Player Matchup

Gilgamesh
Gilgamesh
Beatie
Gilgamesh
Level 103
God Stats
15W - 5L
1,574 SR
Queue Stats
51W - 36L
1,682 Elo+
Solo
Anubis
Anubis
PawsomeBear
Anubis
Level 125
God Stats
7W - 7L
1,300 SR
Queue Stats
318W - 266L
1,602 Elo+
Party 1
Awilix
Awilix
Wasabitaka
Awilix
Level 156
God Stats
14W - 22L
1,661 SR
Queue Stats
388W - 316L
1,602 Elo+
Party 1
Team Averages
Level 128
1,511 SR
1,628 Elo+

VS

Team Averages
Level 127
1,476 SR
1,549 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Krezok
Jormungandr
Level 159
God Stats
1W - 0L
1,618 SR
Queue Stats
12W - 12L
1,550 Elo+
Solo
Thor
Thor
Time4Suit
Thor
Level 94
God Stats
4W - 11L
1,310 SR
Queue Stats
258W - 182L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beatie
Gilgamesh
12
2 / 6 / 2
8,118
624
5,195
14,737
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
1 / 3 / 3
8,163
628
10,468
10,339
4,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Wasabitaka
Awilix
13
3 / 3 / 3
8,766
674
8,682
11,312
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 3 / 6
9,541
734
13,103
8,460
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Krezok
Jormungandr
15
5 / 1 / 5
10,072
775
12,476
12,950
8,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
14
2 / 2 / 9
8,666
667
6,664
7,148
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
6
2.67
L
Gilgamesh
Beatie
Gilgamesh
2
6
2
0.5
W
Jormungandr
Krezok
Jormungandr
5
1
5
7.5
L
Anubis
1
3
3
0.83
W
Thor
2
2
9
3.25
L
Awilix
Wasabitaka
Awilix
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
32,243
36,388
Taken
28,558
18,530
Mitigated
13,642
7,398
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,103
2,210
0
713
8,460
2,232
756
3,096
5,329
47,859
0
L
Gilgamesh
Beatie
Gilgamesh
5,195
1,019
0
1,868
14,737
9,425
0
8,827
5,271
0
21,450
W
Jormungandr
Krezok
Jormungandr
12,476
2,740
150
6,171
12,950
8,232
558
5,837
6,919
36,923
0
L
Anubis
10,468
339
0
4,607
10,339
4,465
0
7,894
2,169
31,599
0
W
Thor
6,664
659
0
1,248
7,148
3,178
443
2,355
4,612
0
11,415
L
Awilix
Wasabitaka
Awilix
8,682
2,220
0
923
11,312
4,640
0
8,350
2,621
0
21,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
28,279
127
Minions Killed
145
3
Camps Cleared
9
710,713
Distance Traveled
706,689
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,541
734
69
5
5
239,100
4
L
Gilgamesh
8,118
624
33
3
0
216,041
3
W
Jormungandr
10,072
775
65
5
3
243,889
4
L
Anubis
8,163
628
66
5
2
227,670
5
W
Thor
8,666
667
11
1
1
223,700
3
L
Awilix
8,766
674
28
2
1
267,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role