Player Matchup

Freya
Freya
BobaDaClownzz
Freya
Level 88
God Stats
4W - 5L
1,443 SR
Queue Stats
304W - 334L
1,506 Elo+
Solo
Shiva
Shiva
FauxLightning
Shiva
Level 120
God Stats
3W - 2L
1,703 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 2
Neith
Neith
skeptic vic
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,063 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,361 Elo+

VS

Team Averages
Level 35
1,539 SR
1,769 Elo+
Aphrodite
Aphrodite
BatGirl333
Aphrodite
Level 54
God Stats
40W - 18L
1,617 SR
Queue Stats
177W - 128L
1,714 Elo+
Party 1
Fenrir
Fenrir
Thunder Dann
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 23L
1,839 Elo+
Party 1
Ares
Ares
Tony Maaaaaaaah
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 8L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 5
13,993
736
22,604
22,090
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 8 / 10
12,987
684
26,337
22,054
27,763
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 8
13,134
691
18,765
16,390
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BatGirl333
Aphrodite
19
4 / 4 / 15
13,981
736
9,169
19,333
11,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
18
9 / 6 / 9
14,659
772
22,886
35,108
21,229
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 11
16,367
861
20,111
33,870
52,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
14
Kills
23
24
Deaths
14
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BatGirl333
Aphrodite
4
4
15
2.88
L
7
10
5
0.95
L
3
8
10
1
W
Fenrir
9
6
9
2.25
W
10
4
11
3.88
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,706
Damage
52,166
60,534
Taken
88,311
40,621
Mitigated
84,464
10,992
Healing
40,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BatGirl333
Aphrodite
9,169
1,571
12,807
9,977
19,333
11,070
1,045
5,571
13,483
40,595
0
L
22,604
6,878
0
6,385
22,090
7,183
632
10,559
11,531
48,852
0
L
26,337
2,512
92
1,646
22,054
27,763
56
12,380
9,674
0
53,152
W
Fenrir
22,886
5,880
0
8,311
35,108
21,229
1,774
10,634
23,441
0
76,042
W
20,111
440
796
8,483
33,870
52,165
367
6,192
27,212
44,331
0
L
18,765
5,861
0
2,869
16,390
5,675
1,292
7,039
9,351
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
45,007
166
Minions Killed
150
9
Camps Cleared
6
956,935
Distance Traveled
1,072,445
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,981
736
56
3
0
356,358
0
L
Freya
13,993
736
58
3
4
274,660
5
L
Shiva
12,987
684
43
2
2
353,772
4
W
Fenrir
14,659
772
71
4
6
362,735
3
W
Ares
16,367
861
23
1
0
353,352
4
L
Neith
13,134
691
65
3
3
328,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role