Player Matchup

Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DamonH2501
Morgan Le Fay
Level 49
God Stats
15W - 14L
1,465 SR
Queue Stats
401W - 377L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Merasmusss
Ah Muzen Cab
Level 47
God Stats
8W - 7L
1,590 SR
Queue Stats
296W - 276L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
s4m3h4d4
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,272 Elo+
Solo
Shiva
Shiva
Štrìdėr
Shiva
Level 70
God Stats
17W - 13L
1,482 SR
Queue Stats
366W - 406L
1,479 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,487 Elo+

VS

Team Averages
Level 84
1,605 SR
1,508 Elo+
Anubis
Anubis
FULLPIECE
Anubis
Level 46
God Stats
9W - 10L
1,430 SR
Queue Stats
99W - 110L
1,327 Elo+
Solo
Cerberus
Cerberus
RadsFTW
Cerberus
Level 45
God Stats
1W - 3L
1,745 SR
Queue Stats
47W - 36L
1,629 Elo+
Party 2
Apollo
Apollo
iordanel21
Apollo
Level 148
God Stats
107W - 110L
1,581 SR
Queue Stats
147W - 153L
1,442 Elo+
Solo
Sol
Sol
molspectr
Sol
Level 39
God Stats
2W - 5L
1,496 SR
Queue Stats
73W - 72L
1,523 Elo+
Solo
Thanatos
Thanatos
smighty41
Thanatos
Level 140
God Stats
1W - 1L
1,773 SR
Queue Stats
58W - 44L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 4 / 10
10,016
501
6,486
11,514
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DamonH2501
Morgan Le Fay
19
11 / 5 / 11
12,682
634
13,712
14,341
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Merasmusss
Ah Muzen Cab
20
11 / 1 / 9
12,808
640
19,610
12,375
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
s4m3h4d4
Jormungandr
17
1 / 3 / 9
10,601
530
7,527
17,050
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
20
11 / 2 / 13
12,986
649
23,131
16,414
6,862
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FULLPIECE
Anubis
15
1 / 11 / 2
9,771
489
6,042
17,734
7,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RadsFTW
Cerberus
12
0 / 8 / 6
8,454
423
5,937
22,443
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
iordanel21
Apollo
14
0 / 6 / 1
8,753
438
3,743
12,269
3,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 4 / 0
12,487
624
20,057
14,672
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
smighty41
Thanatos
18
6 / 7 / 2
11,007
550
13,973
21,330
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
36
Kills
15
15
Deaths
36
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
4
10
1.75
W
Morgan Le Fay
DamonH2501
Morgan Le Fay
11
5
11
3.3
L
Anubis
FULLPIECE
Anubis
1
11
2
0.18
W
Ah Muzen Cab
Merasmusss
Ah Muzen Cab
11
1
9
15.5
L
Cerberus
RadsFTW
Cerberus
0
8
6
0.38
L
Apollo
iordanel21
Apollo
0
6
1
0.08
L
8
4
0
2
W
Jormungandr
s4m3h4d4
Jormungandr
1
3
9
1.83
L
Thanatos
smighty41
Thanatos
6
7
2
1
W
Shiva
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,466
Damage
49,752
71,694
Taken
88,448
36,142
Mitigated
43,464
19,620
Healing
31,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,486
1,181
0
2,460
11,514
5,259
0
3,279
8,235
0
45,160
W
Morgan Le Fay
DamonH2501
Morgan Le Fay
13,712
1,083
0
2,569
14,341
4,594
1,004
6,278
8,063
84,902
0
L
Anubis
FULLPIECE
Anubis
6,042
56
50
3,685
17,734
7,092
338
7,101
10,633
52,360
0
W
Ah Muzen Cab
Merasmusss
Ah Muzen Cab
19,610
10,083
0
8,892
12,375
4,766
3,464
5,041
7,334
0
119,780
L
Cerberus
RadsFTW
Cerberus
5,937
124
0
2,939
22,443
20,844
69
3,659
18,502
17,616
0
L
Apollo
iordanel21
Apollo
3,743
2,078
31
3,460
12,269
3,273
824
2,265
9,839
0
50,377
L
20,057
6,514
0
5,600
14,672
5,084
906
4,527
9,631
92,752
9,362
W
Jormungandr
s4m3h4d4
Jormungandr
7,527
1,173
0
2,824
17,050
14,661
60
7,386
9,664
59,776
0
L
Thanatos
smighty41
Thanatos
13,973
4,493
0
15,380
21,330
7,171
0
2,949
18,151
0
71,588
W
Shiva
23,131
6,049
1,211
1,664
16,414
6,862
0
8,510
7,904
0
89,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
50,472
630
Minions Killed
553
0
Camps Cleared
0
2,013,352
Distance Traveled
1,740,853
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,016
501
78
4
0
416,543
1
W
Morgan Le Fay
12,682
634
135
7
0
353,166
7
L
Anubis
9,771
489
105
5
0
298,965
3
W
Ah Muzen Cab
12,808
640
172
9
0
412,258
0
L
Cerberus
8,454
423
40
2
0
362,062
2
L
Apollo
8,753
438
110
6
0
338,597
0
L
Sol
12,487
624
171
9
0
357,063
1
W
Jormungandr
10,601
530
121
6
0
375,820
2
L
Thanatos
11,007
550
127
6
0
384,166
3
W
Shiva
12,986
649
124
6
0
455,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role