Player Matchup

Artio
Artio
SeregaDegot
Artio
Level 67
God Stats
15W - 8L
1,707 SR
Queue Stats
72W - 72L
1,493 Elo+
Solo
Neith
Neith
TuMadreMeLaChupa
Neith
Level 37
God Stats
23W - 30L
1,417 SR
Queue Stats
43W - 56L
1,472 Elo+
Solo
Apollo
Apollo
almansa000
Apollo
Level 105
God Stats
3W - 4L
1,282 SR
Queue Stats
374W - 460L
1,409 Elo+
Party 1
Eset
Eset
chukizieza
Eset
Level 95
God Stats
28W - 28L
1,561 SR
Queue Stats
377W - 493L
1,451 Elo+
Party 1
Bakasura
Bakasura
老枪张五爷
Bakasura
Level 141
God Stats
11W - 11L
1,209 SR
Queue Stats
327W - 325L
1,464 Elo+
Solo
Team Averages
Level 89
1,435 SR
1,458 Elo+

VS

Team Averages
Level 85
1,548 SR
1,483 Elo+
Mercury
Mercury
QZSWD
Mercury
Level 75
God Stats
2W - 1L
1,511 SR
Queue Stats
28W - 23L
1,431 Elo+
Solo
Freya
Freya
ccmexx
Freya
Level 89
God Stats
6W - 8L
1,524 SR
Queue Stats
178W - 176L
1,456 Elo+
Solo
Apollo
Apollo
demismite4444
Apollo
Level 36
God Stats
34W - 35L
1,592 SR
Queue Stats
119W - 150L
1,598 Elo+
Solo
Loki
Loki
valkerine
Loki
Level 68
God Stats
11W - 15L
1,478 SR
Queue Stats
124W - 122L
1,413 Elo+
Solo
Aphrodite
Aphrodite
vampireregion
Aphrodite
Level 159
God Stats
3W - 2L
1,634 SR
Queue Stats
38W - 28L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,286
449
3,599
14,632
6,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 3
9,085
649
6,903
8,271
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
almansa000
Apollo
13
2 / 2 / 2
7,395
528
5,542
8,500
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 6
8,374
598
8,335
8,992
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
14
5 / 2 / 5
8,940
639
6,294
10,937
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
QZSWD
Mercury
12
0 / 4 / 1
7,006
500
3,805
11,235
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
ccmexx
Freya
11
2 / 3 / 0
6,462
462
9,259
9,382
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 2
8,412
601
8,683
9,098
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
0 / 3 / 1
6,563
469
3,946
9,116
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
vampireregion
Aphrodite
9
2 / 3 / 2
5,866
419
4,667
6,440
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
QZSWD
Mercury
0
4
1
0.13
W
0
2
2
0.5
W
4
0
3
5.5
W
Apollo
almansa000
Apollo
2
2
2
1.5
L
Freya
ccmexx
Freya
2
3
0
0.67
W
4
3
6
2.33
L
4
2
2
2.5
L
Loki
0
3
1
0.17
L
Aphrodite
vampireregion
Aphrodite
2
3
2
1
W
Bakasura
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
30,360
51,332
Taken
45,271
20,172
Mitigated
15,638
20,699
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
QZSWD
Mercury
3,805
1,153
0
3,585
11,235
3,265
0
1,303
9,932
0
44,493
W
3,599
351
120
6,126
14,632
6,383
112
4,493
10,139
18,538
0
W
6,903
2,685
0
4,209
8,271
3,798
1,405
0
8,271
0
66,083
W
Apollo
almansa000
Apollo
5,542
3,193
0
2,971
8,500
2,154
671
1,814
6,686
0
52,326
L
Freya
ccmexx
Freya
9,259
3,161
0
3,158
9,382
3,203
120
3,548
5,393
30,967
3,773
W
8,335
740
205
2,068
8,992
2,669
289
3,251
5,741
47,917
0
L
8,683
4,832
0
2,863
9,098
2,704
130
1,764
7,113
0
64,713
L
Loki
3,946
989
0
3,101
9,116
2,313
0
3,383
5,560
0
41,872
L
Aphrodite
vampireregion
Aphrodite
4,667
625
1,868
2,489
6,440
4,153
164
1,936
4,283
18,776
1,047
W
Bakasura
6,294
3,696
0
5,000
10,937
5,168
418
2,801
8,136
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
34,309
417
Minions Killed
401
0
Camps Cleared
0
1,370,051
Distance Traveled
1,307,257
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,006
500
96
7
0
285,390
2
W
Artio
6,286
449
32
2
0
280,253
1
W
Neith
9,085
649
116
8
0
242,885
6
W
Apollo
7,395
528
98
7
0
270,961
0
L
Freya
6,462
462
63
5
0
256,568
5
W
Eset
8,374
598
75
5
0
240,934
0
L
Apollo
8,412
601
118
8
0
249,179
2
L
Loki
6,563
469
85
6
0
310,637
3
L
Aphrodite
5,866
419
39
3
0
205,483
3
W
Bakasura
8,940
639
96
7
0
335,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role