Player Matchup

Medusa
Medusa
Boogabooga7641
Medusa
Level 16
God Stats
8W - 21L
1,302 SR
Queue Stats
11W - 32L
1,207 Elo+
Party 1
Ratatoskr
Ratatoskr
BussySlayer23
Ratatoskr
Level 57
God Stats
26W - 17L
1,857 SR
Queue Stats
127W - 140L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
ItWasMeCatty
Jormungandr
Level 103
God Stats
4W - 3L
1,617 SR
Queue Stats
122W - 108L
1,457 Elo+
Party 1
Pele
Pele
JillValentine74
Pele
Level 106
God Stats
7W - 4L
1,827 SR
Queue Stats
107W - 113L
1,410 Elo+
Party 1
Ymir
Ymir
wanderwoman95
Ymir
Level 48
God Stats
6W - 9L
1,395 SR
Queue Stats
63W - 77L
1,407 Elo+
Party 1
Team Averages
Level 66
1,599 SR
1,383 Elo+

VS

Team Averages
Level 103
1,544 SR
1,520 Elo+
Neith
Neith
AndyJirafa
Neith
Level 70
God Stats
11W - 1L
1,753 SR
Queue Stats
94W - 102L
1,475 Elo+
Party 2
Arachne
Arachne
Locupsan
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,742 Elo+
Party 2
Bellona
Bellona
lBalamTheManl
Bellona
Level 149
God Stats
10W - 12L
1,588 SR
Queue Stats
155W - 146L
1,472 Elo+
Party 2
Ullr
Ullr
lErebussl
Ullr
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 126L
1,466 Elo+
Party 2
Bacchus
Bacchus
nerdynewport
Bacchus
Level 87
God Stats
3W - 2L
1,380 SR
Queue Stats
116W - 101L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,735
441
3,611
5,238
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
BussySlayer23
Ratatoskr
11
0 / 5 / 0
6,420
494
4,647
10,546
3,719
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
ItWasMeCatty
Jormungandr
12
2 / 4 / 1
7,380
568
7,457
9,203
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 4 / 1
6,491
499
5,974
9,472
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,812
447
1,155
10,895
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 5
6,566
505
4,642
4,526
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Locupsan
Arachne
12
5 / 1 / 5
7,407
570
4,883
9,527
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
14
5 / 0 / 0
8,399
646
6,978
8,612
5,365
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
14
8 / 1 / 3
8,031
618
10,015
8,277
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
nerdynewport
Bacchus
11
0 / 0 / 7
6,519
501
4,342
8,288
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
19
19
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
5
3.5
L
0
3
1
0.17
L
Ratatoskr
BussySlayer23
Ratatoskr
0
5
0
0
L
Jormungandr
ItWasMeCatty
Jormungandr
2
4
1
0.63
L
1
4
1
0.38
W
Arachne
Locupsan
Arachne
5
1
5
7.5
W
Bellona
5
0
0
5
W
Ullr
8
1
3
9.5
W
Bacchus
nerdynewport
Bacchus
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
30,860
45,354
Taken
39,230
20,230
Mitigated
18,560
8,375
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,642
2,510
0
1,871
4,526
1,311
0
1,139
3,387
0
32,286
L
3,611
1,769
0
562
5,238
1,355
0
1,136
4,102
0
25,399
L
Ratatoskr
BussySlayer23
Ratatoskr
4,647
1,767
0
1,220
10,546
3,719
212
0
10,546
0
35,986
L
Jormungandr
ItWasMeCatty
Jormungandr
7,457
2,026
0
1,317
9,203
5,611
405
527
8,676
51,134
0
L
5,974
692
0
3,145
9,472
2,829
450
436
9,036
0
37,072
W
Arachne
Locupsan
Arachne
4,883
3,565
0
4,903
9,527
2,846
165
2,410
7,117
0
33,646
W
Bellona
6,978
2,199
0
2,158
8,612
5,365
480
0
8,612
0
48,411
W
Ullr
10,015
3,789
0
1,975
8,277
2,479
897
3,588
4,689
0
46,415
W
Bacchus
nerdynewport
Bacchus
4,342
426
129
2,710
8,288
6,559
86
1,475
6,813
16,700
2,673
L
1,155
342
118
2,013
10,895
6,716
135
1,961
8,934
19,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
36,922
357
Minions Killed
366
0
Camps Cleared
0
1,231,445
Distance Traveled
1,231,834
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,566
505
84
6
0
214,918
2
L
Medusa
5,735
441
61
5
0
265,862
1
L
Ratatoskr
6,420
494
84
6
0
224,346
4
L
Jormungandr
7,380
568
109
8
0
248,952
4
L
Pele
6,491
499
65
5
0
258,361
4
W
Arachne
7,407
570
67
5
0
279,849
3
W
Bellona
8,399
646
102
8
0
250,206
4
W
Ullr
8,031
618
91
7
0
232,938
9
W
Bacchus
6,519
501
22
2
0
253,923
3
L
Ymir
5,812
447
38
3
0
233,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role