Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Bakedpocket
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 2
Arachne
Arachne
GodfatherToast
Arachne
Level 124
God Stats
2W - 0L
1,697 SR
Queue Stats
42W - 26L
1,633 Elo+
Party 2
Zhong Kui
Zhong Kui
Thralldin
Zhong Kui
Level 101
God Stats
4W - 0L
1,808 SR
Queue Stats
262W - 276L
1,411 Elo+
Solo
Loki
Loki
bakedpastries
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,497 Elo+

VS

Team Averages
Level 114
1,511 SR
1,451 Elo+
Cernunnos
Cernunnos
LOCK3 LAMORA
Cernunnos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,384 Elo+
Party 1
Apollo
Apollo
SHMOELY
Apollo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 179L
1,434 Elo+
Solo
Janus
Janus
Sibanac420
Janus
Level 89
God Stats
1W - 3L
1,557 SR
Queue Stats
90W - 101L
1,383 Elo+
Party 1
Sol
Sol
SpeedySlothKing
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,658 Elo+
Solo
King Arthur
King Arthur
fahd20143
King Arthur
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 289L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
5 / 3 / 17
10,197
927
3,865
16,667
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 17
9,805
891
11,603
13,019
9,980
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 17
9,674
879
10,683
11,769
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Thralldin
Zhong Kui
15
3 / 2 / 15
9,146
831
11,663
11,368
7,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 14
9,945
904
13,484
9,808
4,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LOCK3 LAMORA
Cernunnos
13
0 / 4 / 11
7,561
687
4,455
8,997
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
SHMOELY
Apollo
13
2 / 6 / 7
7,699
700
6,013
9,225
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
5 / 6 / 6
9,099
827
12,108
9,281
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 3
8,562
778
12,186
10,620
3,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
fahd20143
King Arthur
15
1 / 4 / 8
7,736
703
6,259
17,479
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
25
Kills
12
12
Deaths
25
80
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
3
17
4.5
W
5
2
17
6.75
W
5
2
17
6.75
L
Cernunnos
LOCK3 LAMORA
Cernunnos
0
4
11
1.38
L
Apollo
SHMOELY
Apollo
2
6
7
0.92
L
Janus
5
6
6
1.33
L
4
5
3
1.1
W
Zhong Kui
Thralldin
Zhong Kui
3
2
15
5.25
W
7
3
14
4.67
L
King Arthur
fahd20143
King Arthur
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
41,021
62,631
Taken
55,602
47,068
Mitigated
23,822
21,357
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,865
188
395
2,914
16,667
19,157
389
6,613
9,818
11,551
0
W
11,603
610
2,908
2,680
13,019
9,980
735
4,381
8,494
0
20,141
W
10,683
7,894
1,778
2,981
11,769
5,807
1,522
5,958
5,672
0
21,478
L
Cernunnos
LOCK3 LAMORA
Cernunnos
4,455
1,101
812
2,489
8,997
2,784
0
2,298
6,699
0
12,506
L
Apollo
SHMOELY
Apollo
6,013
2,134
177
306
9,225
3,405
0
3,418
5,807
0
14,499
L
Janus
12,108
345
144
962
9,281
2,619
0
1,101
8,180
27,866
0
L
12,186
2,488
0
3,465
10,620
3,230
91
2,114
8,506
25,787
0
W
Zhong Kui
Thralldin
Zhong Kui
11,663
697
1,799
3,500
11,368
7,535
1,208
3,652
7,568
19,030
0
W
13,484
3,027
1,546
856
9,808
4,589
614
3,690
6,118
0
33,075
L
King Arthur
fahd20143
King Arthur
6,259
363
440
5,812
17,479
11,784
0
6,597
10,882
0
13,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
40,657
96
Minions Killed
130
0
Camps Cleared
0
1,192,929
Distance Traveled
903,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,197
927
7
1
0
231,849
0
W
Nike
9,805
891
18
2
0
239,967
0
W
Arachne
9,674
879
28
3
0
257,553
1
L
Cernunnos
7,561
687
22
2
0
180,392
2
L
Apollo
7,699
700
24
2
0
193,806
0
L
Janus
9,099
827
37
3
0
184,749
1
L
Sol
8,562
778
31
3
0
153,458
0
W
Zhong Kui
9,146
831
15
1
0
225,620
3
W
Loki
9,945
904
28
3
0
237,940
0
L
King Arthur
7,736
703
16
1
0
191,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role