Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
papiSBAxx
Guan Yu
Gold V
Level 156
God Stats
4W - 6L
1,835 SR
Queue Stats
130W - 122L
1,553 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,612 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 66
1,440 SR
1,318 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
Andich3n
Achilles
Silver III
Level 67
God Stats
7W - 12L
1,319 SR
Queue Stats
47W - 62L
1,096 MMR
Solo
Cupid
Cupid
Gold V
fumachats
Cupid
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 0 / 3
11,159
744
17,785
10,086
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
 
Ganesha
15
0 / 1 / 7
10,730
715
8,419
19,607
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
papiSBAxx
Guan Yu
16
3 / 1 / 5
10,407
694
7,448
18,554
22,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetThothOdinGebAh Muzen Cab

VS

Bans
GilgameshCabrakanHou YiKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 4 / 0
8,733
582
11,532
14,765
6,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Andich3n
Achilles
14
1 / 1 / 1
9,080
605
15,025
16,030
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
fumachats
Cupid
13
0 / 3 / 2
8,799
587
9,335
10,771
2,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
3
6.5
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Achilles
Andich3n
Achilles
1
1
1
1.5
L
Cupid
fumachats
Cupid
0
3
2
0.33
W
Guan Yu
papiSBAxx
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
35,892
48,247
Taken
41,566
48,919
Mitigated
18,053
21,413
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,785
1,044
0
872
10,086
4,190
2,031
2,432
7,261
65,152
0
W
Ganesha
 
Ganesha
8,419
447
1,300
4,882
19,607
21,851
397
5,925
13,338
35,397
0
L
Cthulhu
 
Cthulhu
11,532
510
258
947
14,765
6,144
0
9,901
4,864
39,168
0
L
Achilles
Andich3n
Achilles
15,025
4,569
0
2,689
16,030
9,167
0
8,242
7,788
0
32,079
L
Cupid
fumachats
Cupid
9,335
5,498
610
2,377
10,771
2,742
0
8,474
2,297
0
34,615
W
Guan Yu
papiSBAxx
Guan Yu
7,448
1,267
6,285
8,074
18,554
22,878
502
4,254
13,915
0
26,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
26,612
172
Minions Killed
148
9
Camps Cleared
6
910,254
Distance Traveled
869,697
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,159
744
116
8
8
270,278
2
W
Ganesha
10,730
715
6
0
0
296,268
5
L
Cthulhu
8,733
582
39
3
0
298,603
6
L
Achilles
9,080
605
42
3
3
305,036
2
L
Cupid
8,799
587
67
4
3
266,058
3
W
Guan Yu
10,407
694
50
3
1
343,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role