Player Matchup

Hou Yi
Hou Yi
JUANL1020
Hou Yi
Level 102
God Stats
7W - 4L
1,827 SR
Queue Stats
169W - 163L
1,452 Elo+
Solo
Mulan
Mulan
Riesaroni22
Mulan
Level 68
God Stats
35W - 28L
1,401 SR
Queue Stats
414W - 439L
1,379 Elo+
Solo
Bacchus
Bacchus
emceez
Bacchus
Level 122
God Stats
12W - 6L
1,782 SR
Queue Stats
133W - 137L
1,502 Elo+
Solo
Team Averages
Level 97
1,670 SR
1,444 Elo+

VS

Team Averages
Level 129
1,590 SR
1,447 Elo+
Cerberus
Cerberus
DamnedWarden
Cerberus
Level 108
God Stats
2W - 1L
1,779 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Thoth
Thoth
SkaddiDaddy
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,434 Elo+
Solo
Skadi
Skadi
eltotolpqtp
Skadi
Level 159
God Stats
10W - 15L
1,491 SR
Queue Stats
1,171W - 1,219L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JUANL1020
Hou Yi
15
7 / 0 / 4
9,319
621
10,946
7,863
2,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 5
8,250
550
4,451
8,999
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
emceez
Bacchus
12
6 / 2 / 9
8,707
580
6,559
10,269
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DamnedWarden
Cerberus
10
2 / 6 / 1
7,235
482
4,342
14,784
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 5 / 3
7,139
476
7,130
8,899
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,778
452
3,072
8,473
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DamnedWarden
Cerberus
2
6
1
0.42
W
Hou Yi
JUANL1020
Hou Yi
7
0
4
9
W
4
2
5
3.25
L
2
5
3
0.7
L
0
5
1
0.1
W
Bacchus
emceez
Bacchus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
14,544
27,131
Taken
32,156
17,173
Mitigated
15,239
11,564
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DamnedWarden
Cerberus
4,342
473
0
1,394
14,784
10,533
0
5,020
9,472
18,763
0
W
Hou Yi
JUANL1020
Hou Yi
10,946
5,110
0
3,986
7,863
2,488
1,111
1,828
5,834
0
66,680
W
4,451
1,589
0
3,882
8,999
5,492
166
150
8,849
0
34,955
L
7,130
329
0
667
8,899
2,456
0
3,924
4,563
39,234
0
L
3,072
1,170
0
1,203
8,473
2,250
0
1,585
6,844
0
32,066
W
Bacchus
emceez
Bacchus
6,559
1,069
591
3,105
10,269
9,193
496
2,357
7,912
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
21,152
223
Minions Killed
197
0
Camps Cleared
0
864,673
Distance Traveled
782,682
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,235
482
42
3
0
288,492
2
W
Hou Yi
9,319
621
107
7
0
271,170
6
W
Mulan
8,250
550
85
6
0
291,060
5
L
Thoth
7,139
476
96
6
0
255,341
6
L
Skadi
6,778
452
59
4
0
238,849
4
W
Bacchus
8,707
580
31
2
0
302,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role