Player Matchup

Bastet
Bastet
 
Bastet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Conches
Hera
Level 41
God Stats
5W - 1L
1,916 SR
Queue Stats
50W - 48L
1,565 Elo+
Party 2
Neith
Neith
ZZARATOS
Neith
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 15L
1,445 Elo+
Solo
Horus
Horus
ČubičkaZaLevno
Horus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 52
1,583 SR
1,502 Elo+

VS

Team Averages
Level 73
1,572 SR
1,628 Elo+
Janus
Janus
Floppie10704
Janus
Level 25
God Stats
4W - 0L
1,711 SR
Queue Stats
53W - 11L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
Thomasflop
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 89L
1,764 Elo+
Party 1
Fenrir
Fenrir
XxxBorvorixxX
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
jucelmuni
Kumbhakarna
Level 66
God Stats
2W - 1L
1,251 SR
Queue Stats
363W - 371L
1,546 Elo+
Party 4
Hou Yi
Hou Yi
rxHit
Hou Yi
Level 76
God Stats
3W - 2L
1,900 SR
Queue Stats
388W - 393L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 6 / 2
5,124
512
4,851
8,005
1,963
Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
7
1 / 3 / 1
4,797
480
2,353
7,623
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Conches
Hera
8
0 / 6 / 2
4,863
486
3,686
5,740
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ZZARATOS
Neith
11
4 / 0 / 1
6,822
682
6,194
4,234
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
0 / 5 / 2
4,479
448
1,697
7,435
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,343
634
8,371
4,906
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Thomasflop
Kuzenbo
11
8 / 0 / 6
6,753
675
5,361
7,782
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 1 / 3
6,835
684
6,625
7,302
2,363
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
jucelmuni
Kumbhakarna
9
1 / 1 / 7
5,623
562
1,432
6,814
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
rxHit
Hou Yi
10
2 / 2 / 1
5,451
545
2,116
4,830
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
2
0.33
L
Athena
 
Athena
1
3
1
0.5
L
Hera
Conches
Hera
0
6
2
0.17
W
4
2
5
3.25
W
Kuzenbo
Thomasflop
Kuzenbo
8
0
6
11
W
5
1
3
6.5
L
Neith
ZZARATOS
Neith
4
0
1
4.5
W
Kumbhakarna
jucelmuni
Kumbhakarna
1
1
7
4.5
W
Hou Yi
rxHit
Hou Yi
2
2
1
1.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
23,905
33,037
Taken
31,634
11,837
Mitigated
15,108
7,107
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,851
1,618
0
764
8,005
1,963
0
4,420
3,585
0
17,058
L
Athena
 
Athena
2,353
1,186
415
1,439
7,623
3,146
0
3,217
4,406
11,471
0
L
Hera
Conches
Hera
3,686
1,024
0
511
5,740
1,393
0
4,264
1,476
23,635
0
W
8,371
594
0
486
4,906
1,131
0
745
4,111
45,455
0
W
Kuzenbo
Thomasflop
Kuzenbo
5,361
2,028
0
3,265
7,782
5,916
0
1,901
5,738
29,093
0
W
6,625
2,438
0
1,961
7,302
2,363
124
977
6,134
0
36,064
L
Neith
ZZARATOS
Neith
6,194
3,171
0
1,972
4,234
1,445
846
1,190
3,044
0
44,370
W
Kumbhakarna
jucelmuni
Kumbhakarna
1,432
304
0
612
6,814
4,631
0
1,915
4,779
10,537
0
W
Hou Yi
rxHit
Hou Yi
2,116
1,083
0
1,037
4,830
1,067
0
250
4,580
0
25,764
L
1,697
932
284
1,722
7,435
3,890
0
2,073
5,362
0
5,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
31,005
202
Minions Killed
301
0
Camps Cleared
0
845,825
Distance Traveled
988,518
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,124
512
26
3
0
196,966
1
L
Athena
4,797
480
20
2
0
178,127
1
L
Hera
4,863
486
54
5
0
167,110
1
W
Janus
6,343
634
77
8
0
198,194
3
W
Kuzenbo
6,753
675
65
7
0
231,271
1
W
Fenrir
6,835
684
82
8
0
184,704
1
L
Neith
6,822
682
91
9
0
175,290
3
W
Kumbhakarna
5,623
562
15
2
0
196,981
1
W
Hou Yi
5,451
545
62
6
0
177,368
1
L
Horus
4,479
448
11
1
0
128,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role