Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DreadHeadKing870
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Solo
Vulcan
Vulcan
Fr33dom1488
Vulcan
Level 28
God Stats
13W - 18L
1,502 SR
Queue Stats
37W - 42L
1,560 Elo+
Solo
Charybdis
Charybdis
Greenzx1x
Charybdis
Level 147
God Stats
121W - 141L
1,403 SR
Queue Stats
383W - 401L
1,435 Elo+
Solo
Cerberus
Cerberus
ManimalCrackers
Cerberus
Level 88
God Stats
368W - 337L
1,497 SR
Queue Stats
581W - 593L
1,530 Elo+
Solo
Team Averages
Level 63
1,480 SR
1,448 Elo+

VS

Team Averages
Level 65
1,591 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Arakmo
Hercules
Level 26
God Stats
2W - 7L
1,716 SR
Queue Stats
329W - 334L
1,419 Elo+
Solo
Raijin
Raijin
BadMokasKing
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KassyKrescent
Amaterasu
Level 65
God Stats
1W - 2L
1,741 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Ganesha
Ganesha
sLyMNiNja
Ganesha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 2
4,551
759
1,222
6,841
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
DreadHeadKing870
Sun Wukong
8
0 / 4 / 1
4,381
730
1,614
6,115
1,934
Vulcan
11
2 / 4 / 0
5,350
892
4,230
5,862
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Greenzx1x
Charybdis
7
0 / 0 / 0
4,175
696
866
1,567
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
1 / 1 / 1
4,916
819
3,324
8,453
4,371
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 4
6,022
1,004
6,118
4,255
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Arakmo
Hercules
9
0 / 3 / 2
5,081
847
1,465
5,437
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
13
6 / 0 / 2
6,500
1,083
10,583
3,886
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
KassyKrescent
Amaterasu
12
2 / 0 / 2
5,664
944
2,565
4,373
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
sLyMNiNja
Ganesha
11
0 / 0 / 7
5,770
962
5,060
4,591
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Chang'e
 
Chang'e
4
0
4
6
W
Hercules
Arakmo
Hercules
0
3
2
0.33
W
Raijin
6
0
2
7
L
Sun Wukong
DreadHeadKing870
Sun Wukong
0
4
1
0.13
L
Vulcan
2
4
0
0.5
L
Charybdis
Greenzx1x
Charybdis
0
0
0
0
W
Amaterasu
KassyKrescent
Amaterasu
2
0
2
3
L
Cerberus
1
1
1
1.5
W
Ganesha
sLyMNiNja
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,256
Damage
25,791
28,838
Taken
22,542
10,602
Mitigated
12,718
3,666
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,222
336
0
804
6,841
2,181
0
5,171
1,670
0
3,522
W
Chang'e
 
Chang'e
6,118
666
1,080
2,072
4,255
1,512
422
1,436
2,819
17,513
0
W
Hercules
Arakmo
Hercules
1,465
512
225
913
5,437
4,427
65
1,859
3,578
0
5,340
W
Raijin
10,583
1,608
0
820
3,886
1,473
108
1,204
2,682
31,177
0
L
Sun Wukong
DreadHeadKing870
Sun Wukong
1,614
206
0
267
6,115
1,934
0
5,696
419
0
3,917
L
Vulcan
4,230
1,529
0
490
5,862
1,763
0
4,999
863
18,495
0
L
Charybdis
Greenzx1x
Charybdis
866
314
0
20
1,567
353
0
1,180
387
0
1,053
W
Amaterasu
KassyKrescent
Amaterasu
2,565
933
184
1,271
4,373
2,512
1,500
1,428
2,945
0
9,832
L
Cerberus
3,324
461
172
1,913
8,453
4,371
0
4,715
3,738
9,498
0
W
Ganesha
sLyMNiNja
Ganesha
5,060
93
0
2,058
4,591
2,794
368
1,627
2,964
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
29,037
55
Minions Killed
140
0
Camps Cleared
0
540,856
Distance Traveled
667,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,551
759
6
1
0
120,894
0
W
Chang'e
6,022
1,004
41
7
0
127,641
0
W
Hercules
5,081
847
12
2
0
127,766
3
W
Raijin
6,500
1,083
55
9
0
123,289
2
L
Sun Wukong
4,381
730
2
0
0
123,665
0
L
Vulcan
5,350
892
35
6
0
128,651
0
L
Charybdis
4,175
696
1
0
0
34,146
0
W
Amaterasu
5,664
944
32
5
0
160,982
0
L
Cerberus
4,916
819
11
2
0
133,500
1
W
Ganesha
5,770
962
0
0
0
127,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role