Player Matchup

Set
Set
ChinRollsForDayz
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
Killa18713
Baron Samedi
Level 28
God Stats
14W - 10L
1,534 SR
Queue Stats
27W - 25L
1,469 Elo+
Party 1
Odin
Odin
Suq_-Gets-_Kits
Odin
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 119L
1,264 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,348 Elo+

VS

Team Averages
Level 103
1,579 SR
1,478 Elo+
Nu Wa
Nu Wa
Apenzive1
Nu Wa
Level 129
God Stats
7W - 4L
1,682 SR
Queue Stats
280W - 328L
1,592 Elo+
Solo
Bellona
Bellona
SOLOGODD
Bellona
Level 57
God Stats
16W - 23L
1,565 SR
Queue Stats
66W - 119L
1,314 Elo+
Solo
Charybdis
Charybdis
SeerMaytonEl
Charybdis
Level 124
God Stats
2W - 0L
1,490 SR
Queue Stats
117W - 125L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 3
12,659
791
15,667
19,106
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Killa18713
Baron Samedi
15
5 / 7 / 8
11,623
726
12,718
21,797
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 8 / 10
9,673
605
7,700
15,371
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Apenzive1
Nu Wa
18
11 / 5 / 8
13,483
843
22,301
9,986
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
SOLOGODD
Bellona
15
3 / 3 / 10
11,525
720
9,766
15,544
11,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SeerMaytonEl
Charybdis
17
6 / 8 / 10
12,384
774
9,903
15,518
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
20
20
Deaths
16
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Apenzive1
Nu Wa
11
5
8
3
L
11
5
3
2.5
L
Baron Samedi
Killa18713
Baron Samedi
5
7
8
1.29
W
Bellona
SOLOGODD
Bellona
3
3
10
2.67
W
Charybdis
SeerMaytonEl
Charybdis
6
8
10
1.38
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
41,970
56,274
Taken
41,048
31,143
Mitigated
20,483
16,736
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Apenzive1
Nu Wa
22,301
9,849
0
1,897
9,986
3,398
1,420
3,529
5,724
68,029
0
L
15,667
5,377
0
4,000
19,106
12,428
627
7,561
11,545
0
38,851
L
Baron Samedi
Killa18713
Baron Samedi
12,718
311
1,891
9,235
21,797
8,247
0
8,734
13,063
36,850
0
W
Bellona
SOLOGODD
Bellona
9,766
1,642
251
3,396
15,544
11,809
0
6,387
8,373
0
17,322
W
Charybdis
SeerMaytonEl
Charybdis
9,903
4,398
0
905
15,518
5,276
976
2,231
12,282
0
37,329
L
7,700
848
416
1,194
15,371
10,468
709
6,281
9,090
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
37,392
129
Minions Killed
177
4
Camps Cleared
9
818,918
Distance Traveled
803,924
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,483
843
93
6
5
255,123
2
L
Set
12,659
791
51
3
3
290,964
1
L
Baron Samedi
11,623
726
54
3
0
258,189
2
W
Bellona
11,525
720
19
1
1
280,947
1
W
Charybdis
12,384
774
65
4
3
267,854
1
L
Odin
9,673
605
24
2
1
269,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role