Player Matchup

Merlin
Merlin
GoblinTM
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo
Rama
Rama
Hecknation
Rama
Level 95
God Stats
7W - 5L
1,635 SR
Queue Stats
41W - 22L
1,738 Elo+
Solo
Ares
Ares
NeonxHusky
Ares
Level 97
God Stats
6W - 5L
1,500 SR
Queue Stats
328W - 330L
1,486 Elo+
Solo
Anubis
Anubis
SniffThePowder
Anubis
Level 101
God Stats
2W - 4L
1,365 SR
Queue Stats
30W - 33L
1,486 Elo+
Solo
Bastet
Bastet
YUGIOH DUELlST
Bastet
Level 141
God Stats
8W - 6L
1,304 SR
Queue Stats
241W - 239L
1,651 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,577 Elo+

VS

Team Averages
Level 141
1,590 SR
1,567 Elo+
Shiva
Shiva
CrazyAbbily
Shiva
Level 160
God Stats
3W - 5L
1,693 SR
Queue Stats
104W - 99L
1,494 Elo+
Solo
Ra
Ra
SharutLegendos
Ra
Level 124
God Stats
14W - 23L
1,695 SR
Queue Stats
276W - 312L
1,466 Elo+
Solo
Ares
Ares
igetdabeeches
Ares
Level 158
God Stats
6W - 2L
1,824 SR
Queue Stats
564W - 418L
1,667 Elo+
Party 1
Awilix
Awilix
xXEDW1NXx
Awilix
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
604W - 423L
1,666 Elo+
Party 1
Hachiman
Hachiman
xXG1OXx
Hachiman
Level 103
God Stats
14W - 13L
1,239 SR
Queue Stats
175W - 126L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GoblinTM
Merlin
20
7 / 3 / 16
13,531
846
18,658
10,853
6,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 14
13,988
874
24,251
13,931
7,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 3 / 18
13,609
851
14,537
23,679
32,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 5 / 17
13,078
817
22,838
15,869
9,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 16
13,563
848
19,918
17,852
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
11,564
723
13,720
23,553
18,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
4 / 7 / 3
12,113
757
14,136
19,160
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 9 / 8
11,235
702
11,659
25,945
29,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
xXEDW1NXx
Awilix
18
4 / 6 / 8
11,957
747
12,970
23,645
9,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
xXG1OXx
Hachiman
17
2 / 13 / 4
11,043
690
9,685
22,227
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
44
40
Kills
16
16
Deaths
40
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Merlin
GoblinTM
Merlin
7
3
16
5
W
11
2
14
9
W
6
3
18
5
L
4
7
3
0.79
W
8
5
17
3.3
W
8
3
16
5.33
L
2
9
8
0.67
L
Awilix
xXEDW1NXx
Awilix
4
6
8
1.33
L
Hachiman
xXG1OXx
Hachiman
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,202
Damage
62,170
82,184
Taken
114,530
67,073
Mitigated
68,727
25,300
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,720
1,915
0
1,865
23,553
18,984
0
12,831
10,258
0
41,882
W
Merlin
GoblinTM
Merlin
18,658
1,269
0
1,632
10,853
6,056
2,490
3,166
7,616
61,839
0
W
24,251
20,421
0
4,952
13,931
7,356
642
5,327
8,484
0
82,307
W
14,537
1,381
0
5,268
23,679
32,841
1,432
6,216
17,229
29,269
0
L
14,136
578
2,209
4,380
19,160
6,225
0
6,542
12,212
55,998
0
W
22,838
525
0
6,386
15,869
9,833
1,990
5,311
10,408
63,386
0
W
19,918
6,613
0
7,062
17,852
10,987
3,091
4,962
12,652
0
49,611
L
11,659
89
0
983
25,945
29,392
0
10,912
14,826
23,623
0
L
Awilix
xXEDW1NXx
Awilix
12,970
3,820
0
542
23,645
9,378
0
12,231
11,189
0
35,024
L
Hachiman
xXG1OXx
Hachiman
9,685
5,897
0
2,268
22,227
4,748
0
13,115
8,906
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,769
Gold Earned
57,912
351
Minions Killed
256
0
Camps Cleared
0
1,694,891
Distance Traveled
1,494,602
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,564
723
54
3
0
328,125
2
W
Merlin
13,531
846
102
6
0
340,422
3
W
Rama
13,988
874
85
5
0
340,563
0
W
Ares
13,609
851
28
2
0
335,644
4
L
Ra
12,113
757
105
7
0
284,327
3
W
Anubis
13,078
817
76
5
0
288,498
0
W
Bastet
13,563
848
60
4
0
389,764
4
L
Ares
11,235
702
20
1
0
289,049
0
L
Awilix
11,957
747
34
2
0
324,879
1
L
Hachiman
11,043
690
43
3
0
268,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role