Player Matchup

Bacchus
Bacchus
DuncanTruffle
Bacchus
Level 120
God Stats
3W - 1L
1,740 SR
Queue Stats
20W - 19L
1,344 Elo+
Solo
Chang'e
Chang'e
KranzbooGuamps
Chang'e
Level 39
God Stats
168W - 114L
1,811 SR
Queue Stats
407W - 391L
1,567 Elo+
Party 2
Amaterasu
Amaterasu
Spellbound1077
Amaterasu
Level 86
God Stats
3W - 3L
1,469 SR
Queue Stats
161W - 140L
1,536 Elo+
Party 2
Ymir
Ymir
Susanoo-o-o-
Ymir
Level 22
God Stats
4W - 1L
1,768 SR
Queue Stats
73W - 72L
1,555 Elo+
Solo
Jing Wei
Jing Wei
oHatch
Jing Wei
Level 83
God Stats
9W - 3L
1,620 SR
Queue Stats
338W - 301L
1,590 Elo+
Party 2
Team Averages
Level 70
1,681 SR
1,518 Elo+

VS

Team Averages
Level 90
1,532 SR
1,377 Elo+
Kukulkan
Kukulkan
AnomalyOMEGA
Kukulkan
Level 68
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Fafnir
Fafnir
DivingDuckFTW
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GrimReaper121803
Gilgamesh
Level 149
God Stats
0W - 1L
1,506 SR
Queue Stats
27W - 44L
1,461 Elo+
Party 1
Anhur
Anhur
Muted_Moon
Anhur
Level 37
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 1
Zeus
Zeus
polronnycedesie
Zeus
Level 157
God Stats
0W - 1L
1,735 SR
Queue Stats
12W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 2 / 17
7,280
728
5,929
10,037
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 2 / 15
7,824
782
7,306
9,009
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Spellbound1077
Amaterasu
15
6 / 1 / 13
8,912
891
5,230
11,224
8,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 2 / 10
9,194
919
9,209
13,760
13,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
oHatch
Jing Wei
17
6 / 0 / 16
9,080
908
9,375
6,145
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnomalyOMEGA
Kukulkan
13
0 / 2 / 2
6,770
677
6,718
4,738
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 1
6,848
685
2,154
12,068
12,519
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
13
6 / 7 / 0
7,637
764
7,346
10,054
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
12
0 / 4 / 3
6,726
673
4,815
7,367
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 4
7,314
731
15,183
6,487
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
24
Kills
7
7
Deaths
24
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnomalyOMEGA
Kukulkan
0
2
2
0.5
L
0
7
1
0.07
W
Bacchus
1
2
17
4.75
L
Gilgamesh
6
7
0
0.86
W
3
2
15
5.25
L
Anhur
0
4
3
0.38
W
Amaterasu
Spellbound1077
Amaterasu
6
1
13
12.5
W
8
2
10
6.5
W
Jing Wei
oHatch
Jing Wei
6
0
16
14
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
36,216
50,175
Taken
40,714
34,549
Mitigated
26,337
19,118
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnomalyOMEGA
Kukulkan
6,718
454
159
164
4,738
1,710
0
2,737
2,001
18,764
0
L
2,154
734
152
827
12,068
12,519
0
6,323
5,745
10,197
0
W
Bacchus
5,929
371
0
561
10,037
6,617
90
3,916
5,791
15,815
0
L
Gilgamesh
7,346
1,798
0
270
10,054
6,923
0
6,150
3,904
0
10,387
W
7,306
606
4,468
4,771
9,009
3,170
670
3,978
4,807
22,694
0
L
Anhur
4,815
1,573
159
649
7,367
2,823
0
4,238
3,129
0
14,467
W
Amaterasu
Spellbound1077
Amaterasu
5,230
1,619
1,833
3,882
11,224
8,803
293
4,337
6,468
0
13,216
W
9,209
3,309
0
1,015
13,760
13,597
0
7,062
6,176
30,711
0
W
Jing Wei
oHatch
Jing Wei
9,375
7,271
0
2,588
6,145
2,362
1,222
3,089
2,878
0
36,455
L
15,183
1,090
107
216
6,487
2,362
0
2,996
3,491
29,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
35,295
207
Minions Killed
128
0
Camps Cleared
0
1,086,950
Distance Traveled
942,393
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,770
677
41
4
0
207,194
0
L
Fafnir
6,848
685
14
1
0
176,676
0
W
Bacchus
7,280
728
18
2
0
217,914
7
L
Gilgamesh
7,637
764
5
1
0
199,729
5
W
Chang'e
7,824
782
35
4
0
213,763
1
L
Anhur
6,726
673
26
3
0
178,326
0
W
Amaterasu
8,912
891
24
2
0
232,456
0
W
Ymir
9,194
919
44
4
0
199,450
0
W
Jing Wei
9,080
908
86
9
0
223,367
1
L
Zeus
7,314
731
42
4
0
180,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role