Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MedinaNegro97
Sol
Level 69
God Stats
5W - 5L
1,558 SR
Queue Stats
123W - 126L
1,466 Elo+
Solo
Discordia
Discordia
NoNaMeRrr
Discordia
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
144W - 125L
1,449 Elo+
Solo
Chaac
Chaac
Ragarion
Chaac
Level 64
God Stats
0W - 2L
1,483 SR
Queue Stats
10W - 18L
1,327 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,448 Elo+

VS

Team Averages
Level 86
1,590 SR
1,457 Elo+
Chang'e
Chang'e
Kyiouka
Chang'e
Level 155
God Stats
49W - 27L
1,644 SR
Queue Stats
285W - 299L
1,549 Elo+
Solo
Nox
Nox
Szap0
Nox
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 109L
1,433 Elo+
Party 1
Chernobog
Chernobog
derg347
Chernobog
Level 63
God Stats
14W - 16L
1,578 SR
Queue Stats
106W - 108L
1,416 Elo+
Party 1
Anhur
Anhur
joshyza123
Anhur
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 254L
1,429 Elo+
Solo
Hun Batz
Hun Batz
voin7778
Hun Batz
Level 39
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 35L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
9 / 4 / 3
13,420
583
15,727
21,039
13,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
 
Cupid
16
1 / 2 / 3
10,366
451
4,955
11,295
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 3
10,333
449
13,852
14,284
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
NoNaMeRrr
Discordia
14
0 / 7 / 4
9,049
393
7,760
11,790
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Ragarion
Chaac
15
3 / 9 / 2
10,278
447
9,578
20,645
11,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kyiouka
Chang'e
19
10 / 2 / 5
12,611
548
15,935
16,043
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
Szap0
Nox
14
1 / 3 / 12
10,336
449
3,353
18,825
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
derg347
Chernobog
17
5 / 2 / 8
11,290
491
10,177
13,504
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
20
11 / 1 / 5
14,073
612
18,190
17,370
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
voin7778
Hun Batz
19
3 / 7 / 8
12,027
523
9,741
17,677
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
15
Kills
30
30
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
9
4
3
2.63
L
Cupid
 
Cupid
1
2
3
1.25
W
Chang'e
Kyiouka
Chang'e
10
2
5
6.25
L
2
8
3
0.44
L
Discordia
NoNaMeRrr
Discordia
0
7
4
0.29
L
Chaac
Ragarion
Chaac
3
9
2
0.44
W
Nox
Szap0
Nox
1
3
12
2.33
W
Chernobog
derg347
Chernobog
5
2
8
4.5
W
Anhur
11
1
5
13.5
W
Hun Batz
voin7778
Hun Batz
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
57,396
79,053
Taken
83,419
35,020
Mitigated
44,502
18,265
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,727
7,315
0
5,989
21,039
13,095
1,589
5,169
15,684
0
108,792
L
Cupid
 
Cupid
4,955
1,166
184
4,276
11,295
3,298
0
1,940
9,307
0
73,712
W
Chang'e
Kyiouka
Chang'e
15,935
1,140
2,749
9,524
16,043
6,514
553
4,736
11,307
92,777
1,280
L
13,852
5,034
0
3,138
14,284
4,343
0
5,894
8,094
53,213
6,435
L
Discordia
NoNaMeRrr
Discordia
7,760
433
0
2,105
11,790
2,664
0
2,955
8,699
44,876
0
L
Chaac
Ragarion
Chaac
9,578
739
0
2,573
20,645
11,620
134
2,459
18,114
0
48,969
W
Nox
Szap0
Nox
3,353
421
0
4,099
18,825
19,095
243
3,344
14,985
27,504
0
W
Chernobog
derg347
Chernobog
10,177
5,027
0
3,932
13,504
5,272
1,228
2,911
10,418
0
72,605
W
Anhur
18,190
10,258
0
8,897
17,370
7,229
552
4,870
12,500
0
95,422
W
Hun Batz
voin7778
Hun Batz
9,741
1,509
0
4,045
17,677
6,392
210
4,088
13,589
0
77,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
60,337
569
Minions Killed
559
0
Camps Cleared
0
2,027,977
Distance Traveled
2,144,214
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,420
583
184
8
0
479,369
0
L
Cupid
10,366
451
105
5
0
445,587
9
W
Chang'e
12,611
548
146
6
0
476,822
4
L
Sol
10,333
449
119
5
0
379,830
2
L
Discordia
9,049
393
80
3
0
382,095
11
L
Chaac
10,278
447
81
4
0
341,096
0
W
Nox
10,336
449
40
2
0
370,458
20
W
Chernobog
11,290
491
91
4
0
465,361
2
W
Anhur
14,073
612
162
7
0
398,330
2
W
Hun Batz
12,027
523
120
5
0
433,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role