Player Matchup

Hou Yi
Hou Yi
PhantomBlizzard
Hou Yi
Level 27
God Stats
6W - 7L
1,794 SR
Queue Stats
35W - 26L
1,577 Elo+
Party 1
Janus
Janus
damoniee
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 70L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
ftt123
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
resonancloth
Shiva
Level 122
God Stats
8W - 10L
1,436 SR
Queue Stats
295W - 324L
1,506 Elo+
Party 3
Osiris
Osiris
sorrōw
Osiris
Level 80
God Stats
4W - 3L
1,589 SR
Queue Stats
71W - 39L
1,605 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,577 Elo+

VS

Team Averages
Level 102
1,669 SR
1,577 Elo+
Ymir
Ymir
GlizzyGoblerTony
Ymir
Level 48
God Stats
42W - 24L
1,801 SR
Queue Stats
88W - 68L
1,640 Elo+
Party 2
Rama
Rama
LittleNoemieXO
Rama
Level 124
God Stats
14W - 7L
1,748 SR
Queue Stats
212W - 181L
1,615 Elo+
Party 2
Persephone
Persephone
Wiist
Persephone
Level 126
God Stats
8W - 6L
1,592 SR
Queue Stats
96W - 63L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
mikmik103
Danzaburou
Level 103
God Stats
112W - 72L
1,704 SR
Queue Stats
254W - 217L
1,605 Elo+
Party 2
Bastet
Bastet
opjobro11
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,339
459
6,140
10,556
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
damoniee
Janus
14
2 / 3 / 0
7,846
490
8,262
8,608
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ftt123
Cthulhu
10
0 / 6 / 3
6,780
424
5,082
12,856
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
7,631
477
5,962
11,102
10,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
sorrōw
Osiris
15
1 / 3 / 1
8,216
514
6,657
13,931
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,666
542
1,726
10,128
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 4
10,229
639
8,698
11,328
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Wiist
Persephone
16
5 / 0 / 5
9,979
624
8,337
6,917
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mikmik103
Danzaburou
16
2 / 2 / 3
10,302
644
10,379
11,176
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
opjobro11
Bastet
14
5 / 2 / 3
8,689
543
8,463
11,082
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
6
1
4
8
L
1
5
0
0.2
W
Persephone
Wiist
Persephone
5
0
5
7.5
L
Janus
damoniee
Janus
2
3
0
0.67
L
Cthulhu
ftt123
Cthulhu
0
6
3
0.25
W
Danzaburou
mikmik103
Danzaburou
2
2
3
1.75
W
Bastet
opjobro11
Bastet
5
2
3
3.25
L
2
3
1
0.83
L
Osiris
sorrōw
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
37,603
57,053
Taken
50,631
31,947
Mitigated
23,705
11,199
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,726
518
0
2,052
10,128
8,838
330
3,542
6,325
15,476
2,118
W
8,698
6,386
0
5,156
11,328
3,693
0
2,883
8,445
0
83,279
L
6,140
2,616
0
2,684
10,556
2,430
0
632
9,924
0
48,507
W
Persephone
Wiist
Persephone
8,337
294
0
1,174
6,917
2,043
492
3,987
2,930
89,174
0
L
Janus
damoniee
Janus
8,262
195
0
721
8,608
1,870
0
4,387
4,221
61,968
0
L
Cthulhu
ftt123
Cthulhu
5,082
501
107
1,376
12,856
8,051
0
3,068
9,788
19,539
0
W
Danzaburou
mikmik103
Danzaburou
10,379
5,053
0
6,174
11,176
4,375
0
671
10,505
0
71,996
W
Bastet
opjobro11
Bastet
8,463
1,699
0
4,231
11,082
4,756
0
2,261
8,821
0
50,051
L
5,962
1,488
100
1,082
11,102
10,192
0
1,976
9,126
0
47,212
L
Osiris
sorrōw
Osiris
6,657
965
0
5,129
13,931
9,404
0
0
13,931
0
56,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
47,865
465
Minions Killed
525
0
Camps Cleared
0
1,529,461
Distance Traveled
1,529,776
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,666
542
36
2
0
316,703
0
W
Rama
10,229
639
134
8
0
285,695
1
L
Hou Yi
7,339
459
94
6
0
254,389
0
W
Persephone
9,979
624
138
9
0
324,245
3
L
Janus
7,846
490
119
7
0
320,190
2
L
Cthulhu
6,780
424
29
2
0
316,118
6
W
Danzaburou
10,302
644
130
8
0
273,419
2
W
Bastet
8,689
543
87
5
0
329,714
0
L
Shiva
7,631
477
88
6
0
309,107
6
L
Osiris
8,216
514
135
8
0
329,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role