Player Matchup

Cabrakan
Cabrakan
AK 47 ABYSS
Cabrakan
Level 84
God Stats
15W - 12L
1,482 SR
Queue Stats
331W - 394L
1,451 Elo+
Solo
Janus
Janus
Leet-Two
Janus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 34L
1,515 Elo+
Solo
Achilles
Achilles
Markus_sd
Achilles
Level 82
God Stats
32W - 37L
1,493 SR
Queue Stats
187W - 206L
1,395 Elo+
Solo
Cliodhna
Cliodhna
THEGHOST-J
Cliodhna
Level 65
God Stats
1W - 2L
1,180 SR
Queue Stats
20W - 27L
1,349 Elo+
Party 2
Neith
Neith
agus-diazDT
Neith
Level 16
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 25L
1,129 Elo+
Party 2
Team Averages
Level 74
1,384 SR
1,368 Elo+

VS

Team Averages
Level 104
1,526 SR
1,416 Elo+
Bastet
Bastet
AZZC10WN124
Bastet
Level 127
God Stats
17W - 12L
1,315 SR
Queue Stats
275W - 284L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Godfence
Cthulhu
Level 75
God Stats
1W - 7L
1,642 SR
Queue Stats
4W - 8L
1,535 Elo+
Party 1
Shiva
Shiva
SstrangeSerj
Shiva
Level 102
God Stats
32W - 29L
1,488 SR
Queue Stats
320W - 328L
1,314 Elo+
Solo
Sol
Sol
StalkersPet
Sol
Level 112
God Stats
29W - 22L
1,530 SR
Queue Stats
140W - 147L
1,335 Elo+
Solo
Medusa
Medusa
xXLoneBloodXx
Medusa
Level 105
God Stats
1W - 3L
1,654 SR
Queue Stats
23W - 24L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AK 47 ABYSS
Cabrakan
7
1 / 2 / 2
5,119
569
2,495
6,631
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Leet-Two
Janus
11
4 / 1 / 2
6,210
690
3,744
3,669
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Markus_sd
Achilles
10
4 / 1 / 0
6,051
672
4,840
6,323
2,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
THEGHOST-J
Cliodhna
10
2 / 2 / 3
5,918
658
4,367
7,401
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,729
525
1,076
3,974
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 2 / 3
5,150
572
3,640
5,931
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Godfence
Cthulhu
8
2 / 2 / 2
4,743
527
4,287
6,396
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 4 / 0
5,122
569
3,850
7,755
2,334
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 0
4,818
535
1,445
4,546
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 1 / 2
5,304
589
4,983
3,842
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
8
8
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AK 47 ABYSS
Cabrakan
1
2
2
1
L
Bastet
0
2
3
0.75
L
Cthulhu
Godfence
Cthulhu
2
2
2
1.5
W
Janus
Leet-Two
Janus
4
1
2
5
W
Achilles
Markus_sd
Achilles
4
1
0
4
L
2
4
0
0.5
L
1
2
0
0.5
W
Cliodhna
THEGHOST-J
Cliodhna
2
2
3
1.75
W
0
2
0
0
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
18,205
27,998
Taken
28,470
10,500
Mitigated
9,018
8,933
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AK 47 ABYSS
Cabrakan
2,495
712
174
2,210
6,631
3,225
0
1,948
4,423
5,461
0
L
Bastet
3,640
484
0
2,458
5,931
1,440
0
539
5,392
0
25,123
L
Cthulhu
Godfence
Cthulhu
4,287
218
161
1,866
6,396
2,775
0
1,688
4,594
13,933
0
W
Janus
Leet-Two
Janus
3,744
233
0
1,100
3,669
947
0
1,047
2,560
34,581
0
W
Achilles
Markus_sd
Achilles
4,840
919
0
1,535
6,323
2,733
0
0
6,323
0
30,221
L
3,850
588
84
1,209
7,755
2,334
0
269
7,486
0
21,272
L
1,445
407
26
2,208
4,546
1,396
576
2,210
2,106
16,334
2,234
W
Cliodhna
THEGHOST-J
Cliodhna
4,367
470
0
2,589
7,401
2,221
0
819
6,582
0
32,190
W
1,076
406
81
1,244
3,974
1,374
561
1,362
2,481
0
23,488
L
4,983
2,085
0
1,416
3,842
1,073
0
1,189
2,653
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
25,137
261
Minions Killed
189
0
Camps Cleared
0
922,111
Distance Traveled
907,485
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,119
569
6
1
0
175,313
1
L
Bastet
5,150
572
49
5
0
218,703
2
L
Cthulhu
4,743
527
20
2
0
201,336
0
W
Janus
6,210
690
76
8
0
195,036
6
W
Achilles
6,051
672
63
7
0
178,446
3
L
Shiva
5,122
569
37
4
0
168,092
0
L
Sol
4,818
535
34
4
0
143,014
0
W
Cliodhna
5,918
658
68
8
0
219,337
1
W
Neith
4,729
525
48
5
0
153,979
0
L
Medusa
5,304
589
49
5
0
176,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role