Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AutoGrower
Janus
Level 126
God Stats
2W - 3L
1,325 SR
Queue Stats
16W - 9L
1,624 Elo+
Solo
Serqet
Serqet
WithexSM
Serqet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,625 Elo+
Solo
Fenrir
Fenrir
dinge221
Fenrir
Level 155
God Stats
8W - 7L
1,410 SR
Queue Stats
142W - 127L
1,616 Elo+
Solo
Danzaburou
Danzaburou
xSerso
Danzaburou
Level 66
God Stats
5W - 1L
1,816 SR
Queue Stats
139W - 121L
1,587 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,590 Elo+

VS

Team Averages
Level 142
1,685 SR
1,597 Elo+
Set
Set
Gvargis
Set
Level 160
God Stats
3W - 2L
1,463 SR
Queue Stats
110W - 102L
1,592 Elo+
Party 2
Artio
Artio
Kimyungbill
Artio
Level 89
God Stats
6W - 6L
1,685 SR
Queue Stats
305W - 269L
1,572 Elo+
Party 1
Izanami
Izanami
RedsDirtySocks
Izanami
Level 147
God Stats
4W - 3L
1,647 SR
Queue Stats
119W - 111L
1,592 Elo+
Solo
Tiamat
Tiamat
günther98
Tiamat
Level 158
God Stats
12W - 13L
1,860 SR
Queue Stats
693W - 713L
1,589 Elo+
Party 1
Hera
Hera
Αuxi
Hera
Level 157
God Stats
20W - 14L
1,771 SR
Queue Stats
130W - 117L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 1 / 2
7,005
637
8,539
5,946
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
12
1 / 1 / 1
6,528
593
2,155
4,421
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
WithexSM
Serqet
11
3 / 0 / 5
6,864
624
4,161
7,099
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
dinge221
Fenrir
12
4 / 2 / 1
6,710
610
5,785
10,082
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xSerso
Danzaburou
12
4 / 1 / 2
7,287
662
5,401
5,663
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
2 / 4 / 0
5,727
521
3,639
8,194
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 1
4,861
442
2,237
9,413
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 0
5,600
509
4,386
6,981
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
günther98
Tiamat
12
0 / 0 / 1
6,291
572
3,579
4,798
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Αuxi
Hera
9
2 / 6 / 2
5,533
503
4,447
7,196
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
5
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
2
7
W
Janus
1
1
1
1.5
L
Set
2
4
0
0.5
L
0
4
1
0.13
L
1
4
0
0.25
W
Serqet
WithexSM
Serqet
3
0
5
5.5
W
Fenrir
dinge221
Fenrir
4
2
1
2.25
L
Tiamat
günther98
Tiamat
0
0
1
0.5
W
Danzaburou
xSerso
Danzaburou
4
1
2
5
L
Hera
Αuxi
Hera
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
18,288
33,211
Taken
36,582
12,134
Mitigated
13,662
10,949
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,539
2,357
0
62
5,946
1,485
0
1,405
4,499
44,462
1,506
W
Janus
2,155
137
0
840
4,421
1,193
0
1,950
2,287
43,430
0
L
Set
3,639
1,793
0
480
8,194
2,602
0
3,660
4,392
0
32,855
L
2,237
444
371
3,169
9,413
5,771
0
3,146
6,267
10,988
0
L
4,386
2,462
0
1,811
6,981
1,074
0
0
6,813
0
35,586
W
Serqet
WithexSM
Serqet
4,161
836
0
1,580
7,099
2,571
0
1,832
5,195
0
19,389
W
Fenrir
dinge221
Fenrir
5,785
2,998
0
5,286
10,082
5,536
0
4,116
5,966
0
31,637
L
Tiamat
günther98
Tiamat
3,579
248
0
2,226
4,798
1,906
0
2,207
2,591
41,559
0
W
Danzaburou
xSerso
Danzaburou
5,401
2,213
0
3,181
5,663
1,349
448
662
5,001
0
47,616
L
Hera
Αuxi
Hera
4,447
1,262
0
1,194
7,196
2,309
52
1,547
5,649
23,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
28,012
363
Minions Killed
318
0
Camps Cleared
0
1,166,271
Distance Traveled
990,827
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,005
637
80
7
0
257,675
5
W
Janus
6,528
593
112
10
0
222,866
2
L
Set
5,727
521
60
5
0
210,489
2
L
Artio
4,861
442
20
2
0
192,719
4
L
Izanami
5,600
509
78
7
0
187,157
3
W
Serqet
6,864
624
23
2
0
239,167
4
W
Fenrir
6,710
610
51
5
0
234,107
1
L
Tiamat
6,291
572
105
10
0
222,346
4
W
Danzaburou
7,287
662
97
9
0
212,456
4
L
Hera
5,533
503
55
5
0
178,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role