Player Matchup

Guan Yu
Guan Yu
BASH 7027128
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 2
Terra
Terra
DaleDragonheart
Terra
Level 97
God Stats
7W - 4L
1,613 SR
Queue Stats
78W - 85L
1,328 Elo+
Solo
Ratatoskr
Ratatoskr
EvO xChaka
Ratatoskr
Level 86
God Stats
0W - 4L
1,283 SR
Queue Stats
32W - 49L
1,472 Elo+
Party 2
Poseidon
Poseidon
Satanael332
Poseidon
Level 125
God Stats
2W - 5L
1,235 SR
Queue Stats
137W - 181L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Slow_fast_23
Cernunnos
Level 49
God Stats
2W - 2L
1,432 SR
Queue Stats
42W - 74L
1,249 Elo+
Solo
Team Averages
Level 73
1,412 SR
1,434 Elo+

VS

Team Averages
Level 70
1,501 SR
1,424 Elo+
Ganesha
Ganesha
AdorablePlatypus
Ganesha
Level 18
God Stats
4W - 5L
1,430 SR
Queue Stats
62W - 88L
1,473 Elo+
Party 3
Shiva
Shiva
Hyper Mage6862
Shiva
Level 155
God Stats
5W - 6L
1,528 SR
Queue Stats
689W - 722L
1,533 Elo+
Party 3
Izanami
Izanami
Mil_Bills
Izanami
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 96L
1,270 Elo+
Solo
Scylla
Scylla
TGR Man1aco
Scylla
Level 39
God Stats
9W - 9L
1,512 SR
Queue Stats
377W - 411L
1,423 Elo+
Party 1
Susano
Susano
master saul117
Susano
Level 88
God Stats
12W - 15L
1,533 SR
Queue Stats
149W - 178L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BASH 7027128
Guan Yu
13
1 / 2 / 4
8,685
378
1,912
15,050
9,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 3
8,944
389
2,963
16,872
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
EvO xChaka
Ratatoskr
18
2 / 5 / 11
11,467
499
10,055
17,418
5,702
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Satanael332
Poseidon
19
12 / 4 / 3
13,057
568
22,437
14,712
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Slow_fast_23
Cernunnos
14
2 / 7 / 2
9,284
404
8,937
18,395
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 17
10,570
460
5,056
18,725
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 10
11,591
504
22,086
20,510
20,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Mil_Bills
Izanami
15
7 / 3 / 5
10,083
438
11,623
12,862
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
2 / 2 / 9
10,860
472
9,159
8,805
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 7 / 6
11,769
512
13,371
16,542
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
17
Kills
24
24
Deaths
17
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
3
17
3.17
L
Guan Yu
BASH 7027128
Guan Yu
1
2
4
1.5
L
0
6
3
0.25
L
Ratatoskr
EvO xChaka
Ratatoskr
2
5
11
1.5
W
8
2
10
6.5
W
Izanami
Mil_Bills
Izanami
7
3
5
3.17
L
Poseidon
Satanael332
Poseidon
12
4
3
3.38
L
Cernunnos
Slow_fast_23
Cernunnos
2
7
2
0.43
W
Scylla
2
2
9
3.25
W
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
61,295
82,447
Taken
77,444
40,214
Mitigated
57,816
15,459
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,056
690
0
2,112
18,725
22,686
462
7,361
10,786
19,009
0
L
Guan Yu
BASH 7027128
Guan Yu
1,912
365
630
2,407
15,050
9,114
0
2,230
12,820
0
23,908
L
2,963
255
2,136
2,981
16,872
15,036
297
3,745
13,127
20,781
0
L
Ratatoskr
EvO xChaka
Ratatoskr
10,055
1,802
0
313
17,418
5,702
0
2,404
15,014
0
86,512
W
22,086
2,830
326
6,338
20,510
20,237
828
5,138
15,151
3,149
72,261
W
Izanami
Mil_Bills
Izanami
11,623
6,845
696
2,503
12,862
4,255
2,812
4,036
8,826
0
56,792
L
Poseidon
Satanael332
Poseidon
22,437
2,093
114
2,102
14,712
4,428
500
3,166
11,546
96,780
0
L
Cernunnos
Slow_fast_23
Cernunnos
8,937
2,171
397
4,379
18,395
5,934
539
3,779
14,616
0
53,082
W
Scylla
9,159
932
0
915
8,805
3,700
2,320
3,898
4,907
59,895
0
W
13,371
2,073
0
4,173
16,542
6,938
0
4,967
11,155
0
91,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
54,873
419
Minions Killed
464
0
Camps Cleared
0
2,151,244
Distance Traveled
2,176,729
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,570
460
4
0
0
418,623
8
L
Guan Yu
8,685
378
43
2
0
457,353
3
L
Terra
8,944
389
29
1
0
438,269
0
L
Ratatoskr
11,467
499
118
5
0
474,267
4
W
Shiva
11,591
504
101
4
0
454,540
4
W
Izanami
10,083
438
124
5
0
374,058
0
L
Poseidon
13,057
568
135
6
0
408,466
5
L
Cernunnos
9,284
404
94
4
0
372,889
2
W
Scylla
10,860
472
97
4
0
441,915
5
W
Susano
11,769
512
138
6
0
487,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role