Player Matchup

Persephone
Persephone
AswiftT23
Persephone
Level 100
God Stats
4W - 4L
1,574 SR
Queue Stats
9W - 9L
1,621 Elo+
Party 1
Geb
Geb
ClickedChip
Geb
Level 40
God Stats
67W - 70L
1,520 SR
Queue Stats
421W - 386L
1,478 Elo+
Solo
Danzaburou
Danzaburou
DEATHBYMRPINK
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,616 Elo+
Party 1
Shiva
Shiva
SniffNCheetos
Shiva
Level 159
God Stats
4W - 4L
1,501 SR
Queue Stats
300W - 265L
1,567 Elo+
Party 1
Kali
Kali
ancientdirew0lf
Kali
Level 142
God Stats
8W - 8L
1,787 SR
Queue Stats
36W - 43L
1,616 Elo+
Party 1
Team Averages
Level 110
1,576 SR
1,580 Elo+

VS

Team Averages
Level 66
1,385 SR
1,497 Elo+
Cerberus
Cerberus
EdwinthereaperYT
Cerberus
Level 103
God Stats
0W - 1L
1,346 SR
Queue Stats
171W - 148L
1,602 Elo+
Party 2
Ra
Ra
SpyKidsThumb
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 43L
1,629 Elo+
Party 2
Jing Wei
Jing Wei
TONYLOKZ760
Jing Wei
Level 85
God Stats
2W - 4L
1,567 SR
Queue Stats
192W - 194L
1,462 Elo+
Solo
Da Ji
Da Ji
UnhappyRefrain__
Da Ji
Level 30
God Stats
8W - 10L
1,237 SR
Queue Stats
133W - 174L
1,422 Elo+
Solo
Chaac
Chaac
madara_uchihazxm
Chaac
Level 42
God Stats
10W - 7L
1,277 SR
Queue Stats
187W - 203L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AswiftT23
Persephone
13
1 / 2 / 4
8,811
490
6,174
10,066
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 4
7,758
431
6,213
17,716
12,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DEATHBYMRPINK
Danzaburou
14
2 / 5 / 5
8,717
484
7,447
12,128
3,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 0
10,047
558
9,215
12,544
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 5
10,572
587
10,380
17,227
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,437
469
6,174
15,467
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 5
9,438
524
7,415
10,111
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TONYLOKZ760
Jing Wei
16
6 / 2 / 3
9,571
532
15,748
13,678
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 6 / 4
8,473
471
7,681
12,980
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
7,002
389
1,871
6,325
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
15
Kills
14
14
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
AswiftT23
Persephone
1
2
4
1.5
W
1
5
4
0.6
W
Danzaburou
DEATHBYMRPINK
Danzaburou
2
5
5
0.9
L
1
3
6
1.33
W
4
1
0
4
L
1
3
5
1.17
L
Jing Wei
TONYLOKZ760
Jing Wei
6
2
3
3.75
L
6
6
4
1.33
W
7
1
5
9.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
38,889
69,681
Taken
58,561
39,119
Mitigated
26,209
20,404
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AswiftT23
Persephone
6,174
638
0
1,745
10,066
2,732
0
4,045
6,019
44,412
0
W
6,213
590
564
3,668
17,716
12,162
0
3,463
14,253
23,524
0
W
Danzaburou
DEATHBYMRPINK
Danzaburou
7,447
2,688
0
2,306
12,128
3,676
874
2,578
9,550
0
53,576
L
6,174
194
0
2,971
15,467
10,673
0
3,032
10,005
24,785
1,743
W
9,215
1,848
627
3,176
12,544
12,586
520
3,601
8,779
20
61,052
L
7,415
534
772
3,294
10,111
3,213
0
1,801
8,050
84,598
0
L
Jing Wei
TONYLOKZ760
Jing Wei
15,748
11,184
0
6,415
13,678
3,856
311
3,115
10,477
0
76,595
L
7,681
1,889
0
3,020
12,980
3,727
0
3,488
9,213
0
32,592
W
10,380
5,639
0
8,318
17,227
7,963
0
4,766
12,426
0
56,348
L
1,871
182
0
3,435
6,325
4,740
0
476
5,598
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
42,921
379
Minions Killed
438
0
Camps Cleared
0
1,774,668
Distance Traveled
1,599,055
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,811
490
90
5
0
327,058
1
W
Geb
7,758
431
29
2
0
346,130
3
W
Danzaburou
8,717
484
71
4
0
344,038
0
L
Cerberus
8,437
469
43
2
0
350,871
3
W
Shiva
10,047
558
122
7
0
345,160
1
L
Ra
9,438
524
168
9
0
343,421
5
L
Jing Wei
9,571
532
124
7
0
335,860
2
L
Da Ji
8,473
471
52
3
0
326,666
0
W
Kali
10,572
587
67
4
0
412,282
3
L
Chaac
7,002
389
51
3
0
242,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role