Player Matchup

Izanami
Izanami
AliveAfterDead
Izanami
Level 136
God Stats
3W - 11L
1,444 SR
Queue Stats
294W - 355L
1,466 Elo+
Solo
Ganesha
Ganesha
D4rkV0idz
Ganesha
Level 89
God Stats
2W - 5L
1,507 SR
Queue Stats
32W - 37L
1,550 Elo+
Solo
Nu Wa
Nu Wa
EbonFae
Nu Wa
Level 70
God Stats
4W - 4L
1,453 SR
Queue Stats
17W - 24L
1,661 Elo+
Solo
Heimdallr
Heimdallr
Horn E Rooster1
Heimdallr
Level 107
God Stats
2W - 3L
1,508 SR
Queue Stats
35W - 35L
1,491 Elo+
Solo
Atlas
Atlas
NRagell
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,461 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,526 Elo+

VS

Team Averages
Level 81
1,806 SR
1,781 Elo+
Kukulkan
Kukulkan
PompadourMan
Kukulkan
Level 114
God Stats
8W - 3L
1,648 SR
Queue Stats
763W - 276L
1,784 Elo+
Party 1
Fenrir
Fenrir
ThatPie
Fenrir
Level 124
God Stats
11W - 1L
1,816 SR
Queue Stats
188W - 121L
1,683 Elo+
Party 1
King Arthur
King Arthur
inkthebeast
King Arthur
Level 80
God Stats
52W - 15L
1,857 SR
Queue Stats
659W - 182L
1,785 Elo+
Party 1
Neith
Neith
juiceishugo23
Neith
Level 57
God Stats
34W - 9L
1,774 SR
Queue Stats
48W - 12L
1,772 Elo+
Party 1
Yemoja
Yemoja
skellypuns
Yemoja
Level 29
God Stats
219W - 28L
1,938 SR
Queue Stats
484W - 75L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,770
1,354
4,163
5,944
2,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
D4rkV0idz
Ganesha
12
1 / 2 / 1
6,820
1,364
4,112
7,844
4,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
EbonFae
Nu Wa
11
0 / 2 / 1
6,454
1,291
4,095
3,311
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Horn E Rooster1
Heimdallr
10
0 / 0 / 0
5,796
1,159
0
0
0
Atlas
NRagell
Atlas
12
1 / 2 / 1
6,790
1,358
2,434
5,753
3,456
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

333

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PompadourMan
Kukulkan
12
3 / 1 / 3
7,924
1,585
5,836
2,921
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ThatPie
Fenrir
12
2 / 1 / 4
6,894
1,379
4,479
4,736
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
inkthebeast
King Arthur
12
1 / 0 / 5
6,776
1,355
3,947
4,019
3,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 5
6,809
1,362
3,692
3,321
1,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
skellypuns
Yemoja
12
0 / 0 / 5
6,993
1,399
2,241
1,627
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
7
7
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ganesha
D4rkV0idz
Ganesha
1
2
1
0.75
L
Nu Wa
EbonFae
Nu Wa
0
2
1
0.25
L
Heimdallr
Horn E Rooster1
Heimdallr
0
0
0
0
L
Atlas
NRagell
Atlas
1
2
1
0.75
W
Kukulkan
PompadourMan
Kukulkan
3
1
3
4.5
W
Fenrir
ThatPie
Fenrir
2
1
4
4
W
King Arthur
inkthebeast
King Arthur
1
0
5
3.5
W
1
0
5
3.5
W
Yemoja
skellypuns
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
20,195
22,852
Taken
16,624
11,164
Mitigated
8,293
1,233
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,163
1,865
0
459
5,944
2,032
0
2,113
3,689
0
21,154
L
Ganesha
D4rkV0idz
Ganesha
4,112
208
36
604
7,844
4,598
0
2,159
5,465
16,763
0
L
Nu Wa
EbonFae
Nu Wa
4,095
1,117
0
134
3,311
1,078
0
1,527
1,714
9,758
0
L
Heimdallr
Horn E Rooster1
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
NRagell
Atlas
2,434
398
0
0
5,753
3,456
0
1,960
3,599
10,567
0
W
Kukulkan
PompadourMan
Kukulkan
5,836
789
0
0
2,921
827
0
1,796
1,057
34,712
0
W
Fenrir
ThatPie
Fenrir
4,479
1,615
0
1,036
4,736
2,243
0
3,549
1,057
0
10,071
W
King Arthur
inkthebeast
King Arthur
3,947
667
302
90
4,019
3,262
0
1,967
1,915
0
10,186
W
3,692
1,736
0
1,219
3,321
1,091
0
1,737
1,476
0
12,614
W
Yemoja
skellypuns
Yemoja
2,241
349
2,345
804
1,627
870
0
1,081
478
3,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
35,396
104
Minions Killed
124
4
Camps Cleared
8
428,395
Distance Traveled
545,922
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,770
1,354
70
14
3
104,363
2
L
Ganesha
6,820
1,364
0
0
0
120,755
0
L
Nu Wa
6,454
1,291
18
4
1
101,340
0
L
Heimdallr
5,796
1,159
0
0
0
0
0
L
Atlas
6,790
1,358
16
3
0
101,937
0
W
Kukulkan
7,924
1,585
84
17
3
87,569
0
W
Fenrir
6,894
1,379
9
2
3
120,456
0
W
King Arthur
6,776
1,355
5
1
0
125,998
3
W
Neith
6,809
1,362
20
4
1
112,579
0
W
Yemoja
6,993
1,399
6
1
1
99,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role