Player Matchup

Zeus
Zeus
 
Zeus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BaNaNaXQX
Thanatos
Level 106
God Stats
4W - 4L
1,372 SR
Queue Stats
251W - 246L
1,507 Elo+
Solo
The Morrigan
The Morrigan
GAMBRELL7
The Morrigan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 36L
1,395 Elo+
Solo
Guan Yu
Guan Yu
IceBear9
Guan Yu
Level 84
God Stats
2W - 0L
1,437 SR
Queue Stats
103W - 80L
1,571 Elo+
Solo
Freya
Freya
JagerBromb
Freya
Level 94
God Stats
3W - 5L
1,705 SR
Queue Stats
275W - 264L
1,496 Elo+
Solo
Team Averages
Level 81
1,503 SR
1,494 Elo+

VS

Team Averages
Level 98
1,413 SR
1,522 Elo+
Horus
Horus
Dwentey
Horus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 123L
1,448 Elo+
Solo
Susano
Susano
Jaccket
Susano
Level 129
God Stats
1W - 2L
1,371 SR
Queue Stats
81W - 65L
1,499 Elo+
Party 2
Odin
Odin
KonraDtoJA
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 97L
1,601 Elo+
Party 1
Sol
Sol
Niightyy
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 71L
1,462 Elo+
Party 2
Loki
Loki
SandonS
Loki
Level 87
God Stats
1W - 4L
1,196 SR
Queue Stats
118W - 96L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
9 / 2 / 11
11,462
955
26,040
7,527
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BaNaNaXQX
Thanatos
14
3 / 4 / 11
9,141
762
6,667
10,353
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
GAMBRELL7
The Morrigan
18
5 / 4 / 12
11,124
927
9,580
6,830
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
IceBear9
Guan Yu
16
2 / 3 / 16
10,280
857
6,990
19,070
24,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
16
3 / 3 / 17
9,789
816
9,426
9,615
4,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dwentey
Horus
15
3 / 5 / 8
8,995
750
4,295
16,153
14,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Jaccket
Susano
14
1 / 5 / 10
8,516
710
9,657
9,567
3,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
2 / 4 / 5
8,973
748
5,488
17,371
11,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 3 / 6
10,383
865
15,564
11,907
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
SandonS
Loki
14
3 / 5 / 7
8,561
713
5,958
8,281
2,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
22
Kills
15
16
Deaths
22
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
11
7.25
W
Thanatos
BaNaNaXQX
Thanatos
3
4
11
2.13
L
Horus
Dwentey
Horus
3
5
8
1.4
W
The Morrigan
GAMBRELL7
The Morrigan
5
4
12
2.75
W
Guan Yu
IceBear9
Guan Yu
2
3
16
3.33
L
Susano
Jaccket
Susano
1
5
10
1.2
W
Freya
3
3
17
3.83
L
2
4
5
1.13
L
6
3
6
3
L
Loki
SandonS
Loki
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
40,962
53,395
Taken
63,279
39,658
Mitigated
35,942
20,204
Healing
23,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,040
2,869
722
1,034
7,527
3,285
1,581
1,413
6,042
56,693
0
W
Thanatos
BaNaNaXQX
Thanatos
6,667
1,132
100
4,123
10,353
4,437
1,054
3,121
7,159
0
7,830
L
Horus
Dwentey
Horus
4,295
1,686
4,768
4,430
16,153
14,230
303
11,613
4,540
0
8,037
W
The Morrigan
GAMBRELL7
The Morrigan
9,580
1,837
727
215
6,830
3,477
1,133
656
6,174
27,616
1,196
W
Guan Yu
IceBear9
Guan Yu
6,990
1,072
3,943
6,539
19,070
24,022
222
6,313
12,404
73
11,249
L
Susano
Jaccket
Susano
9,657
483
417
262
9,567
3,853
0
7,145
2,422
0
16,173
W
Freya
9,426
3,151
763
2,038
9,615
4,437
1,725
4,119
5,435
22,513
0
L
5,488
1,569
1,526
5,316
17,371
11,340
96
13,007
4,364
58
17,039
L
15,564
5,142
628
4,268
11,907
4,242
1,072
7,534
4,373
43,535
0
L
Loki
SandonS
Loki
5,958
807
1,128
1,117
8,281
2,277
0
5,610
2,671
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
45,428
137
Minions Killed
113
0
Camps Cleared
0
1,087,762
Distance Traveled
1,138,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,462
955
53
4
0
230,334
1
W
Thanatos
9,141
762
4
0
0
229,036
0
L
Horus
8,995
750
9
1
0
232,893
0
W
The Morrigan
11,124
927
49
4
0
188,475
0
W
Guan Yu
10,280
857
8
1
0
223,439
3
L
Susano
8,516
710
7
1
0
228,869
0
W
Freya
9,789
816
23
2
0
216,478
0
L
Odin
8,973
748
18
2
0
244,768
2
L
Sol
10,383
865
67
6
0
205,244
0
L
Loki
8,561
713
12
1
0
226,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role