Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Seismec
Horus
Level 68
God Stats
6W - 6L
1,485 SR
Queue Stats
131W - 144L
1,422 Elo+
Party 2
Scylla
Scylla
Zbandit007
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 141L
1,419 Elo+
Party 2
Chernobog
Chernobog
itsonlymemarvin
Chernobog
Level 57
God Stats
107W - 127L
1,496 SR
Queue Stats
235W - 294L
1,430 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,454 Elo+

VS

Team Averages
Level 72
1,631 SR
1,587 Elo+
Jing Wei
Jing Wei
Pohboy
Jing Wei
Level 52
God Stats
1W - 1L
1,738 SR
Queue Stats
4W - 1L
1,842 Elo+
Party 1
Ymir
Ymir
SigmaCry
Ymir
Level 28
God Stats
2W - 1L
1,770 SR
Queue Stats
4W - 1L
1,842 Elo+
Party 1
Chaac
Chaac
eltotolpqtp
Chaac
Level 159
God Stats
66W - 66L
1,423 SR
Queue Stats
1,171W - 1,219L
1,381 Elo+
Solo
Raijin
Raijin
gordosexy
Raijin
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 223L
1,484 Elo+
Party 3
Shiva
Shiva
oatmilk24
Shiva
Level 61
God Stats
9W - 5L
1,726 SR
Queue Stats
260W - 309L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 5 / 6
8,989
562
5,141
14,794
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
14
4 / 2 / 1
8,952
560
11,236
15,759
7,615
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Seismec
Horus
13
1 / 2 / 12
8,480
530
3,719
11,256
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Zbandit007
Scylla
15
8 / 5 / 7
9,609
601
16,065
8,851
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
itsonlymemarvin
Chernobog
15
3 / 1 / 5
9,063
566
7,588
7,594
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pohboy
Jing Wei
12
1 / 2 / 1
7,285
455
4,030
7,909
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
11
0 / 6 / 6
7,065
442
4,496
16,447
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
6,875
430
4,978
13,227
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
gordosexy
Raijin
14
6 / 5 / 4
8,904
557
10,156
11,316
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
oatmilk24
Shiva
15
7 / 3 / 6
9,311
582
9,286
10,769
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
15
15
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
6
1.4
W
Cerberus
 
Cerberus
4
2
1
2.25
L
Jing Wei
Pohboy
Jing Wei
1
2
1
0.75
W
Horus
Seismec
Horus
1
2
12
3.5
L
Ymir
0
6
6
0.5
W
Scylla
Zbandit007
Scylla
8
5
7
2.3
L
1
4
0
0.25
L
Raijin
gordosexy
Raijin
6
5
4
1.6
W
Chernobog
itsonlymemarvin
Chernobog
3
1
5
5.5
L
Shiva
oatmilk24
Shiva
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
32,946
58,254
Taken
59,668
27,682
Mitigated
32,177
21,847
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,141
886
0
4,604
14,794
5,336
0
2,821
11,847
0
55,282
W
Cerberus
 
Cerberus
11,236
1,645
0
6,981
15,759
7,615
1,172
885
14,224
58,992
0
L
Jing Wei
Pohboy
Jing Wei
4,030
2,544
0
2,656
7,909
1,756
0
1,793
6,116
0
33,824
W
Horus
Seismec
Horus
3,719
1,431
1,477
4,744
11,256
9,370
0
4,722
6,335
0
19,234
L
Ymir
4,496
952
0
2,259
16,447
10,204
0
7,793
8,654
22,496
0
W
Scylla
Zbandit007
Scylla
16,065
1,018
0
1,330
8,851
2,631
0
4,280
4,177
54,607
0
L
4,978
871
0
4,818
13,227
10,515
0
9,064
4,163
0
29,691
L
Raijin
gordosexy
Raijin
10,156
1,207
0
1,246
11,316
3,289
430
4,677
6,639
50,868
0
W
Chernobog
itsonlymemarvin
Chernobog
7,588
4,604
0
2,711
7,594
2,730
1,235
1,200
6,341
0
65,000
L
Shiva
oatmilk24
Shiva
9,286
2,128
53
418
10,769
6,413
0
3,974
6,795
0
52,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
39,440
504
Minions Killed
338
0
Camps Cleared
0
1,491,840
Distance Traveled
1,472,305
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,989
562
89
6
0
309,042
0
W
Cerberus
8,952
560
183
11
0
252,951
2
L
Jing Wei
7,285
455
73
5
0
305,639
1
W
Horus
8,480
530
31
2
0
314,808
1
L
Ymir
7,065
442
27
2
0
269,458
6
W
Scylla
9,609
601
83
5
0
291,569
3
L
Chaac
6,875
430
52
3
0
290,955
1
L
Raijin
8,904
557
85
5
0
256,211
3
W
Chernobog
9,063
566
118
7
0
323,470
7
L
Shiva
9,311
582
101
6
0
350,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role