Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IgotMudButt
Morgan Le Fay
Level 128
God Stats
6W - 4L
1,771 SR
Queue Stats
390W - 263L
1,635 Elo+
Party 2
Tyr
Tyr
KingJonesDC
Tyr
Level 68
God Stats
17W - 19L
1,550 SR
Queue Stats
84W - 65L
1,521 Elo+
Party 2
Sobek
Sobek
Metafiz
Sobek
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
423W - 258L
1,709 Elo+
Party 2
Neith
Neith
elmedinax3
Neith
Level 49
God Stats
15W - 17L
1,551 SR
Queue Stats
21W - 27L
1,517 Elo+
Party 2
Team Averages
Level 106
1,574 SR
1,577 Elo+

VS

Team Averages
Level 42
1,517 SR
1,571 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Pohboy
Freya
Level 52
God Stats
2W - 0L
1,638 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 1
Achilles
Achilles
SigmaCry
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 1
Apollo
Apollo
ffro
Apollo
Level 63
God Stats
18W - 14L
1,523 SR
Queue Stats
292W - 325L
1,453 Elo+
Party 3
Awilix
Awilix
xx1TuK3r1xx
Awilix
Level 41
God Stats
3W - 2L
1,423 SR
Queue Stats
23W - 24L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
12 / 0 / 5
11,111
654
13,563
11,185
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
IgotMudButt
Morgan Le Fay
17
17 / 1 / 4
11,136
655
18,302
10,579
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 4
10,212
601
5,630
7,533
9,278
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Metafiz
Sobek
14
3 / 0 / 18
9,954
586
6,846
12,960
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
14
4 / 4 / 3
9,698
570
4,417
10,090
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 7 / 1
6,506
383
2,698
13,848
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Pohboy
Freya
12
0 / 7 / 1
6,801
400
3,684
12,643
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
SigmaCry
Achilles
10
0 / 8 / 0
6,211
365
2,480
10,494
9,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ffro
Apollo
9
4 / 13 / 0
6,898
406
9,409
15,499
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
12
1 / 5 / 0
7,473
440
4,352
11,777
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
40
Kills
5
5
Deaths
40
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
12
0
5
14.5
W
Aphrodite
 
Aphrodite
0
7
1
0.07
L
Morgan Le Fay
IgotMudButt
Morgan Le Fay
17
1
4
19
L
4
0
4
6
L
Sobek
Metafiz
Sobek
3
0
18
12
W
Freya
Pohboy
Freya
0
7
1
0.07
W
Achilles
SigmaCry
Achilles
0
8
0
0
L
Neith
4
4
3
1.38
W
Apollo
ffro
Apollo
4
13
0
0.31
W
Awilix
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
22,623
52,347
Taken
64,261
36,570
Mitigated
33,017
18,507
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,563
7,826
0
2,371
11,185
5,748
614
1,144
10,041
0
96,159
W
Aphrodite
 
Aphrodite
2,698
771
625
2,513
13,848
10,160
0
5,962
7,886
22,499
0
L
Morgan Le Fay
IgotMudButt
Morgan Le Fay
18,302
3,673
339
3,487
10,579
4,627
1,545
1,433
9,146
65,766
0
L
5,630
386
0
2,967
7,533
9,278
228
852
6,681
0
66,033
L
Sobek
Metafiz
Sobek
6,846
1,415
433
5,253
12,960
13,401
37
2,260
10,700
30,206
0
W
Freya
Pohboy
Freya
3,684
1,224
12
2,481
12,643
4,921
0
5,673
6,970
28,039
3,585
W
Achilles
SigmaCry
Achilles
2,480
431
0
980
10,494
9,573
0
1,148
9,346
0
24,605
L
Neith
4,417
2,121
0
3,657
10,090
3,516
5,263
230
9,860
0
59,934
W
Apollo
ffro
Apollo
9,409
5,413
0
1,215
15,499
4,442
0
7,055
8,444
0
33,078
W
Awilix
4,352
1,193
0
625
11,777
3,921
0
5,310
6,467
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,111
Gold Earned
33,889
563
Minions Killed
258
0
Camps Cleared
0
1,738,587
Distance Traveled
1,334,869
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,111
654
143
8
0
438,245
1
W
Aphrodite
6,506
383
34
2
0
267,492
2
L
Morgan Le Fay
11,136
655
121
7
0
302,200
4
L
Tyr
10,212
601
144
8
0
359,522
1
L
Sobek
9,954
586
46
3
0
311,134
2
W
Freya
6,801
400
57
3
0
251,459
0
W
Achilles
6,211
365
50
3
0
299,150
1
L
Neith
9,698
570
109
6
0
327,486
0
W
Apollo
6,898
406
50
3
0
244,355
1
W
Awilix
7,473
440
67
4
0
272,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role