Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
 
Agni
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
ImSoSnorlax
Geb
Platinum III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 38L
2,136 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,500 SR
1,712 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 56
1,410 SR
1,227 MMR
Bastet
Bastet
Bronze V
ActiveSnagz
Bastet
Bronze V
Level 47
God Stats
0W - 3L
1,420 SR
Queue Stats
13W - 61L
639 MMR
Party 2
Cerberus
Cerberus
Gold III
SADCOMPLEXITY
Cerberus
Gold III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,802 MMR
Solo
Scylla
Scylla
Silver IV
Taco246
Scylla
Silver IV
Level 69
God Stats
8W - 21L
1,310 SR
Queue Stats
11W - 36L
1,241 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
12 / 3 / 4
8,650
961
13,466
7,919
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
 
Agni
11
2 / 1 / 9
7,020
780
5,964
2,580
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 14
8,003
889
7,033
10,269
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
OdinThothFenrirAchillesAtlas

VS

Bans
Ah Muzen CabChaacZeusGilgameshAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 6 / 1
6,688
743
5,285
9,023
2,761
Cerberus
SADCOMPLEXITY
Cerberus
9
0 / 4 / 3
6,057
673
3,026
12,106
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Taco246
Scylla
10
1 / 6 / 3
6,671
741
3,543
8,148
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
3
4
4.67
W
Agni
 
Agni
2
1
9
6.5
L
Bastet
3
6
1
0.58
W
2
0
14
9
L
Cerberus
SADCOMPLEXITY
Cerberus
0
4
3
0.38
L
Scylla
Taco246
Scylla
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
11,854
20,768
Taken
29,277
12,314
Mitigated
12,790
5,656
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,466
6,005
0
1,724
7,919
2,959
911
3,528
4,275
0
29,173
W
Agni
 
Agni
5,964
209
0
274
2,580
714
721
413
2,127
22,009
0
L
Bastet
5,285
643
0
872
9,023
2,761
0
5,238
3,785
0
12,694
W
7,033
744
320
3,338
10,269
8,641
11
2,323
7,698
16,630
0
L
Cerberus
SADCOMPLEXITY
Cerberus
3,026
208
0
1,273
12,106
8,149
0
5,866
6,240
10,087
0
L
Scylla
Taco246
Scylla
3,543
440
0
860
8,148
1,880
0
2,282
5,866
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
19,416
82
Minions Killed
60
5
Camps Cleared
3
508,258
Distance Traveled
455,301
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,650
961
35
4
1
152,174
2
W
Agni
7,020
780
33
4
3
178,643
3
L
Bastet
6,688
743
18
2
3
163,073
3
W
Geb
8,003
889
14
2
1
177,441
2
L
Cerberus
6,057
673
25
3
0
147,631
2
L
Scylla
6,671
741
17
2
0
144,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role