Player Matchup

Heimdallr
Heimdallr
InfiniteDave
Heimdallr
Level 86
God Stats
12W - 17L
1,312 SR
Queue Stats
96W - 116L
1,400 Elo+
Solo
Kukulkan
Kukulkan
OSKARSANESS
Kukulkan
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 93L
1,471 Elo+
Solo
Horus
Horus
Páwör
Horus
Level 63
God Stats
5W - 10L
1,340 SR
Queue Stats
55W - 62L
1,457 Elo+
Solo
Mercury
Mercury
QZSWD
Mercury
Level 74
God Stats
2W - 1L
1,296 SR
Queue Stats
28W - 23L
1,400 Elo+
Solo
Nu Wa
Nu Wa
gluecksmaedchen
Nu Wa
Level 85
God Stats
21W - 19L
1,481 SR
Queue Stats
318W - 317L
1,447 Elo+
Solo
Team Averages
Level 80
1,386 SR
1,435 Elo+

VS

Team Averages
Level 86
1,518 SR
1,393 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DimitriBalance
Bastet
Level 80
God Stats
44W - 33L
1,377 SR
Queue Stats
567W - 617L
1,402 Elo+
Solo
Tyr
Tyr
MapuxyaH
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,393 Elo+
Solo
Ra
Ra
lucrezia44
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,286 Elo+
Solo
Geb
Geb
qNicole53
Geb
Level 92
God Stats
6W - 4L
1,713 SR
Queue Stats
9W - 8L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InfiniteDave
Heimdallr
10
1 / 3 / 2
5,941
594
5,506
7,305
2,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
OSKARSANESS
Kukulkan
12
4 / 1 / 4
6,992
699
6,738
4,121
1,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Páwör
Horus
9
3 / 0 / 1
5,710
571
2,574
5,467
2,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
QZSWD
Mercury
10
2 / 1 / 4
6,191
619
2,284
5,708
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,513
651
6,264
4,336
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
3 / 2 / 1
5,929
593
5,923
6,487
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 3
5,443
544
3,942
8,121
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,885
589
2,317
8,794
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 4 / 0
4,422
442
0
3,324
870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 1
5,213
521
1,608
7,637
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
L
0
3
3
0.5
W
Heimdallr
InfiniteDave
Heimdallr
1
3
2
0.67
L
2
2
0
1
W
Kukulkan
OSKARSANESS
Kukulkan
4
1
4
6
W
Horus
Páwör
Horus
3
0
1
3.5
W
Mercury
QZSWD
Mercury
2
1
4
4
W
2
1
1
2.5
L
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
13,790
26,937
Taken
34,363
8,614
Mitigated
12,293
7,863
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,923
2,727
355
3,170
6,487
1,359
0
304
6,163
0
26,651
L
3,942
1,049
0
2,908
8,121
2,365
0
2,501
5,560
0
25,815
W
Heimdallr
InfiniteDave
Heimdallr
5,506
2,192
0
2,025
7,305
2,235
822
734
6,571
0
33,800
L
2,317
199
0
2,702
8,794
4,075
338
5,530
2,884
0
24,934
W
Kukulkan
OSKARSANESS
Kukulkan
6,738
1,119
0
265
4,121
1,512
0
246
3,875
46,908
0
W
Horus
Páwör
Horus
2,574
1,294
328
1,673
5,467
2,202
0
371
5,096
0
15,306
W
Mercury
QZSWD
Mercury
2,284
532
0
2,357
5,708
1,610
0
257
5,451
0
35,981
W
6,264
1,935
0
1,215
4,336
1,055
144
0
4,336
28,963
0
L
0
0
16
705
3,324
870
0
1,767
1,539
15,313
0
L
1,608
45
0
1,292
7,637
3,624
0
2,402
5,215
12,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
26,892
300
Minions Killed
200
0
Camps Cleared
0
1,001,266
Distance Traveled
1,041,987
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,929
593
61
6
0
208,156
0
L
Bastet
5,443
544
51
5
0
248,130
1
W
Heimdallr
5,941
594
55
6
0
184,621
4
L
Tyr
5,885
589
53
5
0
211,907
5
W
Kukulkan
6,992
699
91
9
0
189,864
2
W
Horus
5,710
571
29
3
0
204,196
1
W
Mercury
6,191
619
60
6
0
252,749
1
W
Nu Wa
6,513
651
65
7
0
169,836
0
L
Ra
4,422
442
27
3
0
160,845
0
L
Geb
5,213
521
8
1
0
212,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role