Player Matchup

Cliodhna
Cliodhna
DaMag3Rag3
Cliodhna
Level 44
God Stats
3W - 2L
1,775 SR
Queue Stats
5W - 3L
1,816 Elo+
Party 2
Mulan
Mulan
Donttouchthebutt
Mulan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,730 Elo+
Party 2
Baba Yaga
Baba Yaga
O2902
Baba Yaga
Level 27
God Stats
8W - 6L
1,580 SR
Queue Stats
43W - 97L
1,285 Elo+
Party 3
Izanami
Izanami
William3786
Izanami
Level 24
God Stats
3W - 6L
1,424 SR
Queue Stats
24W - 68L
1,244 Elo+
Party 3
Ganesha
Ganesha
baeplz
Ganesha
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 37
1,556 SR
1,515 Elo+

VS

Team Averages
Level 59
1,515 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ClxoudNinee
Chang'e
Level 39
God Stats
112W - 112L
1,497 SR
Queue Stats
178W - 210L
1,417 Elo+
Solo
Anhur
Anhur
Dariues
Anhur
Level 66
God Stats
0W - 3L
1,169 SR
Queue Stats
66W - 89L
1,504 Elo+
Party 1
Fenrir
Fenrir
Tonqan
Fenrir
Level 64
God Stats
0W - 2L
1,764 SR
Queue Stats
17W - 26L
1,402 Elo+
Party 1
Cerberus
Cerberus
Usoh
Cerberus
Level 49
God Stats
3W - 5L
1,645 SR
Queue Stats
40W - 73L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaMag3Rag3
Cliodhna
20
20 / 1 / 13
12,583
899
30,115
11,316
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 1 / 19
12,316
880
19,293
12,764
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
O2902
Baba Yaga
17
5 / 5 / 18
10,319
737
14,492
12,801
4,964
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
William3786
Izanami
16
1 / 9 / 10
9,512
679
6,522
13,991
4,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
baeplz
Ganesha
18
1 / 1 / 35
11,574
827
13,047
12,385
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 6 / 7
10,473
748
12,427
20,278
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
ClxoudNinee
Chang'e
17
3 / 6 / 8
10,225
730
10,303
15,424
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Dariues
Anhur
17
6 / 8 / 4
10,182
727
10,923
15,063
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tonqan
Fenrir
13
1 / 12 / 4
8,335
595
3,881
18,491
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Usoh
Cerberus
15
2 / 9 / 5
9,193
657
8,398
26,185
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
41
Kills
17
17
Deaths
41
95
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
6
7
1.42
L
Chang'e
ClxoudNinee
Chang'e
3
6
8
1.17
W
Cliodhna
DaMag3Rag3
Cliodhna
20
1
13
26.5
L
Anhur
Dariues
Anhur
6
8
4
1
W
14
1
19
23.5
W
Baba Yaga
O2902
Baba Yaga
5
5
18
2.8
L
Fenrir
Tonqan
Fenrir
1
12
4
0.25
L
Cerberus
Usoh
Cerberus
2
9
5
0.5
W
Izanami
William3786
Izanami
1
9
10
0.67
W
Ganesha
baeplz
Ganesha
1
1
35
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,469
Damage
45,932
63,257
Taken
95,441
37,090
Mitigated
49,995
15,782
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,427
1,781
0
2,464
20,278
17,747
0
6,600
13,306
0
23,711
L
Chang'e
ClxoudNinee
Chang'e
10,303
571
1,596
3,773
15,424
4,691
588
2,729
12,531
45,928
0
W
Cliodhna
DaMag3Rag3
Cliodhna
30,115
5,117
0
7,106
11,316
4,347
1,704
3,054
7,956
0
58,299
L
Anhur
Dariues
Anhur
10,923
2,935
0
785
15,063
4,206
0
4,883
10,109
0
24,470
W
19,293
2,069
0
3,796
12,764
11,942
829
3,774
8,198
0
47,381
W
Baba Yaga
O2902
Baba Yaga
14,492
1,001
0
2,213
12,801
4,964
1,624
3,035
9,302
35,645
0
L
Fenrir
Tonqan
Fenrir
3,881
1,695
0
879
18,491
5,259
0
7,343
10,943
0
8,323
L
Cerberus
Usoh
Cerberus
8,398
309
166
3,928
26,185
18,092
0
5,984
19,928
19,838
0
W
Izanami
William3786
Izanami
6,522
3,625
64
599
13,991
4,457
2,807
4,108
9,528
0
29,011
W
Ganesha
baeplz
Ganesha
13,047
669
0
2,004
12,385
11,380
0
3,959
8,133
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
48,408
232
Minions Killed
159
0
Camps Cleared
0
1,448,140
Distance Traveled
1,149,026
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,473
748
17
1
0
254,442
4
L
Chang'e
10,225
730
82
6
0
219,862
1
W
Cliodhna
12,583
899
75
5
0
338,647
3
L
Anhur
10,182
727
29
2
0
237,157
2
W
Mulan
12,316
880
65
5
0
311,055
0
W
Baba Yaga
10,319
737
48
3
0
262,560
0
L
Fenrir
8,335
595
10
1
0
206,585
3
L
Cerberus
9,193
657
21
2
0
230,980
1
W
Izanami
9,512
679
34
2
0
224,076
1
W
Ganesha
11,574
827
10
1
0
311,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role