Player Matchup

Cliodhna
Cliodhna
DaniTech
Cliodhna
Level 28
God Stats
14W - 11L
1,178 SR
Queue Stats
15W - 16L
1,152 Elo+
Party 2
Chronos
Chronos
GabriTech
Chronos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,152 Elo+
Party 2
Guan Yu
Guan Yu
Jaspiir
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,469 Elo+
Party 3
Neith
Neith
MegaTron9987
Neith
Level 64
God Stats
4W - 0L
1,794 SR
Queue Stats
13W - 10L
1,447 Elo+
Solo
Cerberus
Cerberus
ZinLinx
Cerberus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 3
Team Averages
Level 47
1,494 SR
1,340 Elo+

VS

Team Averages
Level 42
1,452 SR
1,406 Elo+
Medusa
Medusa
Dargness2021
Medusa
Level 49
God Stats
6W - 7L
1,255 SR
Queue Stats
6W - 13L
1,680 Elo+
Solo
Bastet
Bastet
Eximas
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 1
King Arthur
King Arthur
FleecyManx
King Arthur
Level 44
God Stats
19W - 22L
1,497 SR
Queue Stats
106W - 113L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Macaflen
Cliodhna
Level 46
God Stats
10W - 9L
1,466 SR
Queue Stats
100W - 123L
1,270 Elo+
Solo
Poseidon
Poseidon
Posyaa
Poseidon
Level 63
God Stats
13W - 12L
1,541 SR
Queue Stats
94W - 134L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaniTech
Cliodhna
20
25 / 3 / 6
16,703
668
30,780
22,829
9,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
GabriTech
Chronos
18
3 / 4 / 6
12,396
496
5,771
15,304
5,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jaspiir
Guan Yu
20
1 / 3 / 4
13,014
521
8,633
18,456
23,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 5 / 10
13,096
524
10,258
15,679
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ZinLinx
Cerberus
19
6 / 5 / 10
13,820
553
8,854
22,172
24,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 0 / 0
6,415
257
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Bastet
Eximas
Bastet
17
2 / 11 / 3
11,044
442
6,599
17,902
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FleecyManx
King Arthur
18
2 / 7 / 0
11,640
466
17,402
25,010
20,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Macaflen
Cliodhna
17
3 / 9 / 4
11,083
443
10,797
21,440
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Posyaa
Poseidon
20
13 / 11 / 3
13,834
553
30,432
22,208
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
37
Kills
20
20
Deaths
38
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DaniTech
Cliodhna
25
3
6
9.33
L
Medusa
0
0
0
0
L
Bastet
Eximas
Bastet
2
11
3
0.32
L
King Arthur
FleecyManx
King Arthur
2
7
0
0.29
W
Chronos
GabriTech
Chronos
3
4
6
1.5
W
Guan Yu
Jaspiir
Guan Yu
1
3
4
1
L
Cliodhna
Macaflen
Cliodhna
3
9
4
0.56
W
2
5
10
1.4
L
Poseidon
Posyaa
Poseidon
13
11
3
1.32
W
Cerberus
ZinLinx
Cerberus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,296
Damage
65,230
94,440
Taken
86,560
70,587
Mitigated
36,962
30,067
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DaniTech
Cliodhna
30,780
5,140
0
9,744
22,829
9,480
2,835
8,021
14,808
0
100,040
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Eximas
Bastet
6,599
1,778
0
2,531
17,902
5,087
3,250
2,891
15,011
0
59,378
L
King Arthur
FleecyManx
King Arthur
17,402
3,390
0
4,886
25,010
20,355
120
2,272
22,738
0
86,876
W
Chronos
GabriTech
Chronos
5,771
1,517
0
4,281
15,304
5,427
4,723
6,212
9,092
55,443
0
W
Guan Yu
Jaspiir
Guan Yu
8,633
2,975
610
8,287
18,456
23,803
1,846
1,635
16,821
0
77,556
L
Cliodhna
Macaflen
Cliodhna
10,797
604
0
7,240
21,440
6,075
0
5,248
16,192
0
67,664
W
10,258
3,761
0
3,541
15,679
6,942
3,868
6,613
7,910
0
103,984
L
Poseidon
Posyaa
Poseidon
30,432
3,939
210
3,919
22,208
5,445
0
4,214
17,994
103,654
0
W
Cerberus
ZinLinx
Cerberus
8,854
656
0
3,604
22,172
24,935
236
7,951
14,221
48,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,029
Gold Earned
54,016
654
Minions Killed
485
0
Camps Cleared
0
2,280,065
Distance Traveled
1,657,743
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,703
668
119
5
0
507,854
1
L
Medusa
6,415
257
0
0
0
0
0
L
Bastet
11,044
442
110
4
0
435,503
3
L
King Arthur
11,640
466
140
6
0
417,427
5
W
Chronos
12,396
496
102
4
0
407,293
0
W
Guan Yu
13,014
521
176
7
0
473,820
3
L
Cliodhna
11,083
443
97
4
0
412,203
0
W
Neith
13,096
524
185
7
0
410,591
2
L
Poseidon
13,834
553
138
6
0
392,610
0
W
Cerberus
13,820
553
72
3
0
480,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role