Player Matchup

Agni
Agni
Platinum IV
AquaWayfinder
Agni
Platinum IV
Level 148
God Stats
3W - 1L
1,908 SR
Queue Stats
23W - 13L
1,939 MMR
Party 2
Chronos
Chronos
Diamond II
Emplify
Chronos
Diamond II
Level 160
God Stats
10W - 3L
1,824 SR
Queue Stats
103W - 81L
2,180 MMR
Party 2
Arachne
Arachne
Platinum II
PIGSAW
Arachne
Platinum II
Level 159
God Stats
18W - 10L
1,500 SR
Queue Stats
519W - 521L
1,957 MMR
Solo
Horus
Horus
Diamond I
TheToastyToast
Horus
Diamond I
Level 160
God Stats
16W - 23L
1,350 SR
Queue Stats
379W - 357L
2,486 MMR
Solo
Guan Yu
Guan Yu
Platinum III
trashher
Guan Yu
Platinum III
Level 158
God Stats
41W - 52L
1,555 SR
Queue Stats
270W - 270L
1,936 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,628 SR
2,099 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,672 SR
1,979 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond II
Bifrost
Bacchus
Diamond II
Level 159
God Stats
6W - 3L
1,645 SR
Queue Stats
74W - 49L
2,396 MMR
Party 1
Discordia
Discordia
Platinum III
NeonBananaBaby
Discordia
Platinum III
Level 158
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 58L
1,923 MMR
Solo
Ravana
Ravana
Diamond V
Ximu
Ravana
Diamond V
Level 158
God Stats
10W - 4L
1,607 SR
Queue Stats
85W - 48L
2,161 MMR
Solo
Cabrakan
Cabrakan
Platinum II
egirlbathwater
Cabrakan
Platinum II
Level 158
God Stats
1W - 0L
1,900 SR
Queue Stats
78W - 77L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,599
530
8,267
12,198
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chronos
Emplify
Chronos
18
1 / 5 / 4
11,119
556
7,139
19,531
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
PIGSAW
Arachne
15
0 / 6 / 3
9,368
468
10,007
20,915
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 3
9,045
452
7,586
13,836
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
trashher
Guan Yu
17
2 / 7 / 0
10,486
524
6,225
20,414
13,655
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
CliodhnaBastetAchilles

VS

Bans
KaliArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 4 / 6
13,179
659
19,130
15,443
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Bifrost
Bacchus
18
2 / 1 / 11
11,733
587
5,741
14,700
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
NeonBananaBaby
Discordia
20
5 / 3 / 4
12,792
640
9,910
11,108
4,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Ximu
Ravana
20
11 / 2 / 6
14,086
704
17,974
12,429
8,995
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
19
4 / 1 / 11
12,740
637
10,528
15,781
26,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
28
28
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
4
6
2.25
L
3
7
1
0.5
W
Bacchus
Bifrost
Bacchus
2
1
11
7.5
L
Chronos
Emplify
Chronos
1
5
4
0.6
W
Discordia
NeonBananaBaby
Discordia
5
3
4
2.33
L
Arachne
PIGSAW
Arachne
0
6
3
0.25
L
5
3
3
2.17
W
Ravana
Ximu
Ravana
11
2
6
7
W
Cabrakan
4
1
11
9.5
L
Guan Yu
trashher
Guan Yu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
63,283
86,894
Taken
69,461
37,665
Mitigated
68,560
15,726
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,130
12,738
0
6,149
15,443
4,944
9,837
5,668
9,717
0
121,549
L
8,267
657
102
1,273
12,198
3,783
0
5,693
6,505
68,944
0
W
Bacchus
Bifrost
Bacchus
5,741
693
204
4,713
14,700
24,127
987
2,405
12,252
28,877
0
L
Chronos
Emplify
Chronos
7,139
3,387
0
2,796
19,531
5,573
1,490
4,763
14,768
83,150
0
W
Discordia
NeonBananaBaby
Discordia
9,910
1,650
0
3,047
11,108
4,100
1,322
3,976
6,966
111,388
0
L
Arachne
PIGSAW
Arachne
10,007
7,214
0
5,780
20,915
6,712
0
5,609
15,226
0
68,304
L
7,586
3,099
437
2,119
13,836
7,942
42
3,376
9,236
0
46,056
W
Ravana
Ximu
Ravana
17,974
5,634
0
6,557
12,429
8,995
3,349
2,681
9,593
0
107,104
W
Cabrakan
10,528
1,515
0
6,256
15,781
26,394
351
991
14,361
71,526
0
L
Guan Yu
trashher
Guan Yu
6,225
382
400
2,819
20,414
13,655
0
7,487
12,927
0
69,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
64,530
636
Minions Killed
694
0
Camps Cleared
0
1,903,956
Distance Traveled
2,156,413
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,179
659
167
8
0
414,340
7
L
Agni
10,599
530
158
8
0
366,392
3
W
Bacchus
11,733
587
35
2
0
446,098
5
L
Chronos
11,119
556
167
8
0
357,417
6
W
Discordia
12,792
640
184
9
0
391,134
1
L
Arachne
9,368
468
119
6
0
400,687
2
L
Horus
9,045
452
43
2
0
410,258
16
W
Ravana
14,086
704
172
9
0
492,253
2
W
Cabrakan
12,740
637
136
7
0
412,588
6
L
Guan Yu
10,486
524
149
7
0
369,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role