Player Matchup

Guan Yu
Guan Yu
Gold V
PancrialUpercut
Guan Yu
Gold V
Level 160
God Stats
17W - 6L
2,036 SR
Queue Stats
444W - 454L
1,302 MMR
Solo
Horus
Horus
Gold II
Rockkyyy-_-
Horus
Gold II
Level 148
God Stats
57W - 27L
1,743 SR
Queue Stats
1,216W - 1,225L
1,507 MMR
Solo
Medusa
Medusa
Gold IV
SORA_HAWKE
Medusa
Gold IV
Level 143
God Stats
68W - 66L
1,570 SR
Queue Stats
413W - 424L
1,298 MMR
Solo
Scylla
Scylla
Bronze III
colossus_1231
Scylla
Bronze III
Level 84
God Stats
2W - 2L
1,229 SR
Queue Stats
10W - 11L
1,354 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
thekingofme1208
Tsukuyomi
Silver I
Level 142
God Stats
13W - 17L
1,397 SR
Queue Stats
615W - 643L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,595 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,565 SR
1,406 MMR
Arachne
Arachne
Silver I
AFKLexx
Arachne
Silver I
Level 105
God Stats
8W - 6L
1,191 SR
Queue Stats
293W - 318L
1,341 MMR
Solo
Cernunnos
Cernunnos
Silver II
Ares The Smurf
Cernunnos
Silver II
Level 140
God Stats
6W - 4L
1,713 SR
Queue Stats
50W - 34L
1,367 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Drippin Finesse
Sun Wukong
Gold V
Level 143
God Stats
20W - 15L
1,595 SR
Queue Stats
184W - 193L
1,433 MMR
Solo
Ymir
Ymir
Silver I
EnterTxt
Ymir
Silver I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 185L
1,385 MMR
Solo
Sol
Sol
Gold II
sandwich1998
Sol
Gold II
Level 139
God Stats
14W - 6L
1,829 SR
Queue Stats
742W - 752L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
14,683
587
19,735
30,138
30,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 3 / 19
11,882
475
11,636
31,617
41,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SORA_HAWKE
Medusa
20
12 / 5 / 7
14,632
585
27,915
23,902
8,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 3 / 10
14,243
570
25,100
13,459
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
thekingofme1208
Tsukuyomi
18
5 / 6 / 12
11,845
474
14,318
23,190
10,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshArtioCliodhnaMorgan Le Fay

VS

Bans
AtlasBastetThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFKLexx
Arachne
18
1 / 9 / 5
11,862
474
7,573
24,139
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Ares The Smurf
Cernunnos
20
10 / 7 / 2
15,076
603
26,778
26,031
7,951
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Drippin Finesse
Sun Wukong
20
3 / 6 / 3
14,026
561
18,284
30,666
29,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
15
1 / 6 / 8
11,082
443
6,867
25,246
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 6 / 8
13,955
558
23,793
24,734
6,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
34
Kills
20
20
Deaths
34
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
AFKLexx
Arachne
1
9
5
0.39
L
Cernunnos
Ares The Smurf
Cernunnos
10
7
2
1.57
L
Sun Wukong
Drippin Finesse
Sun Wukong
3
6
3
0.75
L
Ymir
1
6
8
0.83
W
8
3
11
4.5
W
6
3
19
5.17
W
Medusa
SORA_HAWKE
Medusa
12
5
7
3.1
W
3
3
10
2.67
L
5
6
8
1.5
W
Tsukuyomi
thekingofme1208
Tsukuyomi
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,704
Damage
83,295
122,306
Taken
130,816
95,138
Mitigated
73,935
38,493
Healing
48,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AFKLexx
Arachne
7,573
4,919
133
10,531
24,139
8,397
756
2,558
21,581
0
75,644
L
Cernunnos
Ares The Smurf
Cernunnos
26,778
16,925
0
11,231
26,031
7,951
2,830
4,606
21,425
0
133,836
L
Sun Wukong
Drippin Finesse
Sun Wukong
18,284
2,874
0
12,158
30,666
29,650
0
6,378
24,288
10,686
115,138
L
Ymir
6,867
813
0
3,474
25,246
21,079
160
6,842
17,249
25,081
2,227
W
19,735
3,240
3,038
8,178
30,138
30,076
366
6,862
23,276
11,668
92,819
W
11,636
3,772
2,399
6,767
31,617
41,386
266
8,750
22,867
0
21,712
W
Medusa
SORA_HAWKE
Medusa
27,915
15,237
0
9,574
23,902
8,357
3,173
7,072
16,830
0
133,548
W
25,100
2,059
0
2,374
13,459
5,062
1,903
5,875
7,584
135,167
0
L
23,793
11,772
0
10,504
24,734
6,858
0
7,730
17,004
102,247
0
W
Tsukuyomi
thekingofme1208
Tsukuyomi
14,318
2,481
0
6,163
23,190
10,257
1,305
4,490
18,700
0
86,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,285
Gold Earned
66,001
712
Minions Killed
685
0
Camps Cleared
0
2,405,125
Distance Traveled
2,237,232
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,862
474
116
5
0
508,133
3
L
Cernunnos
15,076
603
160
6
0
419,449
6
L
Sun Wukong
14,026
561
212
8
0
445,743
1
L
Ymir
11,082
443
33
1
0
468,675
1
W
Guan Yu
14,683
587
182
7
0
521,579
10
W
Horus
11,882
475
22
1
0
475,919
3
W
Medusa
14,632
585
173
7
0
419,978
2
W
Scylla
14,243
570
223
9
0
499,465
0
L
Sol
13,955
558
164
7
0
395,232
10
W
Tsukuyomi
11,845
474
112
4
0
488,184
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role