Player Matchup

Kukulkan
Kukulkan
AjLaKaos
Kukulkan
Level 85
God Stats
12W - 18L
1,590 SR
Queue Stats
945W - 1,061L
1,367 Elo+
Party 1
Ganesha
Ganesha
Elmonatora
Ganesha
Level 69
God Stats
7W - 4L
1,857 SR
Queue Stats
47W - 45L
1,520 Elo+
Solo
Thanatos
Thanatos
JamboCollins
Thanatos
Level 57
God Stats
2W - 4L
1,415 SR
Queue Stats
179W - 244L
1,342 Elo+
Party 1
Erlang Shen
Erlang Shen
OlafEnd
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,358 Elo+
Solo
Izanami
Izanami
Smemes
Izanami
Level 48
God Stats
7W - 5L
1,618 SR
Queue Stats
223W - 199L
1,540 Elo+
Solo
Team Averages
Level 65
1,596 SR
1,426 Elo+

VS

Team Averages
Level 98
1,496 SR
1,436 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Hxrt
Kukulkan
Level 115
God Stats
1W - 0L
1,586 SR
Queue Stats
7W - 9L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Maquestro
Danzaburou
Level 37
God Stats
4W - 10L
1,306 SR
Queue Stats
128W - 125L
1,536 Elo+
Party 2
Yemoja
Yemoja
Marsa27
Yemoja
Level 42
God Stats
6W - 4L
1,586 SR
Queue Stats
34W - 55L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjLaKaos
Kukulkan
13
1 / 9 / 1
9,008
409
12,872
15,097
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Elmonatora
Ganesha
15
0 / 5 / 6
10,122
460
6,222
23,901
25,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JamboCollins
Thanatos
15
5 / 7 / 2
10,142
461
11,269
22,161
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
OlafEnd
Erlang Shen
14
1 / 7 / 4
8,729
397
8,337
20,236
16,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Smemes
Izanami
16
9 / 7 / 0
11,170
508
15,491
21,444
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 1 / 10
13,356
607
25,965
17,987
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
18
9 / 3 / 8
12,509
569
12,771
26,169
29,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
Hxrt
Kukulkan
18
6 / 4 / 9
12,025
547
20,004
9,638
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Maquestro
Danzaburou
17
7 / 7 / 3
11,833
538
14,779
16,785
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Marsa27
Yemoja
17
2 / 1 / 18
12,029
547
11,375
20,502
18,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
16
Kills
35
35
Deaths
16
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
10
16
W
Gilgamesh
 
Gilgamesh
9
3
8
4.33
L
Kukulkan
AjLaKaos
Kukulkan
1
9
1
0.17
L
Ganesha
Elmonatora
Ganesha
0
5
6
0.6
W
Kukulkan
Hxrt
Kukulkan
6
4
9
2.63
L
Thanatos
JamboCollins
Thanatos
5
7
2
0.86
W
Danzaburou
Maquestro
Danzaburou
7
7
3
1.21
W
Yemoja
Marsa27
Yemoja
2
1
18
11
L
Erlang Shen
OlafEnd
Erlang Shen
1
7
4
0.43
L
Izanami
Smemes
Izanami
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,191
Damage
84,894
102,839
Taken
91,081
63,729
Mitigated
63,049
23,739
Healing
29,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
25,965
12,492
0
6,012
17,987
7,057
2,394
4,027
13,960
0
122,270
W
Gilgamesh
 
Gilgamesh
12,771
2,515
536
7,975
26,169
29,739
895
3,304
22,865
12,145
57,078
L
Kukulkan
AjLaKaos
Kukulkan
12,872
1,612
0
1,996
15,097
5,356
552
5,875
9,222
53,922
0
L
Ganesha
Elmonatora
Ganesha
6,222
521
0
3,098
23,901
25,999
108
10,336
13,565
38,131
0
W
Kukulkan
Hxrt
Kukulkan
20,004
2,134
294
784
9,638
3,490
696
1,922
7,716
72,435
0
L
Thanatos
JamboCollins
Thanatos
11,269
3,186
0
11,255
22,161
8,562
500
5,153
17,008
0
46,705
W
Danzaburou
Maquestro
Danzaburou
14,779
7,031
0
3,371
16,785
4,688
2,752
4,296
12,489
0
79,397
W
Yemoja
Marsa27
Yemoja
11,375
2,663
4,448
5,864
20,502
18,075
1,328
5,767
14,735
32,300
9,633
L
Erlang Shen
OlafEnd
Erlang Shen
8,337
4,181
0
3,331
20,236
16,391
0
6,904
13,332
46
27,308
L
Izanami
Smemes
Izanami
15,491
8,984
0
4,059
21,444
7,421
674
3,442
18,002
0
72,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
61,752
415
Minions Killed
562
0
Camps Cleared
0
1,854,399
Distance Traveled
1,946,859
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,356
607
150
7
0
420,306
6
W
Gilgamesh
12,509
569
127
6
0
374,343
5
L
Kukulkan
9,008
409
110
5
0
315,416
4
L
Ganesha
10,122
460
31
1
0
365,751
3
W
Kukulkan
12,025
547
125
6
0
378,396
4
L
Thanatos
10,142
461
77
4
0
382,791
3
W
Danzaburou
11,833
538
105
5
0
356,564
4
W
Yemoja
12,029
547
55
3
0
417,250
1
L
Erlang Shen
8,729
397
49
2
0
442,077
4
L
Izanami
11,170
508
148
7
0
348,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role