Player Matchup

Artio
Artio
Larrypaa
Artio
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,519 Elo+
Party 4
Achilles
Achilles
R4M1R0R1V
Achilles
Level 27
God Stats
0W - 1L
1,478 SR
Queue Stats
10W - 11L
1,563 Elo+
Party 4
Janus
Janus
dixieboy2hammy
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,472 Elo+
Party 2
Raijin
Raijin
kinfolkX7
Raijin
Level 24
God Stats
2W - 3L
1,702 SR
Queue Stats
68W - 99L
1,415 Elo+
Solo
Hercules
Hercules
wlin2193
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Team Averages
Level 45
1,536 SR
1,451 Elo+

VS

Team Averages
Level 81
1,318 SR
1,403 Elo+
Ganesha
Ganesha
Anty Starr1971
Ganesha
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
358W - 384L
1,419 Elo+
Solo
Scylla
Scylla
Gundanium
Scylla
Level 26
God Stats
2W - 1L
1,236 SR
Queue Stats
67W - 75L
1,474 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotAnotherRanga
Cu Chulainn
Level 109
God Stats
17W - 14L
1,050 SR
Queue Stats
731W - 768L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
St8TokStyles
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 54L
1,202 Elo+
Party 1
Anubis
Anubis
TOPofpiramyd
Anubis
Level 153
God Stats
4W - 2L
1,306 SR
Queue Stats
450W - 479L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Larrypaa
Artio
20
5 / 3 / 14
12,260
613
12,624
24,733
30,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
R4M1R0R1V
Achilles
20
6 / 4 / 8
12,275
614
23,683
24,754
29,430
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 5 / 9
13,108
655
24,731
14,562
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
kinfolkX7
Raijin
16
3 / 11 / 7
10,881
544
11,387
20,251
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
wlin2193
Hercules
18
4 / 8 / 8
11,026
551
14,220
26,831
12,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 22
14,164
708
7,320
18,436
19,177
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Gundanium
Scylla
20
14 / 6 / 11
15,348
767
32,977
18,774
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
NotAnotherRanga
Cu Chulainn
20
5 / 6 / 17
14,427
721
19,857
33,748
40,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
St8TokStyles
Ah Puch
20
1 / 3 / 10
12,402
620
12,559
11,722
5,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
11 / 3 / 17
15,106
755
29,617
21,524
11,673
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
21
Kills
31
31
Deaths
21
46
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
3
22
3.67
W
Scylla
Gundanium
Scylla
14
6
11
3.25
L
Artio
Larrypaa
Artio
5
3
14
4
W
Cu Chulainn
NotAnotherRanga
Cu Chulainn
5
6
17
2.25
L
Achilles
R4M1R0R1V
Achilles
6
4
8
2.5
W
Ah Puch
St8TokStyles
Ah Puch
1
3
10
2
W
Anubis
11
3
17
6.5
L
3
5
9
1.5
L
Raijin
kinfolkX7
Raijin
3
11
7
0.59
L
Hercules
wlin2193
Hercules
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,645
Damage
102,330
111,131
Taken
104,204
84,096
Mitigated
84,126
43,774
Healing
46,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,320
413
1,734
4,966
18,436
19,177
813
8,652
8,875
14,343
0
W
Scylla
Gundanium
Scylla
32,977
1,691
1,131
6,882
18,774
7,839
924
5,795
12,088
50,776
0
L
Artio
Larrypaa
Artio
12,624
533
6,955
11,755
24,733
30,125
0
15,042
9,198
23,294
0
W
Cu Chulainn
NotAnotherRanga
Cu Chulainn
19,857
3,043
2,466
8,917
33,748
40,140
739
15,233
16,744
266
39,059
L
Achilles
R4M1R0R1V
Achilles
23,683
4,493
2,084
7,678
24,754
29,430
0
16,595
7,851
0
38,962
W
Ah Puch
St8TokStyles
Ah Puch
12,559
996
425
3,645
11,722
5,297
506
7,613
3,733
36,072
0
W
Anubis
29,617
1,530
4,743
11,373
21,524
11,673
2,051
8,278
12,168
66,357
0
L
24,731
1,537
2,258
2,733
14,562
4,742
0
12,010
2,386
64,685
0
L
Raijin
kinfolkX7
Raijin
11,387
1,571
1,178
1,622
20,251
6,917
276
16,725
3,138
17,806
0
L
Hercules
wlin2193
Hercules
14,220
1,477
1,372
6,139
26,831
12,882
262
20,684
5,819
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
71,447
229
Minions Killed
216
0
Camps Cleared
0
1,680,652
Distance Traveled
1,764,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,164
708
0
0
0
375,362
1
W
Scylla
15,348
767
53
3
0
374,570
1
L
Artio
12,260
613
33
2
0
402,861
4
W
Cu Chulainn
14,427
721
30
2
0
368,474
3
L
Achilles
12,275
614
47
2
0
333,095
0
W
Ah Puch
12,402
620
56
3
0
310,127
1
W
Anubis
15,106
755
77
4
0
336,206
0
L
Janus
13,108
655
99
5
0
323,576
1
L
Raijin
10,881
544
22
1
0
256,765
0
L
Hercules
11,026
551
28
1
0
364,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role