Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JJJmartin
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo
Olorun
Olorun
JohnnyG2429
Olorun
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 108L
1,330 Elo+
Solo
Da Ji
Da Ji
UnhappyRefrain__
Da Ji
Level 30
God Stats
8W - 10L
1,313 SR
Queue Stats
133W - 174L
1,404 Elo+
Solo
Amaterasu
Amaterasu
iVxctorL
Amaterasu
Level 160
God Stats
13W - 11L
1,828 SR
Queue Stats
244W - 197L
1,624 Elo+
Party 2
Team Averages
Level 101
1,528 SR
1,451 Elo+

VS

Team Averages
Level 78
1,595 SR
1,736 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BadMokasKing
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,970 Elo+
Party 1
Sobek
Sobek
Hippo Shepherd
Sobek
Level 87
God Stats
36W - 31L
1,521 SR
Queue Stats
97W - 109L
1,428 Elo+
Solo
Amaterasu
Amaterasu
KassyKrescent
Amaterasu
Level 65
God Stats
1W - 0L
1,660 SR
Queue Stats
5W - 1L
1,808 Elo+
Party 1
Skadi
Skadi
sLyMNiNja
Skadi
Level 117
God Stats
8W - 0L
1,795 SR
Queue Stats
22W - 5L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 2
6,872
430
3,763
12,873
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JJJmartin
Cernunnos
12
0 / 3 / 2
7,150
447
6,231
8,587
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
0 / 7 / 0
6,214
388
3,015
10,490
3,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 5 / 4
7,649
478
3,965
12,264
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iVxctorL
Amaterasu
16
10 / 0 / 2
10,186
637
12,507
12,385
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 6
7,940
496
6,261
6,747
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
BadMokasKing
Ao Kuang
16
12 / 3 / 1
9,726
608
17,052
13,657
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 6
7,128
446
4,609
9,663
7,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
KassyKrescent
Amaterasu
12
1 / 5 / 0
7,227
452
1,347
8,696
5,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
sLyMNiNja
Skadi
13
3 / 1 / 4
8,037
502
8,642
7,838
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
17
17
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
2
0.5
W
Discordia
 
Discordia
0
3
6
1
W
Ao Kuang
BadMokasKing
Ao Kuang
12
3
1
4.17
W
1
0
6
4
L
Cernunnos
JJJmartin
Cernunnos
0
3
2
0.33
L
Olorun
0
7
0
0
W
Amaterasu
KassyKrescent
Amaterasu
1
5
0
0.2
L
2
5
4
0.8
L
Amaterasu
iVxctorL
Amaterasu
10
0
2
11
W
Skadi
sLyMNiNja
Skadi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
37,911
56,599
Taken
46,601
28,346
Mitigated
23,946
18,804
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,763
252
527
3,208
12,873
8,343
0
4,427
8,446
23,308
0
W
Discordia
 
Discordia
6,261
563
0
1,760
6,747
2,046
364
1,151
5,596
49,255
0
W
Ao Kuang
BadMokasKing
Ao Kuang
17,052
4,193
0
7,044
13,657
6,444
0
1,327
12,330
65,431
0
W
4,609
129
261
1,656
9,663
7,578
168
2,472
7,191
22,485
0
L
Cernunnos
JJJmartin
Cernunnos
6,231
1,492
145
2,624
8,587
2,759
0
3,233
5,354
0
50,035
L
Olorun
3,015
1,434
305
3,404
10,490
3,838
130
6,710
3,780
28,229
0
W
Amaterasu
KassyKrescent
Amaterasu
1,347
409
24
495
8,696
5,471
0
265
8,431
0
31,788
L
3,965
722
0
3,679
12,264
4,380
0
5,236
7,028
0
43,802
L
Amaterasu
iVxctorL
Amaterasu
12,507
6,057
0
4,912
12,385
9,026
266
8,316
4,069
0
60,202
W
Skadi
sLyMNiNja
Skadi
8,642
4,178
0
3,377
7,838
2,407
996
1,563
6,275
0
55,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
40,058
369
Minions Killed
421
0
Camps Cleared
0
1,457,562
Distance Traveled
1,518,403
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,872
430
45
3
0
304,917
5
W
Discordia
7,940
496
86
5
0
296,389
7
W
Ao Kuang
9,726
608
111
7
0
310,698
5
W
Sobek
7,128
446
40
3
0
329,499
5
L
Cernunnos
7,150
447
84
5
0
267,107
2
L
Olorun
6,214
388
43
3
0
234,999
0
W
Amaterasu
7,227
452
73
5
0
304,655
1
L
Da Ji
7,649
478
77
5
0
302,523
0
L
Amaterasu
10,186
637
120
8
0
348,016
3
W
Skadi
8,037
502
111
7
0
277,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role