Player Matchup

Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Eddiemoney17
Ymir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JakeDaSnake28
Danzaburou
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
RICIIRICII
Mulan
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,694 Elo+
Solo
Sol
Sol
RadioMic
Sol
Level 33
God Stats
1W - 4L
1,217 SR
Queue Stats
7W - 11L
1,280 Elo+
Solo
Team Averages
Level 46
1,443 SR
1,495 Elo+

VS

Team Averages
Level 85
1,572 SR
1,554 Elo+
Set
Set
Chaslougerd
Set
Level 107
God Stats
20W - 14L
1,746 SR
Queue Stats
378W - 341L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
Nakitia
Nu Wa
Level 96
God Stats
47W - 31L
1,538 SR
Queue Stats
196W - 202L
1,500 Elo+
Solo
Terra
Terra
NekoKil
Terra
Level 27
God Stats
2W - 1L
1,266 SR
Queue Stats
17W - 10L
1,601 Elo+
Party 1
Cliodhna
Cliodhna
Pawofdoom
Cliodhna
Level 108
God Stats
11W - 8L
1,846 SR
Queue Stats
349W - 316L
1,584 Elo+
Party 1
Rama
Rama
SambartaBanerjee
Rama
Level 88
God Stats
25W - 25L
1,465 SR
Queue Stats
996W - 1,050L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 1 / 2
4,036
505
841
3,257
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
4,460
558
1,475
6,706
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
JakeDaSnake28
Danzaburou
8
2 / 1 / 0
4,696
587
5,218
4,538
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
9
4 / 3 / 1
5,542
693
4,343
6,453
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 5 / 1
4,068
509
1,050
5,219
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,095
762
3,539
5,366
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Nakitia
Nu Wa
8
0 / 2 / 3
5,055
632
2,697
2,685
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
NekoKil
Terra
7
0 / 0 / 4
4,823
603
2,300
3,502
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Pawofdoom
Cliodhna
11
7 / 1 / 3
6,928
866
6,615
5,668
1,828
Mace

Mace

+10
Physical Power

9
1 / 2 / 3
5,095
637
3,163
5,925
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
12
12
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
W
4
1
3
5.5
L
0
2
2
0.5
L
Danzaburou
JakeDaSnake28
Danzaburou
2
1
0
2
W
Nu Wa
Nakitia
Nu Wa
0
2
3
0.75
W
Terra
NekoKil
Terra
0
0
4
2
W
Cliodhna
Pawofdoom
Cliodhna
7
1
3
8.5
L
Mulan
4
3
1
1.5
L
0
5
1
0.1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
18,314
26,173
Taken
23,146
8,032
Mitigated
7,500
7,311
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
841
49
0
1,046
3,257
1,017
0
727
2,386
15,671
0
W
3,539
1,502
0
2,411
5,366
1,687
0
368
4,998
0
29,889
L
1,475
382
0
1,914
6,706
2,503
0
1,770
4,904
6,396
0
L
Danzaburou
JakeDaSnake28
Danzaburou
5,218
2,470
0
2,224
4,538
951
0
851
3,655
0
27,846
W
Nu Wa
Nakitia
Nu Wa
2,697
572
0
511
2,685
703
312
845
1,840
22,322
0
W
Terra
NekoKil
Terra
2,300
500
163
1,626
3,502
1,795
324
351
3,151
8,931
0
W
Cliodhna
Pawofdoom
Cliodhna
6,615
719
0
934
5,668
1,828
0
1,166
4,502
0
35,642
L
Mulan
4,343
1,258
0
1,255
6,453
2,703
0
1,018
5,305
180
25,418
L
1,050
579
0
872
5,219
858
0
255
4,926
12,270
0
W
3,163
2,549
0
2,497
5,925
1,487
0
767
5,158
0
28,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
27,996
158
Minions Killed
262
0
Camps Cleared
0
724,239
Distance Traveled
854,940
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,036
505
29
4
0
114,270
0
W
Set
6,095
762
60
8
0
212,577
1
L
Ymir
4,460
558
4
1
0
162,828
1
L
Danzaburou
4,696
587
51
6
0
149,881
2
W
Nu Wa
5,055
632
41
5
0
125,157
0
W
Terra
4,823
603
15
2
0
187,412
2
W
Cliodhna
6,928
866
86
11
0
190,569
3
L
Mulan
5,542
693
50
6
0
152,440
0
L
Sol
4,068
509
24
3
0
144,820
3
W
Rama
5,095
637
60
8
0
139,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role