Player Matchup

Loki
Loki
Blackrockfly
Loki
Level 124
God Stats
5W - 5L
1,549 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Chaac
Chaac
MrGet2itt
Chaac
Level 88
God Stats
4W - 3L
1,332 SR
Queue Stats
22W - 23L
1,403 Elo+
Solo
Heimdallr
Heimdallr
NLR4
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Sardonicpoet
Ymir
Level 26
God Stats
4W - 4L
1,757 SR
Queue Stats
53W - 59L
1,500 Elo+
Solo
Merlin
Merlin
jayna004
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,528 SR
1,482 Elo+

VS

Team Averages
Level 107
1,489 SR
1,534 Elo+
Medusa
Medusa
C9NN1
Medusa
Level 148
God Stats
1W - 0L
1,131 SR
Queue Stats
64W - 44L
1,595 Elo+
Party 2
Loki
Loki
SirGwan
Loki
Level 107
God Stats
17W - 11L
1,571 SR
Queue Stats
178W - 149L
1,573 Elo+
Solo
Shiva
Shiva
SweetPuss
Shiva
Level 117
God Stats
8W - 2L
1,695 SR
Queue Stats
32W - 22L
1,536 Elo+
Party 2
Chronos
Chronos
Ungavaa
Chronos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,575 Elo+
Solo
Janus
Janus
juanchitoemoxito
Janus
Level 25
God Stats
15W - 7L
1,549 SR
Queue Stats
37W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
10,456
804
13,436
17,179
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
MrGet2itt
Chaac
15
2 / 6 / 4
9,070
698
7,139
13,565
14,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
NLR4
Heimdallr
15
2 / 10 / 3
8,951
689
7,063
14,580
5,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 6
9,506
731
6,344
18,166
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
jayna004
Merlin
15
2 / 8 / 2
9,015
693
6,343
11,752
4,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C9NN1
Medusa
20
11 / 1 / 11
12,234
941
20,205
15,599
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
SirGwan
Loki
18
4 / 4 / 17
11,014
847
11,768
9,839
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
SweetPuss
Shiva
17
8 / 2 / 9
10,828
833
9,966
12,151
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Ungavaa
Chronos
19
7 / 1 / 8
11,729
902
12,299
9,333
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 6 / 10
10,426
802
7,568
8,780
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
14
Kills
35
35
Deaths
14
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Medusa
C9NN1
Medusa
11
1
11
16.5
L
Chaac
MrGet2itt
Chaac
2
6
4
0.67
L
Heimdallr
NLR4
Heimdallr
2
10
3
0.35
L
2
6
6
0.83
W
Loki
SirGwan
Loki
4
4
17
3.13
W
Shiva
SweetPuss
Shiva
8
2
9
6.25
W
Chronos
Ungavaa
Chronos
7
1
8
11
L
Merlin
jayna004
Merlin
2
8
2
0.38
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
61,806
75,242
Taken
55,702
52,369
Mitigated
28,568
7,305
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,436
4,618
0
1,132
17,179
8,051
0
5,301
11,241
0
50,923
W
Medusa
C9NN1
Medusa
20,205
11,735
0
8,137
15,599
6,539
4,215
1,655
13,944
0
63,942
L
Chaac
MrGet2itt
Chaac
7,139
1,223
238
3,136
13,565
14,050
594
2,338
10,794
90
26,624
L
Heimdallr
NLR4
Heimdallr
7,063
2,541
0
0
14,580
5,910
1,177
2,962
11,138
0
23,717
L
6,344
1,114
210
2,124
18,166
20,003
0
6,146
11,110
19,685
0
W
Loki
SirGwan
Loki
11,768
2,539
0
1,995
9,839
4,785
919
2,411
7,428
0
36,689
W
Shiva
SweetPuss
Shiva
9,966
1,019
903
2,804
12,151
10,498
108
5,039
7,112
0
20,828
W
Chronos
Ungavaa
Chronos
12,299
4,703
0
2,374
9,333
3,671
7,162
1,995
7,338
42,515
0
L
Merlin
jayna004
Merlin
6,343
453
0
465
11,752
4,355
0
3,002
8,398
20,883
0
W
7,568
160
37
546
8,780
3,075
168
1,677
7,103
21,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
56,231
201
Minions Killed
242
0
Camps Cleared
0
1,116,576
Distance Traveled
1,515,161
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,456
804
67
5
0
286,518
3
W
Medusa
12,234
941
74
6
0
267,943
2
L
Chaac
9,070
698
39
3
0
194,613
4
L
Heimdallr
8,951
689
34
3
0
198,408
3
L
Ymir
9,506
731
28
2
0
236,703
0
W
Loki
11,014
847
41
3
0
318,904
4
W
Shiva
10,828
833
12
1
0
321,304
0
W
Chronos
11,729
902
78
6
0
369,629
2
L
Merlin
9,015
693
33
3
0
200,334
0
W
Janus
10,426
802
37
3
0
237,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role