Player Matchup

Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
TRAVisLife_
Shiva
Level 85
God Stats
8W - 9L
1,546 SR
Queue Stats
152W - 146L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
Yun3108
Nu Wa
Level 104
God Stats
6W - 6L
1,419 SR
Queue Stats
15W - 22L
1,123 Elo+
Solo
Team Averages
Level 86
1,488 SR
1,348 Elo+

VS

Team Averages
Level 91
1,500 SR
1,355 Elo+
Cthulhu
Cthulhu
ApexAscendant
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,275 Elo+
Party 1
Anhur
Anhur
MiguelXool
Anhur
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 332L
1,462 Elo+
Solo
Ra
Ra
itz_leeeroy
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
8 / 0 / 6
9,446
859
12,968
6,664
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 10
8,392
763
5,217
6,273
4,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nu Wa
Yun3108
Nu Wa
12
5 / 3 / 9
8,526
775
6,267
5,889
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 5 / 0
7,322
666
6,884
14,459
8,967
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
11
2 / 5 / 0
6,936
631
5,286
8,867
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
6,261
569
988
7,648
5,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
3
3
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
6
11
L
Cthulhu
1
5
0
0.2
L
Anhur
2
5
0
0.4
W
3
0
10
8
W
Nu Wa
Yun3108
Nu Wa
5
3
9
3.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
13,158
18,826
Taken
30,974
8,265
Mitigated
17,283
3,950
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,968
6,125
536
2,539
6,664
2,269
1,136
2,760
3,904
0
28,280
L
Cthulhu
6,884
250
58
1,190
14,459
8,967
0
3,074
11,385
28,750
0
L
Anhur
5,286
1,877
0
367
8,867
2,828
69
1,908
6,959
0
16,345
W
5,217
1,491
100
651
6,273
4,765
374
3,330
2,943
0
18,232
W
Nu Wa
Yun3108
Nu Wa
6,267
1,936
0
124
5,889
1,231
870
2,042
3,847
24,738
0
L
988
130
68
85
7,648
5,488
0
2,053
5,595
11,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
20,519
103
Minions Killed
83
7
Camps Cleared
4
596,693
Distance Traveled
503,267
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,446
859
39
4
3
217,805
4
L
Cthulhu
7,322
666
54
5
0
188,589
0
L
Anhur
6,936
631
12
1
3
158,384
4
W
Shiva
8,392
763
26
2
2
213,259
1
W
Nu Wa
8,526
775
38
3
2
165,629
2
L
Ra
6,261
569
17
2
1
156,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role