Player Matchup

Bastet
Bastet
DaddySkousen
Bastet
Level 115
God Stats
3W - 2L
1,769 SR
Queue Stats
226W - 170L
1,595 Elo+
Party 2
Tyr
Tyr
KingMalino808
Tyr
Level 109
God Stats
9W - 7L
1,812 SR
Queue Stats
239W - 169L
1,619 Elo+
Party 2
Artemis
Artemis
LethalChapo
Artemis
Level 91
God Stats
7W - 2L
1,685 SR
Queue Stats
176W - 147L
1,605 Elo+
Party 2
He Bo
He Bo
jaydensresume
He Bo
Level 93
God Stats
4W - 1L
1,684 SR
Queue Stats
75W - 62L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
kekailoa
Sylvanus
Level 66
God Stats
11W - 7L
1,677 SR
Queue Stats
88W - 59L
1,642 Elo+
Party 2
Team Averages
Level 95
1,725 SR
1,613 Elo+

VS

Team Averages
Level 76
1,577 SR
1,326 Elo+
Cthulhu
Cthulhu
DotNowitzki
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV-JaydennE
Gilgamesh
Level 45
God Stats
0W - 1L
1,783 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 1
Ullr
Ullr
Thaa_Equalizer
Ullr
Level 149
God Stats
10W - 13L
1,381 SR
Queue Stats
234W - 231L
1,483 Elo+
Solo
Bastet
Bastet
TwitchCheeGod
Bastet
Level 62
God Stats
0W - 2L
1,718 SR
Queue Stats
5W - 11L
1,311 Elo+
Party 1
Sol
Sol
Youtube-UseCash
Sol
Level 81
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
10 / 0 / 8
11,025
848
21,750
11,007
4,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 1 / 10
11,508
885
16,669
15,002
14,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
LethalChapo
Artemis
17
2 / 4 / 13
10,187
784
10,098
11,250
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
6 / 3 / 12
10,742
826
6,819
9,614
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
kekailoa
Sylvanus
16
0 / 1 / 16
9,927
764
4,354
10,282
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DotNowitzki
Cthulhu
15
2 / 8 / 3
9,168
705
7,136
20,295
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TTV-JaydennE
Gilgamesh
13
0 / 9 / 0
7,959
612
3,554
16,506
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 2 / 4
8,907
685
3,666
7,916
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 8 / 2
8,704
670
8,283
15,082
5,051
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 5
9,456
727
20,395
11,560
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
28
Kills
9
9
Deaths
28
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
0
8
14
L
Cthulhu
DotNowitzki
Cthulhu
2
8
3
0.44
W
10
1
10
15
W
Artemis
LethalChapo
Artemis
2
4
13
2.13
L
Gilgamesh
TTV-JaydennE
Gilgamesh
0
9
0
0
L
0
2
4
1
L
5
8
2
0.75
L
2
1
5
4.5
W
6
3
12
4
W
Sylvanus
kekailoa
Sylvanus
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,690
Damage
43,034
57,155
Taken
71,359
40,273
Mitigated
31,229
23,212
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
21,750
6,181
0
2,828
11,007
4,967
92
4,889
6,011
0
42,782
L
Cthulhu
DotNowitzki
Cthulhu
7,136
474
21
4,322
20,295
11,847
104
5,033
14,846
16,859
0
W
16,669
1,411
0
7,282
15,002
14,953
1,525
6,233
8,619
0
46,979
W
Artemis
LethalChapo
Artemis
10,098
5,478
0
2,452
11,250
5,255
3,078
5,510
5,616
0
49,796
L
Gilgamesh
TTV-JaydennE
Gilgamesh
3,554
344
1,102
1,217
16,506
7,191
0
1,199
14,961
941
12,623
L
3,666
728
0
932
7,916
2,394
69
189
7,681
0
37,173
L
8,283
1,845
0
1,668
15,082
5,051
0
3,033
11,753
0
21,450
L
20,395
4,481
0
3,597
11,560
4,746
0
1,195
10,221
44,105
3,050
W
6,819
1,036
257
3,033
9,614
3,906
1,962
5,072
4,542
37,670
0
W
Sylvanus
kekailoa
Sylvanus
4,354
1,334
2,478
4,882
10,282
11,192
951
4,501
5,505
12,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
44,194
273
Minions Killed
249
0
Camps Cleared
0
1,253,774
Distance Traveled
1,234,340
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,025
848
46
4
0
288,443
3
L
Cthulhu
9,168
705
36
3
0
225,110
0
W
Tyr
11,508
885
62
5
0
283,695
4
W
Artemis
10,187
784
82
6
0
230,933
3
L
Gilgamesh
7,959
612
24
2
0
246,290
0
L
Ullr
8,907
685
88
7
0
239,548
6
L
Bastet
8,704
670
22
2
0
259,329
1
L
Sol
9,456
727
79
6
0
264,063
2
W
He Bo
10,742
826
64
5
0
227,925
3
W
Sylvanus
9,927
764
19
1
0
222,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role