Player Matchup

Yemoja
Yemoja
SUBJECT6_13
Yemoja
Level 46
God Stats
3W - 3L
1,816 SR
Queue Stats
5W - 9L
1,471 Elo+
Party 1
Mercury
Mercury
SasaugeDuck
Mercury
Level 88
God Stats
53W - 55L
1,444 SR
Queue Stats
482W - 523L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Sir Pandasaurus
Amaterasu
Level 56
God Stats
2W - 5L
1,489 SR
Queue Stats
16W - 18L
1,482 Elo+
Party 2
Hachiman
Hachiman
ToxicCur3
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
tigerkiser
Baron Samedi
Level 89
God Stats
3W - 4L
1,772 SR
Queue Stats
39W - 46L
1,482 Elo+
Party 2
Team Averages
Level 67
1,604 SR
1,466 Elo+

VS

Team Averages
Level 79
1,332 SR
1,482 Elo+
Erlang Shen
Erlang Shen
BandaBearSquad
Erlang Shen
Level 77
God Stats
1W - 2L
1,286 SR
Queue Stats
65W - 67L
1,490 Elo+
Solo
Nu Wa
Nu Wa
EbonFae
Nu Wa
Level 70
God Stats
4W - 4L
1,153 SR
Queue Stats
17W - 24L
1,592 Elo+
Solo
Medusa
Medusa
Grims Dead
Medusa
Level 40
God Stats
9W - 13L
1,331 SR
Queue Stats
18W - 30L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Rhulo12a
Kukulkan
Level 120
God Stats
9W - 11L
1,312 SR
Queue Stats
596W - 636L
1,528 Elo+
Solo
Skadi
Skadi
SabLeZyavka
Skadi
Level 89
God Stats
34W - 42L
1,578 SR
Queue Stats
92W - 95L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 5
11,618
1,056
4,298
8,863
3,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SasaugeDuck
Mercury
17
6 / 7 / 5
12,902
1,173
11,522
18,492
5,823
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Sir Pandasaurus
Amaterasu
17
1 / 3 / 6
11,679
1,062
12,618
24,490
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ToxicCur3
Hachiman
18
3 / 8 / 6
12,363
1,124
14,228
23,491
8,008
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
tigerkiser
Baron Samedi
17
3 / 7 / 5
11,893
1,081
10,344
16,085
12,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

84

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BandaBearSquad
Erlang Shen
19
6 / 2 / 14
14,047
1,277
11,187
19,970
24,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
EbonFae
Nu Wa
18
5 / 2 / 9
12,908
1,173
14,277
7,438
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Grims Dead
Medusa
18
0 / 6 / 8
11,690
1,063
9,955
13,872
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Rhulo12a
Kukulkan
19
6 / 2 / 12
13,990
1,272
25,109
7,219
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 12
14,582
1,326
24,171
7,933
2,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
14
Kills
26
26
Deaths
14
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BandaBearSquad
Erlang Shen
6
2
14
6.5
W
Nu Wa
EbonFae
Nu Wa
5
2
9
4.75
W
Medusa
Grims Dead
Medusa
0
6
8
0.67
W
Kukulkan
Rhulo12a
Kukulkan
6
2
12
6
L
Yemoja
1
1
5
3.5
W
9
2
12
7.5
L
Mercury
SasaugeDuck
Mercury
6
7
5
1.21
L
Amaterasu
Sir Pandasaurus
Amaterasu
1
3
6
1.33
L
Hachiman
ToxicCur3
Hachiman
3
8
6
0.75
L
Baron Samedi
tigerkiser
Baron Samedi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
84,699
91,421
Taken
56,432
51,843
Mitigated
38,667
21,569
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BandaBearSquad
Erlang Shen
11,187
2,797
407
5,291
19,970
24,650
0
5,179
14,385
4,443
19,512
W
Nu Wa
EbonFae
Nu Wa
14,277
3,758
255
829
7,438
2,694
0
2,308
5,098
29,518
0
W
Medusa
Grims Dead
Medusa
9,955
6,337
0
1,601
13,872
5,509
0
2,576
10,920
0
31,165
W
Kukulkan
Rhulo12a
Kukulkan
25,109
1,523
0
0
7,219
3,013
0
1,329
5,858
53,140
0
L
Yemoja
4,298
302
7,891
1,042
8,863
3,213
0
5,695
3,028
23,966
0
W
24,171
12,221
0
90
7,933
2,801
0
3,250
4,643
0
43,611
L
Mercury
SasaugeDuck
Mercury
11,522
6,618
0
659
18,492
5,823
0
7,888
9,662
0
23,635
L
Amaterasu
Sir Pandasaurus
Amaterasu
12,618
6,190
377
5,176
24,490
22,246
0
11,833
12,468
0
21,823
L
Hachiman
ToxicCur3
Hachiman
14,228
11,118
0
3,103
23,491
8,008
0
8,575
14,616
0
31,150
L
Baron Samedi
tigerkiser
Baron Samedi
10,344
878
1,989
1,332
16,085
12,553
0
6,523
9,284
39,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
67,217
194
Minions Killed
226
5
Camps Cleared
13
1,052,969
Distance Traveled
1,062,755
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,047
1,277
21
2
2
233,631
1
W
Nu Wa
12,908
1,173
43
4
1
198,368
0
W
Medusa
11,690
1,063
46
4
5
178,044
0
W
Kukulkan
13,990
1,272
67
6
2
233,853
2
L
Yemoja
11,618
1,056
57
5
0
178,964
0
W
Skadi
14,582
1,326
49
4
3
218,859
2
L
Mercury
12,902
1,173
26
2
2
279,030
0
L
Amaterasu
11,679
1,062
24
2
2
226,168
0
L
Hachiman
12,363
1,124
40
4
1
178,792
0
L
Baron Samedi
11,893
1,081
47
4
0
190,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role