Player Matchup

Bakasura
Bakasura
Dr_Bubbles_000
Bakasura
Level 149
God Stats
21W - 19L
1,531 SR
Queue Stats
36W - 30L
1,570 Elo+
Party 1
Persephone
Persephone
MystiKTitan
Persephone
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,498 Elo+
Party 1
Skadi
Skadi
OThatsTyeSoWave
Skadi
Level 89
God Stats
9W - 9L
1,381 SR
Queue Stats
208W - 231L
1,387 Elo+
Solo
Amaterasu
Amaterasu
Ski_Meme_Trash42
Amaterasu
Level 128
God Stats
3W - 1L
1,753 SR
Queue Stats
39W - 35L
1,521 Elo+
Party 1
Yemoja
Yemoja
sukunasvessel_
Yemoja
Level 60
God Stats
8W - 1L
1,628 SR
Queue Stats
55W - 51L
1,497 Elo+
Party 1
Team Averages
Level 112
1,558 SR
1,495 Elo+

VS

Team Averages
Level 122
1,594 SR
1,499 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Luhnatix
Zeus
Level 66
God Stats
33W - 23L
1,716 SR
Queue Stats
467W - 468L
1,448 Elo+
Solo
Guan Yu
Guan Yu
QuanJcold
Guan Yu
Level 122
God Stats
6W - 14L
1,496 SR
Queue Stats
461W - 462L
1,528 Elo+
Solo
Chernobog
Chernobog
SeraphLionKnight
Chernobog
Level 114
God Stats
2W - 4L
1,821 SR
Queue Stats
342W - 360L
1,544 Elo+
Solo
Shiva
Shiva
deathdoor1
Shiva
Level 157
God Stats
7W - 13L
1,436 SR
Queue Stats
113W - 133L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
11 / 1 / 12
11,246
562
17,629
18,171
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
MystiKTitan
Persephone
17
11 / 4 / 8
11,621
581
17,465
12,501
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 8
9,536
477
6,939
12,007
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
18
1 / 1 / 7
10,814
541
5,526
16,019
14,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 13
9,191
460
5,178
14,962
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 2
9,337
467
10,998
14,344
10,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
1 / 8 / 2
8,737
437
10,697
13,036
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
QuanJcold
Guan Yu
17
1 / 2 / 2
10,608
530
9,686
15,239
14,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
14
3 / 4 / 1
9,128
456
7,714
12,004
4,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
15
5 / 9 / 1
9,484
474
12,139
19,230
10,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
28
Kills
12
12
Deaths
28
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
W
Bakasura
11
1
12
17
L
Zeus
1
8
2
0.25
W
Persephone
MystiKTitan
Persephone
11
4
8
3.75
W
2
3
8
2
L
Guan Yu
QuanJcold
Guan Yu
1
2
2
1
L
Chernobog
3
4
1
0.88
W
Amaterasu
1
1
7
4.5
L
Shiva
5
9
1
0.61
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,737
Damage
51,234
73,660
Taken
73,853
49,432
Mitigated
44,715
27,175
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,998
973
352
1,552
14,344
10,501
150
5,510
8,133
9,359
38,409
W
Bakasura
17,629
12,156
0
6,419
18,171
9,789
0
3,858
14,123
0
69,624
L
Zeus
10,697
1,026
0
1,456
13,036
4,216
54
3,784
8,130
53,350
0
W
Persephone
MystiKTitan
Persephone
17,465
542
372
3,153
12,501
4,509
0
3,643
8,556
61,204
0
W
6,939
3,333
279
4,238
12,007
5,254
1,762
215
11,752
0
66,373
L
Guan Yu
QuanJcold
Guan Yu
9,686
2,176
464
3,966
15,239
14,948
113
1,904
12,836
0
80,424
L
Chernobog
7,714
4,311
0
4,432
12,004
4,201
1,452
3,549
7,922
0
60,266
W
Amaterasu
5,526
1,228
0
7,743
16,019
14,230
0
899
15,040
389
74,827
L
Shiva
12,139
3,867
152
2,179
19,230
10,849
267
7,265
11,300
0
68,896
W
5,178
1,430
1,437
3,534
14,962
15,650
116
3,638
11,128
17,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
47,294
497
Minions Killed
543
0
Camps Cleared
0
2,035,147
Distance Traveled
1,858,255
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,337
467
71
4
0
362,557
2
W
Bakasura
11,246
562
112
6
0
492,773
1
L
Zeus
8,737
437
101
5
0
341,544
2
W
Persephone
11,621
581
87
4
0
408,285
4
W
Skadi
9,536
477
115
6
0
325,338
1
L
Guan Yu
10,608
530
168
8
0
380,822
2
L
Chernobog
9,128
456
104
5
0
383,793
2
W
Amaterasu
10,814
541
161
8
0
416,634
3
L
Shiva
9,484
474
99
5
0
389,539
0
W
Yemoja
9,191
460
22
1
0
392,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role