Player Matchup

Eset
Eset
Masters
Espurs
Eset
Masters
Level 87
God Stats
4W - 3L
1,704 SR
Queue Stats
109W - 88L
2,589 MMR
Party 3
Ratatoskr
Ratatoskr
Grandmaster
ShwaaShwaa
Ratatoskr
Grandmaster
Level 126
God Stats
2W - 2L
1,524 SR
Queue Stats
464W - 397L
3,108 MMR
Solo
Medusa
Medusa
Masters
Uzzy
Medusa
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 163L
2,373 MMR
Party 2
Awilix
Awilix
Masters
pucmm
Awilix
Masters
Level 160
God Stats
5W - 8L
1,572 SR
Queue Stats
304W - 245L
2,567 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond II
tterra
Morgan Le Fay
Diamond II
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
159W - 141L
2,401 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 124
1,560 SR
2,608 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,567 SR
1,977 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
 
Horus
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Masters
AutοSpeed
Serqet
Masters
Level 129
God Stats
20W - 39L
1,568 SR
Queue Stats
1,977W - 1,889L
2,874 MMR
Solo
Sylvanus
Sylvanus
Masters
Gabeethan
Sylvanus
Masters
Level 160
God Stats
15W - 6L
1,768 SR
Queue Stats
556W - 537L
2,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Espurs
Eset
16
0 / 2 / 1
9,122
570
5,679
7,956
4,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
ShwaaShwaa
Ratatoskr
11
1 / 4 / 5
7,198
450
6,152
14,203
4,515
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Uzzy
Medusa
15
3 / 6 / 1
8,994
562
8,923
12,429
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
pucmm
Awilix
14
1 / 3 / 3
7,926
495
2,239
9,042
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
tterra
Morgan Le Fay
15
3 / 4 / 0
8,703
544
7,004
8,530
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioBastetErlang ShenCamazotz

VS

Bans
SetSolCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 2 / 4
10,092
631
5,266
6,795
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
15
2 / 3 / 6
8,736
546
11,831
10,785
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
11
0 / 2 / 9
7,452
466
6,323
11,079
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
AutοSpeed
Serqet
17
10 / 0 / 3
10,038
627
9,016
8,519
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Gabeethan
Sylvanus
17
1 / 1 / 1
9,859
616
4,101
10,515
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
4
4
W
Neith
 
Neith
2
3
6
1.67
W
Horus
 
Horus
0
2
9
2.25
W
Serqet
AutοSpeed
Serqet
10
0
3
11.5
L
Eset
Espurs
Eset
0
2
1
0.25
W
Sylvanus
Gabeethan
Sylvanus
1
1
1
1.5
L
Ratatoskr
ShwaaShwaa
Ratatoskr
1
4
5
0.88
L
Medusa
Uzzy
Medusa
3
6
1
0.58
L
Awilix
pucmm
Awilix
1
3
3
0.83
L
Morgan Le Fay
tterra
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
36,537
52,160
Taken
47,693
16,893
Mitigated
24,058
12,227
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,266
480
775
2,458
6,795
2,575
0
997
5,798
82,819
0
W
Neith
 
Neith
11,831
4,016
0
3,541
10,785
3,692
0
1,409
9,376
0
66,452
W
Horus
 
Horus
6,323
2,499
542
2,554
11,079
7,231
0
3,526
7,553
0
12,964
W
Serqet
AutοSpeed
Serqet
9,016
1,593
0
3,214
8,519
3,416
0
527
7,992
0
64,010
L
Eset
Espurs
Eset
5,679
778
212
2,844
7,956
4,018
0
2,196
5,491
74,083
0
W
Sylvanus
Gabeethan
Sylvanus
4,101
805
0
5,496
10,515
7,144
0
6,224
4,291
62,976
14,865
L
Ratatoskr
ShwaaShwaa
Ratatoskr
6,152
1,763
0
3,476
14,203
4,515
0
2,109
11,282
0
20,140
L
Medusa
Uzzy
Medusa
8,923
4,543
0
3,672
12,429
3,050
450
305
11,965
0
69,037
L
Awilix
pucmm
Awilix
2,239
1,009
0
801
9,042
2,613
0
1,863
7,127
0
66,463
L
Morgan Le Fay
tterra
Morgan Le Fay
7,004
92
0
1,222
8,530
2,697
0
2,467
6,063
63,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
46,177
576
Minions Killed
582
0
Camps Cleared
0
1,519,390
Distance Traveled
1,663,617
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,092
631
164
10
0
346,396
2
W
Neith
8,736
546
112
7
0
281,583
1
W
Horus
7,452
466
15
1
0
345,478
8
W
Serqet
10,038
627
110
7
0
418,898
2
L
Eset
9,122
570
177
11
0
280,096
5
W
Sylvanus
9,859
616
181
11
0
271,262
3
L
Ratatoskr
7,198
450
26
2
0
315,373
3
L
Medusa
8,994
562
132
8
0
265,801
4
L
Awilix
7,926
495
110
7
0
374,828
4
L
Morgan Le Fay
8,703
544
131
8
0
283,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role