Player Matchup

Osiris
Osiris
DeWittz
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,340 Elo+
Party 1
Thanatos
Thanatos
Eric3618
Thanatos
Level 106
God Stats
2W - 6L
1,321 SR
Queue Stats
90W - 97L
1,511 Elo+
Party 1
Janus
Janus
Jzyrangkr23
Janus
Level 108
God Stats
3W - 5L
1,318 SR
Queue Stats
124W - 134L
1,482 Elo+
Party 1
Artemis
Artemis
SpiderzZzZ1022
Artemis
Level 124
God Stats
1W - 3L
1,647 SR
Queue Stats
224W - 234L
1,476 Elo+
Party 1
Bacchus
Bacchus
Yolox5000xd
Bacchus
Level 118
God Stats
5W - 6L
1,306 SR
Queue Stats
247W - 267L
1,467 Elo+
Party 1
Team Averages
Level 95
1,418 SR
1,455 Elo+

VS

Team Averages
Level 65
1,547 SR
1,700 Elo+
Awilix
Awilix
Bakedpocket
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 21L
1,774 Elo+
Party 3
Danzaburou
Danzaburou
ItsDayo
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,691 Elo+
Party 3
Geb
Geb
Johииy
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 27L
1,727 Elo+
Party 2
Zhong Kui
Zhong Kui
Rimurû
Zhong Kui
Level 47
God Stats
14W - 1L
1,950 SR
Queue Stats
60W - 31L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
Toxic-Berserk075
Sun Wukong
Level 113
God Stats
1W - 1L
1,287 SR
Queue Stats
108W - 65L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeWittz
Osiris
13
0 / 3 / 1
7,385
462
5,291
12,733
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Eric3618
Thanatos
11
1 / 5 / 0
6,982
436
6,344
11,899
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 1
7,296
456
7,716
7,794
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 1
7,521
470
10,360
8,622
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Yolox5000xd
Bacchus
11
0 / 4 / 2
6,414
401
5,325
11,666
7,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 2 / 1
9,317
582
5,195
14,633
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ItsDayo
Danzaburou
15
4 / 2 / 6
9,484
593
6,588
9,971
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 8
8,041
503
5,588
10,741
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Rimurû
Zhong Kui
12
2 / 1 / 9
7,759
485
8,140
12,444
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Toxic-Berserk075
Sun Wukong
14
4 / 0 / 2
8,578
536
11,028
12,302
7,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
2
1
3.25
L
Osiris
DeWittz
Osiris
0
3
1
0.17
L
Thanatos
Eric3618
Thanatos
1
5
0
0.2
W
Danzaburou
ItsDayo
Danzaburou
4
2
6
3.5
W
3
0
8
7
L
1
5
1
0.3
W
Zhong Kui
Rimurû
Zhong Kui
2
1
9
6.5
L
2
2
1
1.25
W
Sun Wukong
Toxic-Berserk075
Sun Wukong
4
0
2
5
L
Bacchus
Yolox5000xd
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
36,539
52,714
Taken
60,091
25,139
Mitigated
32,064
19,206
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,195
2,012
0
6,030
14,633
5,127
116
1,498
13,039
0
67,964
L
Osiris
DeWittz
Osiris
5,291
1,684
307
3,812
12,733
8,234
612
2,023
10,710
0
39,457
L
Thanatos
Eric3618
Thanatos
6,344
1,319
0
7,240
11,899
4,884
0
3,438
8,461
0
42,728
W
Danzaburou
ItsDayo
Danzaburou
6,588
2,816
0
4,023
9,971
3,040
535
2,152
7,777
0
61,954
W
5,588
907
535
2,407
10,741
8,536
0
3,401
7,196
16,768
0
L
7,716
764
0
1,029
7,794
2,179
0
3,356
4,438
39,832
0
W
Zhong Kui
Rimurû
Zhong Kui
8,140
529
0
5,330
12,444
7,631
3
4,812
7,402
40,279
0
L
10,360
2,168
0
3,165
8,622
2,379
0
891
7,731
0
49,149
W
Sun Wukong
Toxic-Berserk075
Sun Wukong
11,028
2,714
0
5,465
12,302
7,730
588
666
11,636
0
51,801
L
Bacchus
Yolox5000xd
Bacchus
5,325
188
265
3,388
11,666
7,463
0
4,020
7,646
20,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
43,179
327
Minions Killed
411
0
Camps Cleared
0
1,596,230
Distance Traveled
1,658,361
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,317
582
108
7
0
357,340
2
L
Osiris
7,385
462
66
4
0
334,184
0
L
Thanatos
6,982
436
81
5
0
313,701
1
W
Danzaburou
9,484
593
124
8
0
308,028
4
W
Geb
8,041
503
11
1
0
327,434
6
L
Janus
7,296
456
84
5
0
295,711
4
W
Zhong Kui
7,759
485
67
4
0
328,221
1
L
Artemis
7,521
470
65
4
0
314,745
7
W
Sun Wukong
8,578
536
101
6
0
337,338
0
L
Bacchus
6,414
401
31
2
0
337,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role