Player Matchup

Hun Batz
Hun Batz
CosmicAlchemy
Hun Batz
Level 15
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 2
Horus
Horus
HDHRUDD
Horus
Level 62
God Stats
0W - 1L
1,748 SR
Queue Stats
18W - 9L
1,468 Elo+
Party 2
Geb
Geb
ImDeido
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 2
Khepri
Khepri
PoiizonSKiilZz
Khepri
Level 80
God Stats
2W - 2L
1,690 SR
Queue Stats
114W - 114L
1,528 Elo+
Party 2
Bakasura
Bakasura
SamathaB-_-
Bakasura
Level 124
God Stats
2W - 1L
1,767 SR
Queue Stats
177W - 168L
1,466 Elo+
Solo
Team Averages
Level 60
1,690 SR
1,480 Elo+

VS

Team Averages
Level 66
1,484 SR
1,444 Elo+
Cthulhu
Cthulhu
ASL 18 F Calii
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,484 Elo+
Solo
Odin
Odin
Call-me-Hokage69
Odin
Level 20
God Stats
3W - 3L
1,504 SR
Queue Stats
118W - 155L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
Cyclops_Vision
Guan Yu
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 181L
1,309 Elo+
Party 1
Vulcan
Vulcan
TheLiftedOnes
Vulcan
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 86L
1,573 Elo+
Party 1
Poseidon
Poseidon
rioramHB8923
Poseidon
Level 120
God Stats
5W - 1L
1,414 SR
Queue Stats
122W - 152L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CosmicAlchemy
Hun Batz
16
7 / 4 / 6
9,459
788
16,484
11,058
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
HDHRUDD
Horus
16
6 / 4 / 5
9,586
799
9,111
16,715
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
14
1 / 6 / 7
8,878
740
10,241
17,752
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 2 / 8
8,534
711
7,902
12,993
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
SamathaB-_-
Bakasura
14
0 / 6 / 7
8,374
698
5,709
17,588
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
10,593
883
15,285
12,018
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 16
9,441
787
6,386
17,762
14,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 9
9,716
810
8,409
12,714
10,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 4 / 11
9,791
816
18,172
9,411
3,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
rioramHB8923
Poseidon
18
5 / 2 / 16
10,299
858
16,278
11,041
3,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
15
Kills
22
22
Deaths
15
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
3
2
16
5.5
L
Hun Batz
CosmicAlchemy
Hun Batz
7
4
6
2.5
W
5
4
9
2.38
L
Horus
HDHRUDD
Horus
6
4
5
2.13
L
Geb
1
6
7
0.75
L
1
2
8
2.5
L
Bakasura
SamathaB-_-
Bakasura
0
6
7
0.58
W
4
4
11
2.38
W
Poseidon
rioramHB8923
Poseidon
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,447
Damage
64,530
76,106
Taken
62,946
58,643
Mitigated
41,445
25,116
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,285
301
2,049
2,580
12,018
9,565
91
5,580
6,188
31,487
0
W
6,386
1,670
1,628
5,836
17,762
14,253
223
3,722
13,464
1,551
8,024
L
Hun Batz
CosmicAlchemy
Hun Batz
16,484
4,362
2,482
2,092
11,058
5,021
926
7,256
3,593
0
26,155
W
8,409
1,297
3,002
4,304
12,714
10,993
1,911
3,117
9,208
0
11,627
L
Horus
HDHRUDD
Horus
9,111
4,005
5,156
4,931
16,715
12,361
344
11,905
4,376
0
15,907
L
Geb
10,241
876
37
842
17,752
20,285
199
10,923
6,426
15,335
0
L
7,902
676
915
3,100
12,993
14,628
153
7,724
4,909
17,950
0
L
Bakasura
SamathaB-_-
Bakasura
5,709
4,066
1,377
4,184
17,588
6,348
364
11,329
6,056
0
17,481
W
18,172
8,111
1,727
1,091
9,411
3,206
1,447
2,669
6,547
39,987
0
W
Poseidon
rioramHB8923
Poseidon
16,278
1,968
1,514
4,404
11,041
3,428
858
3,055
7,711
35,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
49,840
101
Minions Killed
147
0
Camps Cleared
0
1,066,262
Distance Traveled
1,184,556
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,593
883
43
4
0
243,774
0
W
Odin
9,441
787
9
1
0
256,951
0
L
Hun Batz
9,459
788
22
2
0
230,700
0
W
Guan Yu
9,716
810
8
1
0
223,668
0
L
Horus
9,586
799
16
1
0
226,197
0
L
Geb
8,878
740
11
1
0
220,499
0
L
Khepri
8,534
711
14
1
0
240,791
0
L
Bakasura
8,374
698
38
3
0
148,075
0
W
Vulcan
9,791
816
47
4
0
240,004
1
W
Poseidon
10,299
858
40
3
0
220,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role