Player Matchup

Sol
Sol
Avrm
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 193L
1,780 Elo+
Party 1
Awilix
Awilix
DeathBlower1
Awilix
Level 108
God Stats
18W - 9L
2,050 SR
Queue Stats
451W - 204L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
Um Im David
Sylvanus
Level 124
God Stats
6W - 3L
1,764 SR
Queue Stats
228W - 105L
1,674 Elo+
Party 1
Team Averages
Level 126
1,771 SR
1,738 Elo+

VS

Team Averages
Level 70
1,786 SR
1,838 Elo+
Cliodhna
Cliodhna
DaMag3Rag3
Cliodhna
Level 44
God Stats
2W - 0L
1,912 SR
Queue Stats
6W - 0L
1,973 Elo+
Party 2
Hel
Hel
Donttouchthebutt
Hel
Level 39
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 0L
1,853 Elo+
Party 2
Shiva
Shiva
ZenSkrach
Shiva
Level 127
God Stats
35W - 25L
1,710 SR
Queue Stats
855W - 629L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Avrm
Sol
12
0 / 4 / 8
7,681
698
9,572
8,817
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
14
8 / 4 / 1
10,005
910
8,199
12,212
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Um Im David
Sylvanus
11
1 / 6 / 6
7,735
703
6,642
13,953
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaMag3Rag3
Cliodhna
14
6 / 3 / 7
9,392
854
12,656
13,427
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 8
9,319
847
9,164
10,050
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
ZenSkrach
Shiva
12
2 / 3 / 11
8,420
765
8,648
15,519
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
14
14
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
Avrm
Sol
0
4
8
1
W
Cliodhna
DaMag3Rag3
Cliodhna
6
3
7
3.17
L
Awilix
8
4
1
2.13
W
6
3
8
3.33
L
Sylvanus
Um Im David
Sylvanus
1
6
6
0.67
W
Shiva
ZenSkrach
Shiva
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
30,468
34,982
Taken
38,996
17,230
Mitigated
18,324
5,279
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Avrm
Sol
9,572
2,171
0
1,029
8,817
3,009
35
1,694
6,945
33,481
2,856
W
Cliodhna
DaMag3Rag3
Cliodhna
12,656
1,265
0
4,725
13,427
4,393
1,298
5,283
8,078
0
44,389
L
Awilix
8,199
2,185
0
1,868
12,212
5,018
42
2,819
9,045
0
20,589
W
9,164
1,184
4,748
5,362
10,050
3,380
540
4,778
5,090
31,597
0
L
Sylvanus
Um Im David
Sylvanus
6,642
1,274
840
1,542
13,953
9,203
0
4,722
9,017
13,919
2,256
W
Shiva
ZenSkrach
Shiva
8,648
1,925
188
3,109
15,519
10,551
307
5,428
9,870
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
27,131
102
Minions Killed
158
3
Camps Cleared
8
598,355
Distance Traveled
664,620
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,681
698
51
5
3
191,903
2
W
Cliodhna
9,392
854
58
5
5
224,447
3
L
Awilix
10,005
910
30
3
0
232,882
4
W
Hel
9,319
847
56
5
2
212,145
1
L
Sylvanus
7,735
703
21
2
0
173,570
4
W
Shiva
8,420
765
44
4
1
228,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role