Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Demolisherkz
Atlas
Level 122
God Stats
22W - 22L
1,622 SR
Queue Stats
363W - 250L
1,645 Elo+
Party 2
Set
Set
ElusoryDarkness
Set
Level 122
God Stats
3W - 4L
1,909 SR
Queue Stats
351W - 240L
1,646 Elo+
Party 2
Nox
Nox
Hinderi
Nox
Level 119
God Stats
8W - 12L
1,565 SR
Queue Stats
313W - 330L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
RedSubaru
Danzaburou
Level 89
God Stats
4W - 15L
1,427 SR
Queue Stats
246W - 265L
1,509 Elo+
Party 1
Team Averages
Level 122
1,605 SR
1,568 Elo+

VS

Team Averages
Level 111
1,458 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Arc Angel Vitus
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Leaf6991
Mulan
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 41L
1,551 Elo+
Solo
Athena
Athena
UnoDosCarlos
Athena
Level 87
God Stats
5W - 7L
1,372 SR
Queue Stats
306W - 274L
1,532 Elo+
Solo
Medusa
Medusa
khorp
Medusa
Level 152
God Stats
17W - 16L
1,418 SR
Queue Stats
411W - 432L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 1
6,708
671
3,862
4,423
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 1
7,703
770
7,589
10,029
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 4
7,647
765
5,160
10,704
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
13
1 / 3 / 0
6,592
659
2,927
7,314
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
RedSubaru
Danzaburou
12
1 / 4 / 1
6,842
684
3,753
7,965
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 3 / 6
8,064
806
4,802
9,234
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 5
7,072
707
9,563
5,498
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Leaf6991
Mulan
13
0 / 1 / 6
7,167
717
4,017
6,916
5,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
2 / 1 / 5
7,194
719
6,024
8,269
5,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
khorp
Medusa
16
6 / 0 / 4
8,329
833
9,332
5,504
2,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
12
12
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
Da Ji
 
Da Ji
4
3
6
2.33
W
0
2
5
1.25
L
3
0
1
3.5
L
1
3
4
1
L
Nox
1
3
0
0.33
W
Mulan
Leaf6991
Mulan
0
1
6
3
L
Danzaburou
RedSubaru
Danzaburou
1
4
1
0.38
W
Athena
2
1
5
4.5
W
Medusa
khorp
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
33,738
40,435
Taken
35,421
23,727
Mitigated
19,516
9,620
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,862
131
0
492
4,423
1,141
0
717
3,616
14,724
0
W
Da Ji
 
Da Ji
4,802
1,359
0
65
9,234
4,153
1,073
2,567
6,585
0
18,343
W
9,563
788
0
500
5,498
2,018
330
2,464
2,898
27,964
0
L
7,589
2,167
436
3,605
10,029
9,976
0
2,832
7,035
17,195
0
L
5,160
2,256
986
2,078
10,704
6,730
0
4,291
6,219
0
18,714
L
Nox
2,927
173
0
1,408
7,314
3,028
0
3,903
3,239
17,418
0
W
Mulan
Leaf6991
Mulan
4,017
463
330
1,095
6,916
5,982
318
3,127
3,697
0
16,493
L
Danzaburou
RedSubaru
Danzaburou
3,753
1,267
0
615
7,965
2,852
0
3,100
4,739
0
14,259
W
Athena
6,024
1,541
0
190
8,269
5,345
162
2,774
5,495
15,839
0
W
Medusa
khorp
Medusa
9,332
3,512
0
224
5,504
2,018
949
3,108
2,368
0
37,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
37,826
144
Minions Killed
198
0
Camps Cleared
0
868,163
Distance Traveled
1,110,405
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,708
671
33
3
0
123,197
4
W
Da Ji
8,064
806
36
4
0
225,087
1
W
Raijin
7,072
707
53
5
0
190,129
2
L
Atlas
7,703
770
16
2
0
227,330
1
L
Set
7,647
765
39
4
0
196,488
0
L
Nox
6,592
659
35
4
0
196,371
1
W
Mulan
7,167
717
29
3
0
223,994
3
L
Danzaburou
6,842
684
21
2
0
124,777
0
W
Athena
7,194
719
29
3
0
240,227
0
W
Medusa
8,329
833
51
5
0
230,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role