Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
DenElliot
Tsukuyomi
Gold V
Level 135
God Stats
12W - 9L
1,637 SR
Queue Stats
37W - 27L
1,662 MMR
Solo
Awilix
Awilix
Gold IV
coils
Awilix
Gold IV
Level 97
God Stats
2W - 2L
1,585 SR
Queue Stats
50W - 35L
1,631 MMR
Solo
Vamana
Vamana
Gold II
piskopat993
Vamana
Gold II
Level 149
God Stats
247W - 201L
1,578 SR
Queue Stats
757W - 775L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold I
zGodKaidoo
Cabrakan
Gold I
Level 149
God Stats
21W - 14L
1,766 SR
Queue Stats
128W - 127L
1,671 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,613 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,491 SR
1,528 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
ZEUS712
Thanatos
Gold IV
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
57W - 62L
1,445 MMR
Party 2
Eset
Eset
Platinum V
antonlolOMG
Eset
Platinum V
Level 127
God Stats
4W - 4L
1,640 SR
Queue Stats
123W - 131L
1,697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 2 / 6
8,820
588
9,513
6,713
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DenElliot
Tsukuyomi
17
5 / 2 / 8
10,365
691
13,515
13,907
8,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
coils
Awilix
16
8 / 2 / 6
9,950
663
8,770
9,537
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
4 / 3 / 3
8,840
589
8,733
10,764
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
zGodKaidoo
Cabrakan
13
4 / 1 / 6
8,646
576
4,098
8,737
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetAtlasSol

VS

Bans
ThothAgniCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 4
7,704
514
8,451
11,395
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
12
0 / 4 / 1
7,150
477
3,996
11,835
9,698
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
 
Athena
11
1 / 4 / 3
6,971
465
3,803
12,894
8,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ZEUS712
Thanatos
13
7 / 7 / 1
8,302
553
5,756
13,879
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 4
8,247
550
7,926
8,222
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
23
Kills
10
10
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
6
2.5
L
Hachiman
 
Hachiman
1
5
4
0.6
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Athena
 
Athena
1
4
3
0.63
W
Tsukuyomi
DenElliot
Tsukuyomi
5
2
8
4.5
L
Thanatos
ZEUS712
Thanatos
7
7
1
1.07
L
1
3
4
1
W
Awilix
coils
Awilix
8
2
6
5.5
W
Vamana
4
3
3
1.83
W
Cabrakan
zGodKaidoo
Cabrakan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
29,932
49,658
Taken
58,225
27,319
Mitigated
31,255
11,310
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,513
2,137
0
680
6,713
2,070
0
2,639
4,074
71,201
0
L
Hachiman
 
Hachiman
8,451
4,815
0
2,886
11,395
3,662
39
793
10,602
0
55,894
L
Cthulhu
 
Cthulhu
3,996
211
0
2,473
11,835
9,698
0
1,547
10,288
42,710
0
L
Athena
 
Athena
3,803
214
1,556
2,051
12,894
8,363
0
5,252
7,642
15,631
244
W
Tsukuyomi
DenElliot
Tsukuyomi
13,515
3,250
0
1,793
13,907
8,022
236
6,383
7,524
0
73,572
L
Thanatos
ZEUS712
Thanatos
5,756
1,660
0
6,774
13,879
7,030
0
2,923
10,956
0
44,498
L
7,926
191
469
1,396
8,222
2,502
0
3,096
5,126
54,102
0
W
Awilix
coils
Awilix
8,770
3,854
0
3,627
9,537
3,081
1,468
2,801
6,736
0
67,644
W
Vamana
8,733
6,310
0
3,113
10,764
5,341
0
1,730
9,034
0
51,157
W
Cabrakan
zGodKaidoo
Cabrakan
4,098
463
0
2,097
8,737
8,805
286
1,928
6,809
18,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
38,374
486
Minions Killed
426
0
Camps Cleared
0
1,654,364
Distance Traveled
1,437,114
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,820
588
124
8
0
316,402
6
L
Hachiman
7,704
514
99
7
0
266,297
3
L
Cthulhu
7,150
477
101
7
0
276,969
4
L
Athena
6,971
465
29
2
0
286,719
5
W
Tsukuyomi
10,365
691
140
9
0
322,357
7
L
Thanatos
8,302
553
79
5
0
301,032
1
L
Eset
8,247
550
118
8
0
306,097
6
W
Awilix
9,950
663
110
7
0
372,925
2
W
Vamana
8,840
589
83
6
0
330,067
2
W
Cabrakan
8,646
576
29
2
0
312,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role