Player Matchup

Mulan
Mulan
MautronGG
Mulan
Level 18
God Stats
17W - 12L
1,680 SR
Queue Stats
35W - 25L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
Mohiman99
Hun Batz
Level 118
God Stats
4W - 5L
1,511 SR
Queue Stats
320W - 295L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
nicomorgalfake
Zhong Kui
Level 34
God Stats
2W - 3L
1,613 SR
Queue Stats
151W - 160L
1,462 Elo+
Solo
Sol
Sol
onostepbro
Sol
Level 41
God Stats
5W - 3L
1,866 SR
Queue Stats
84W - 79L
1,674 Elo+
Solo
Hou Yi
Hou Yi
ttvRyusteck0
Hou Yi
Level 94
God Stats
8W - 10L
1,694 SR
Queue Stats
68W - 69L
1,581 Elo+
Party 2
Team Averages
Level 61
1,673 SR
1,573 Elo+

VS

Team Averages
Level 83
1,580 SR
1,552 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
justfly24
Cerberus
Level 14
God Stats
8W - 2L
1,828 SR
Queue Stats
45W - 41L
1,533 Elo+
Party 3
Khepri
Khepri
midgar88
Khepri
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 163L
1,534 Elo+
Solo
Thoth
Thoth
ownerbotches
Thoth
Level 84
God Stats
2W - 5L
1,393 SR
Queue Stats
8W - 7L
1,635 Elo+
Party 1
Thanatos
Thanatos
thiccgamergirl
Thanatos
Level 98
God Stats
6W - 0L
1,678 SR
Queue Stats
76W - 68L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MautronGG
Mulan
8
2 / 3 / 4
5,322
532
5,461
8,996
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Mohiman99
Hun Batz
11
1 / 3 / 1
5,768
577
2,905
7,952
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
nicomorgalfake
Zhong Kui
11
1 / 3 / 0
6,007
601
4,592
6,970
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 1 / 0
3,827
383
1,018
1,568
431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
10
4 / 2 / 1
5,931
593
7,375
6,862
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 3 / 3
6,526
653
5,263
8,219
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
justfly24
Cerberus
11
2 / 0 / 0
6,086
609
3,245
7,285
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
midgar88
Khepri
7
0 / 2 / 4
5,038
504
2,208
7,401
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 1
6,017
602
5,779
3,641
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 1 / 0
6,442
644
2,399
7,962
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
12
12
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
3
3
1.17
L
Mulan
MautronGG
Mulan
2
3
4
1.33
L
Hun Batz
Mohiman99
Hun Batz
1
3
1
0.5
W
Cerberus
justfly24
Cerberus
2
0
0
2
W
Khepri
midgar88
Khepri
0
2
4
1
L
Zhong Kui
nicomorgalfake
Zhong Kui
1
3
0
0.33
L
0
1
0
0
W
4
2
1
2.25
W
Thanatos
4
1
0
4
L
Hou Yi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
18,894
32,348
Taken
34,508
13,320
Mitigated
12,600
8,984
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,263
3,134
0
2,696
8,219
1,654
0
0
8,219
0
41,269
L
Mulan
MautronGG
Mulan
5,461
872
103
2,528
8,996
3,530
0
1,988
6,224
0
22,451
L
Hun Batz
Mohiman99
Hun Batz
2,905
992
0
590
7,952
2,211
0
3,623
4,037
0
33,523
W
Cerberus
justfly24
Cerberus
3,245
217
0
3,043
7,285
4,111
0
3,650
3,209
33,491
0
W
Khepri
midgar88
Khepri
2,208
568
0
1,149
7,401
3,438
0
0
7,401
7,784
0
L
Zhong Kui
nicomorgalfake
Zhong Kui
4,592
1,370
0
2,564
6,970
5,215
158
2,849
4,121
36,167
0
L
1,018
467
0
784
1,568
431
0
1,022
410
6,558
1,053
W
5,779
238
0
500
3,641
867
627
507
3,134
27,485
0
W
Thanatos
2,399
458
0
8,558
7,962
2,530
0
789
7,144
0
36,215
L
Hou Yi
7,375
5,005
0
2,415
6,862
1,933
0
1,232
5,586
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
30,109
269
Minions Killed
334
0
Camps Cleared
0
825,189
Distance Traveled
1,064,479
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,526
653
84
8
0
203,877
4
L
Mulan
5,322
532
32
3
0
208,314
1
L
Hun Batz
5,768
577
71
7
0
226,790
1
W
Cerberus
6,086
609
101
10
0
200,412
0
W
Khepri
5,038
504
8
1
0
214,375
8
L
Zhong Kui
6,007
601
85
9
0
156,145
2
L
Sol
3,827
383
20
2
0
44,256
0
W
Thoth
6,017
602
65
7
0
211,324
2
W
Thanatos
6,442
644
76
8
0
234,491
4
L
Hou Yi
5,931
593
61
6
0
189,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role