Player Matchup

Zeus
Zeus
Doofus Migee
Zeus
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 130L
1,638 Elo+
Party 1
He Bo
He Bo
KevoLong
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 15L
1,691 Elo+
Party 1
Nox
Nox
Klzazy
Nox
Level 149
God Stats
3W - 1L
1,699 SR
Queue Stats
125W - 72L
1,718 Elo+
Party 1
Poseidon
Poseidon
OtosanZayden
Poseidon
Level 128
God Stats
15W - 16L
1,575 SR
Queue Stats
185W - 187L
1,551 Elo+
Party 1
Hera
Hera
SilkySmoothSav
Hera
Level 90
God Stats
14W - 5L
1,440 SR
Queue Stats
68W - 47L
1,640 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,648 Elo+

VS

Team Averages
Level 60
1,485 SR
1,419 Elo+
Vamana
Vamana
DankFrank710
Vamana
Level 27
God Stats
1W - 3L
1,410 SR
Queue Stats
25W - 44L
1,375 Elo+
Party 2
Hades
Hades
MastaRik
Hades
Level 89
God Stats
1W - 4L
1,572 SR
Queue Stats
58W - 55L
1,435 Elo+
Party 2
He Bo
He Bo
PattyNapple420
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 2
Neith
Neith
TalkingJarl2395
Neith
Level 46
God Stats
37W - 47L
1,426 SR
Queue Stats
380W - 456L
1,364 Elo+
Solo
Bastet
Bastet
ecksbeats
Bastet
Level 125
God Stats
40W - 46L
1,518 SR
Queue Stats
462W - 509L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 1
11,976
630
19,521
9,666
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
KevoLong
He Bo
16
6 / 7 / 4
10,642
560
11,444
11,002
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Klzazy
Nox
14
4 / 2 / 6
10,285
541
5,565
14,600
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
OtosanZayden
Poseidon
16
2 / 4 / 6
10,373
546
6,480
11,634
4,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 5 / 8
9,384
494
9,348
10,319
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 4 / 2
8,871
467
4,027
17,916
13,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
MastaRik
Hades
15
9 / 4 / 6
9,848
518
13,149
16,919
15,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 0
6,874
362
1,756
12,100
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 5
10,029
528
7,366
13,138
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
ecksbeats
Bastet
14
2 / 5 / 4
8,490
447
8,042
12,952
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
25
Kills
21
21
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
4
2
0.75
W
10
3
1
3.5
W
He Bo
KevoLong
He Bo
6
7
4
1.14
W
Nox
Klzazy
Nox
4
2
6
3.5
L
Hades
MastaRik
Hades
9
4
6
3
W
Poseidon
OtosanZayden
Poseidon
2
4
6
1.25
L
1
7
0
0.14
W
3
5
8
1.4
L
7
5
5
1.9
L
Bastet
ecksbeats
Bastet
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
34,340
57,221
Taken
73,025
29,409
Mitigated
39,814
10,202
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,027
2,217
0
3,009
17,916
13,000
656
12,254
5,096
0
40,277
W
19,521
2,465
0
814
9,666
3,292
1,452
236
9,430
84,945
0
W
He Bo
KevoLong
He Bo
11,444
447
0
500
11,002
3,315
1,972
2,151
8,851
65,446
0
W
Nox
Klzazy
Nox
5,565
1,681
0
2,170
14,600
14,766
1,813
4,136
10,384
21,390
0
L
Hades
MastaRik
Hades
13,149
798
266
4,857
16,919
15,518
0
12,392
4,001
40,840
5,067
W
Poseidon
OtosanZayden
Poseidon
6,480
596
241
5,123
11,634
4,262
280
4,117
7,265
66,780
0
L
1,756
0
0
353
12,100
3,361
306
8,811
3,055
19,896
0
W
9,348
2,817
154
1,200
10,319
3,774
2,224
2,696
7,505
48,992
0
L
7,366
2,816
0
2,280
13,138
3,680
1,607
9,704
2,992
0
57,690
L
Bastet
ecksbeats
Bastet
8,042
963
0
4,776
12,952
4,255
0
7,137
5,523
0
52,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,660
Gold Earned
44,112
456
Minions Killed
359
0
Camps Cleared
0
1,712,636
Distance Traveled
1,659,354
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,871
467
75
4
0
365,386
1
W
Zeus
11,976
630
156
8
0
325,422
1
W
He Bo
10,642
560
93
5
0
323,034
1
W
Nox
10,285
541
23
1
0
348,162
2
L
Hades
9,848
518
72
4
0
335,593
0
W
Poseidon
10,373
546
116
6
0
366,160
2
L
He Bo
6,874
362
29
2
0
337,605
0
W
Hera
9,384
494
68
4
0
349,858
1
L
Neith
10,029
528
94
5
0
267,266
2
L
Bastet
8,490
447
89
5
0
353,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role