Player Matchup

Sun Wukong
Sun Wukong
BGMimeMachine
Sun Wukong
Level 68
God Stats
5W - 4L
1,620 SR
Queue Stats
274W - 299L
1,507 Elo+
Party 2
Apollo
Apollo
Gasttyk
Apollo
Level 30
God Stats
1W - 4L
1,574 SR
Queue Stats
25W - 34L
1,408 Elo+
Solo
Atlas
Atlas
MUTANT731
Atlas
Level 25
God Stats
45W - 44L
1,487 SR
Queue Stats
147W - 188L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
SlanginTurkeyDix
Baron Samedi
Level 61
God Stats
51W - 71L
1,419 SR
Queue Stats
186W - 227L
1,442 Elo+
Party 2
Ra
Ra
Wattsyy
Ra
Level 106
God Stats
14W - 14L
1,459 SR
Queue Stats
211W - 232L
1,442 Elo+
Party 1
Team Averages
Level 58
1,512 SR
1,446 Elo+

VS

Team Averages
Level 54
1,422 SR
1,292 Elo+
Tiamat
Tiamat
Catbug925
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 3
Medusa
Medusa
ELMARXIANO
Medusa
Level 149
God Stats
2W - 10L
1,319 SR
Queue Stats
9W - 19L
1,418 Elo+
Solo
Olorun
Olorun
Fooners
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Sol
Sol
GUPPYTHESAVAGE
Sol
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Aphrodite
Aphrodite
motabomb
Aphrodite
Level 41
God Stats
427W - 437L
1,460 SR
Queue Stats
448W - 464L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BGMimeMachine
Sun Wukong
20
3 / 3 / 21
15,549
1,111
12,604
31,273
17,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Gasttyk
Apollo
20
15 / 10 / 16
17,021
1,216
32,374
34,364
12,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
MUTANT731
Atlas
20
9 / 2 / 25
17,582
1,256
19,513
27,603
23,284
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SlanginTurkeyDix
Baron Samedi
20
6 / 5 / 23
15,855
1,133
20,155
21,210
9,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 18
16,034
1,145
16,656
17,534
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Catbug925
Tiamat
20
10 / 6 / 7
17,529
1,252
31,115
24,264
12,916
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
ELMARXIANO
Medusa
20
9 / 7 / 6
16,831
1,202
25,644
16,001
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Fooners
Olorun
20
0 / 12 / 14
14,506
1,036
16,611
26,025
8,047
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 6 / 14
14,838
1,060
27,978
16,007
4,174
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
motabomb
Aphrodite
20
4 / 10 / 16
16,730
1,195
25,905
25,256
14,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
82
41
Kills
25
25
Deaths
41
103
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BGMimeMachine
Sun Wukong
3
3
21
4.5
L
Tiamat
Catbug925
Tiamat
10
6
7
2.25
L
Medusa
ELMARXIANO
Medusa
9
7
6
1.71
L
Olorun
Fooners
Olorun
0
12
14
0.58
L
2
6
14
1.5
W
Apollo
Gasttyk
Apollo
15
10
16
2.3
W
Atlas
MUTANT731
Atlas
9
2
25
10.75
W
Baron Samedi
SlanginTurkeyDix
Baron Samedi
6
5
23
3.5
W
8
5
18
3.4
L
Aphrodite
motabomb
Aphrodite
4
10
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,302
Damage
127,253
131,984
Taken
107,553
68,710
Mitigated
45,317
39,544
Healing
37,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BGMimeMachine
Sun Wukong
12,604
1,817
0
8,535
31,273
17,611
0
24,568
6,261
0
31,790
L
Tiamat
Catbug925
Tiamat
31,115
1,499
932
5,362
24,264
12,916
0
10,927
13,216
65,015
0
L
Medusa
ELMARXIANO
Medusa
25,644
13,510
0
1,859
16,001
5,448
0
9,921
6,080
0
49,836
L
Olorun
Fooners
Olorun
16,611
7,308
1,744
3,659
26,025
8,047
0
9,255
16,654
36,068
0
L
27,978
3,041
314
1,881
16,007
4,174
0
9,921
5,964
43,091
0
W
Apollo
Gasttyk
Apollo
32,374
21,597
0
8,745
34,364
12,062
0
27,918
6,057
0
58,159
W
Atlas
MUTANT731
Atlas
19,513
5,757
0
3,134
27,603
23,284
0
19,970
7,370
43,223
0
W
Baron Samedi
SlanginTurkeyDix
Baron Samedi
20,155
968
7,842
4,766
21,210
9,009
0
17,110
3,888
32,007
0
W
16,656
76
3,970
2,552
17,534
6,744
0
10,569
6,799
49,770
0
L
Aphrodite
motabomb
Aphrodite
25,905
2,564
11,205
10,408
25,256
14,732
0
15,863
9,315
64,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,041
Gold Earned
80,434
267
Minions Killed
289
5
Camps Cleared
8
1,269,257
Distance Traveled
1,216,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,549
1,111
45
3
0
267,753
0
L
Tiamat
17,529
1,252
84
6
0
250,350
0
L
Medusa
16,831
1,202
38
3
3
243,523
0
L
Olorun
14,506
1,036
36
3
2
231,282
0
L
Sol
14,838
1,060
30
2
1
223,901
1
W
Apollo
17,021
1,216
67
5
1
217,879
0
W
Atlas
17,582
1,256
46
3
0
290,741
3
W
Baron Samedi
15,855
1,133
41
3
2
240,130
1
W
Ra
16,034
1,145
68
5
2
252,754
1
L
Aphrodite
16,730
1,195
101
7
2
267,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role