Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
HoodieBlicky
Skadi
Platinum I
Level 96
God Stats
2W - 1L
1,649 SR
Queue Stats
105W - 103L
1,857 MMR
Solo
Merlin
Merlin
Silver II
colossus_1231
Merlin
Silver II
Level 85
God Stats
1W - 0L
1,332 SR
Queue Stats
10W - 11L
1,445 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
jounhy_hazel8
Kuzenbo
Gold IV
Level 148
God Stats
6W - 3L
1,532 SR
Queue Stats
270W - 264L
1,420 MMR
Solo
Amaterasu
Amaterasu
Gold IV
z Blasted z
Amaterasu
Gold IV
Level 143
God Stats
7W - 7L
1,469 SR
Queue Stats
488W - 522L
1,424 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,496 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,545 SR
1,643 MMR
Artio
Artio
Gold I
ChapeleiroCrazyB
Artio
Gold I
Level 61
God Stats
0W - 3L
1,410 SR
Queue Stats
32W - 35L
1,725 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
EcesfirO-
Zhong Kui
Platinum III
Level 142
God Stats
2W - 3L
1,857 SR
Queue Stats
232W - 220L
1,851 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Relintlez
Hou Yi
Silver I
Level 128
God Stats
3W - 16L
1,636 SR
Queue Stats
90W - 88L
1,415 MMR
Solo
Raijin
Raijin
Silver II
XxLastPrincexX
Raijin
Silver II
Level 145
God Stats
0W - 1L
1,302 SR
Queue Stats
16W - 19L
1,402 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
lordaeron23
Erlang Shen
Platinum III
Level 155
God Stats
17W - 26L
1,522 SR
Queue Stats
302W - 273L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
7 / 3 / 6
11,836
592
13,621
15,135
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 3 / 3
11,552
578
17,669
13,398
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
0 / 7 / 9
10,013
501
15,085
12,313
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
14
1 / 3 / 13
9,904
495
10,577
19,070
27,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
z Blasted z
Amaterasu
19
3 / 3 / 4
11,497
575
9,481
21,208
18,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebArachneThothCliodhna

VS

Bans
LokiOdinVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,994
500
5,216
24,202
30,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
EcesfirO-
Zhong Kui
17
3 / 2 / 6
10,740
537
18,575
17,878
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Relintlez
Hou Yi
16
1 / 6 / 3
9,594
480
6,537
16,979
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 0
8,536
427
3,990
11,851
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
lordaeron23
Erlang Shen
18
10 / 5 / 4
11,241
562
20,754
20,338
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
21
Kills
19
19
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
6
3.33
L
3
3
7
2.17
L
Zhong Kui
EcesfirO-
Zhong Kui
3
2
6
3
W
10
3
3
3.83
L
Hou Yi
Relintlez
Hou Yi
1
6
3
0.42
L
2
5
0
0.4
W
0
7
9
0.64
W
Kuzenbo
1
3
13
2.5
L
Erlang Shen
lordaeron23
Erlang Shen
10
5
4
2.4
W
Amaterasu
z Blasted z
Amaterasu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,433
Damage
55,072
81,124
Taken
91,248
59,557
Mitigated
69,575
25,555
Healing
27,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,621
3,495
0
5,793
15,135
5,729
193
4,821
10,149
0
84,767
L
5,216
563
889
5,324
24,202
30,931
580
9,761
14,441
31,347
0
L
Zhong Kui
EcesfirO-
Zhong Kui
18,575
2,697
0
9,550
17,878
16,850
850
3,692
14,186
79,293
0
W
17,669
8,843
0
4,296
13,398
4,481
1,138
2,751
10,526
0
86,008
L
Hou Yi
Relintlez
Hou Yi
6,537
2,812
0
3,991
16,979
5,100
0
2,451
14,528
0
69,369
L
3,990
488
0
1,596
11,851
3,717
585
4,105
7,746
50,324
0
W
15,085
1,119
240
1,492
12,313
3,742
223
4,711
7,471
77,187
0
W
Kuzenbo
10,577
4,456
199
2,587
19,070
27,599
165
5,352
13,448
26,739
6,228
L
Erlang Shen
lordaeron23
Erlang Shen
20,754
10,294
0
5,990
20,338
12,977
0
5,509
14,829
0
87,715
W
Amaterasu
z Blasted z
Amaterasu
9,481
5,357
0
10,948
21,208
18,006
33
8,760
11,749
0
84,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
50,105
570
Minions Killed
558
0
Camps Cleared
0
2,006,819
Distance Traveled
1,820,487
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,836
592
125
6
0
442,772
0
L
Artio
9,994
500
54
3
0
401,137
0
L
Zhong Kui
10,740
537
155
8
0
372,413
3
W
Skadi
11,552
578
115
6
0
357,164
5
L
Hou Yi
9,594
480
108
5
0
342,035
2
L
Raijin
8,536
427
111
6
0
263,318
1
W
Merlin
10,013
501
142
7
0
345,952
4
W
Kuzenbo
9,904
495
42
2
0
422,120
5
L
Erlang Shen
11,241
562
130
7
0
441,584
2
W
Amaterasu
11,497
575
146
7
0
438,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role