Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
JohnKeyDonkey
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,379 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TrulyDaffy
Kumbhakarna
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 34L
1,623 Elo+
Party 4
Thoth
Thoth
Zahdo
Thoth
Level 21
God Stats
9W - 3L
1,213 SR
Queue Stats
206W - 93L
1,660 Elo+
Party 4
Chiron
Chiron
tlgslayerlg
Chiron
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 126L
1,415 Elo+
Solo
Team Averages
Level 63
1,443 SR
1,515 Elo+

VS

Team Averages
Level 38
1,522 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeletedDps
Gilgamesh
Level 14
God Stats
0W - 2L
1,606 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DestructiveSeal
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,279 Elo+
Party 1
Arachne
Arachne
LordChunguz
Arachne
Level 55
God Stats
0W - 1L
1,531 SR
Queue Stats
97W - 50L
1,693 Elo+
Party 2
Aphrodite
Aphrodite
NxGR
Aphrodite
Level 27
God Stats
0W - 2L
1,472 SR
Queue Stats
4W - 10L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
6 / 1 / 6
9,544
561
7,775
8,489
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 2 / 2
7,745
456
2,873
10,971
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TrulyDaffy
Kumbhakarna
13
1 / 0 / 15
8,443
497
5,441
13,187
10,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Zahdo
Thoth
17
17 / 0 / 1
10,407
612
23,659
9,614
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
5 / 3 / 9
8,443
497
8,272
10,442
3,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 7 / 0
7,043
414
5,224
11,276
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DeletedDps
Gilgamesh
12
0 / 5 / 1
7,127
419
4,301
13,150
4,371
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
DestructiveSeal
Heimdallr
11
1 / 7 / 1
6,947
409
8,216
13,534
2,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Arachne
LordChunguz
Arachne
15
3 / 5 / 1
8,724
513
7,354
14,119
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
NxGR
Aphrodite
11
1 / 7 / 1
6,587
387
2,987
11,759
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
31
Kills
6
6
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
6
9
L
Sol
 
Sol
1
7
0
0.14
L
Gilgamesh
DeletedDps
Gilgamesh
0
5
1
0.1
L
Heimdallr
DestructiveSeal
Heimdallr
1
7
1
0.21
W
2
2
2
1.5
L
Arachne
LordChunguz
Arachne
3
5
1
0.7
L
Aphrodite
NxGR
Aphrodite
1
7
1
0.21
W
Kumbhakarna
TrulyDaffy
Kumbhakarna
1
0
15
8.5
W
Thoth
Zahdo
Thoth
17
0
1
17.5
W
Chiron
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,020
Damage
28,082
52,703
Taken
63,838
31,367
Mitigated
18,371
18,732
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,775
2,194
723
3,061
8,489
9,195
21
1,076
7,413
45,557
15,032
L
Sol
 
Sol
5,224
862
0
1,596
11,276
2,795
0
8,885
2,391
30,243
3,340
L
Gilgamesh
DeletedDps
Gilgamesh
4,301
1,445
0
1,008
13,150
4,371
1,506
5,541
7,609
0
33,572
L
Heimdallr
DestructiveSeal
Heimdallr
8,216
3,632
0
1,795
13,534
2,942
0
7,703
5,831
0
32,603
W
2,873
1,025
0
4,363
10,971
4,107
100
267
10,704
0
39,917
L
Arachne
LordChunguz
Arachne
7,354
4,261
0
5,303
14,119
5,094
0
5,718
8,401
0
67,056
L
Aphrodite
NxGR
Aphrodite
2,987
695
2,633
2,687
11,759
3,169
0
8,255
3,504
21,014
0
W
Kumbhakarna
TrulyDaffy
Kumbhakarna
5,441
875
2,268
2,339
13,187
10,688
272
2,045
11,142
15,566
0
W
Thoth
Zahdo
Thoth
23,659
560
101
2,350
9,614
3,659
1,162
3,505
6,109
89,107
0
W
Chiron
8,272
2,576
661
2,866
10,442
3,718
1,632
935
9,506
0
48,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
36,428
444
Minions Killed
355
0
Camps Cleared
0
1,673,945
Distance Traveled
1,546,526
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,544
561
116
7
0
295,644
1
L
Sol
7,043
414
77
5
0
291,431
1
L
Gilgamesh
7,127
419
59
3
0
304,116
1
L
Heimdallr
6,947
409
59
3
0
288,242
3
W
Fenrir
7,745
456
81
5
0
335,696
0
L
Arachne
8,724
513
112
7
0
371,069
0
L
Aphrodite
6,587
387
48
3
0
291,668
1
W
Kumbhakarna
8,443
497
22
1
0
371,613
6
W
Thoth
10,407
612
148
9
0
358,206
4
W
Chiron
8,443
497
77
5
0
312,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role