Player Matchup

Artemis
Artemis
FleecyManx
Artemis
Level 44
God Stats
5W - 11L
1,242 SR
Queue Stats
106W - 113L
1,436 Elo+
Solo
Hun Batz
Hun Batz
Scottecs
Hun Batz
Level 45
God Stats
8W - 7L
1,866 SR
Queue Stats
116W - 135L
1,447 Elo+
Solo
Skadi
Skadi
el-dragonik
Skadi
Level 102
God Stats
16W - 15L
1,579 SR
Queue Stats
536W - 551L
1,475 Elo+
Party 3
Thoth
Thoth
fzgaming
Thoth
Level 123
God Stats
4W - 9L
1,446 SR
Queue Stats
109W - 116L
1,473 Elo+
Solo
Khepri
Khepri
thisisjimmy2
Khepri
Level 120
God Stats
0W - 2L
1,261 SR
Queue Stats
424W - 482L
1,417 Elo+
Party 3
Team Averages
Level 87
1,479 SR
1,450 Elo+

VS

Team Averages
Level 69
1,560 SR
1,430 Elo+
Chernobog
Chernobog
BANDA_SY
Chernobog
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 180L
1,374 Elo+
Party 2
Ganesha
Ganesha
Elmonatora
Ganesha
Level 69
God Stats
7W - 4L
1,679 SR
Queue Stats
47W - 45L
1,502 Elo+
Solo
Vulcan
Vulcan
MaRTinP16
Vulcan
Level 29
God Stats
10W - 9L
1,818 SR
Queue Stats
57W - 62L
1,443 Elo+
Party 1
Arachne
Arachne
executioner7
Arachne
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 26L
1,436 Elo+
Party 1
Mulan
Mulan
mohamadbraa
Mulan
Level 73
God Stats
13W - 23L
1,302 SR
Queue Stats
117W - 168L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FleecyManx
Artemis
17
8 / 7 / 2
11,631
465
24,823
22,721
10,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Scottecs
Hun Batz
19
4 / 10 / 2
12,084
483
14,369
29,159
13,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 1
10,918
437
13,969
19,007
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
fzgaming
Thoth
17
1 / 6 / 2
10,008
400
7,741
12,298
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
0 / 6 / 9
10,200
408
6,622
25,763
30,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BANDA_SY
Chernobog
19
2 / 4 / 10
12,528
501
6,732
19,967
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Elmonatora
Ganesha
19
0 / 2 / 15
13,040
522
8,365
17,955
20,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
MaRTinP16
Vulcan
20
14 / 1 / 6
15,012
600
29,537
10,403
3,907
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
executioner7
Arachne
20
10 / 5 / 8
14,043
562
19,429
25,282
12,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 2 / 11
13,663
547
24,387
25,070
21,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
34
36
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BANDA_SY
Chernobog
2
4
10
1.75
W
Ganesha
Elmonatora
Ganesha
0
2
15
3.75
L
Artemis
FleecyManx
Artemis
8
7
2
1.29
W
Vulcan
MaRTinP16
Vulcan
14
1
6
17
L
Hun Batz
Scottecs
Hun Batz
4
10
2
0.5
L
1
7
1
0.21
W
Arachne
executioner7
Arachne
10
5
8
2.8
L
Thoth
fzgaming
Thoth
1
6
2
0.33
W
8
2
11
6.75
L
Khepri
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,524
Damage
88,450
108,948
Taken
98,677
67,111
Mitigated
65,097
26,288
Healing
34,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BANDA_SY
Chernobog
6,732
3,571
326
9,172
19,967
7,174
3,695
3,223
16,744
0
85,603
W
Ganesha
Elmonatora
Ganesha
8,365
650
0
3,028
17,955
20,554
1,534
3,887
14,068
50,662
0
L
Artemis
FleecyManx
Artemis
24,823
14,278
273
7,290
22,721
10,502
901
8,202
14,351
0
91,594
W
Vulcan
MaRTinP16
Vulcan
29,537
2,721
504
2,901
10,403
3,907
3,145
3,122
7,281
104,693
0
L
Hun Batz
Scottecs
Hun Batz
14,369
5,080
0
9,826
29,159
13,746
0
9,144
19,808
0
94,944
L
13,969
5,427
0
4,072
19,007
7,311
0
4,049
14,936
0
99,579
W
Arachne
executioner7
Arachne
19,429
13,184
0
8,403
25,282
12,096
1,761
1,510
23,772
0
105,470
L
Thoth
fzgaming
Thoth
7,741
397
0
728
12,298
4,737
0
4,598
7,416
74,199
0
W
24,387
4,425
0
10,111
25,070
21,366
1,183
2,621
22,449
15,291
70,286
L
Khepri
6,622
1,017
688
3,411
25,763
30,815
0
13,638
11,811
27,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
68,286
625
Minions Killed
619
0
Camps Cleared
0
2,137,494
Distance Traveled
2,511,904
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,528
501
139
6
0
432,848
7
W
Ganesha
13,040
522
37
1
0
456,894
4
L
Artemis
11,631
465
143
6
0
383,814
6
W
Vulcan
15,012
600
182
7
0
551,884
3
L
Hun Batz
12,084
483
155
6
0
426,773
8
L
Skadi
10,918
437
161
6
0
419,836
5
W
Arachne
14,043
562
116
5
0
577,065
3
L
Thoth
10,008
400
125
5
0
443,311
3
W
Mulan
13,663
547
145
6
0
493,213
5
L
Khepri
10,200
408
41
2
0
463,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role